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2022-05-24Snap Utilities Line: update to new 'GPUShaderCreateInfo'Germano Cavalcante
The old way of creating shaders is already out of use in C code. The same should be expected for Python.
2022-04-13Fix missing clip planes update in Snap Utilities LineGermano Cavalcante
Make sure you always check for state change.
2022-04-11Revert "Snap Utilities Line: update to new 'GPUShaderCreateInfo'"Germano Cavalcante
This reverts commit 4e932c56792b332ef645131ad7b72a932e626c92. Was accidentally pushed before D14497.
2022-04-11Snap Utilities Line: update to new 'GPUShaderCreateInfo'Germano Cavalcante
2022-04-11Cleanup: Mesh Snap Utilities Line: FormatingGermano Cavalcante
2022-02-11File headers: use SPDX license identifiersCampbell Barton
See T95597
2021-08-26Snap_Utilities_Line: update clip distance APIGermano Cavalcante
2021-08-16Snap_Utilities_Line: support 3d view clip planesGermano Cavalcante
Elements that are not visible due to clip planes are ignored in the main operation.
2021-07-22Fix T89812: 'Snap_Utilities_Line' - Projection error in orthographic viewGermano Cavalcante
2021-07-08Fix T89724: Drawing with make line tool in an empty scene results crashGermano Cavalcante
The operator incorrectly set `self._snap_buffer` to `None`. A more secure check could be implemented, but it didn't really seem necessary.
2021-02-17Snap Utilities Line: Replace the uses of the bgl module with the gpu equivalentGermano Cavalcante
Also a little style update due to automatic updates. Ref T80730, T85675
2020-03-05Cleanup: tabs -> spacesCampbell Barton
2019-10-25Fix T71104: Addon: snap utilites line. Errors with some cutsGermano Cavalcante
Normalize normal for more precision in `intersect_line_plane`.
2019-05-25mesh_snap_utilities_line: Fix point size drawing.mano-wii
2019-04-26mesh_snap_utilities_line: match blender 2.8 updatesmano-wii
2019-03-18mesh_snap_utilities_line: Update for changes in Blendermano-wii
2019-02-11mesh_snap_utilities_line: Fix ghost objectsmano-wii
2019-02-11mesh_snap_utilities_line: New solution for creating framebuffer out of the ↵mano-wii
right rendering context The way was to delay the initialization of the framebuffer for the test_select method. (This rendering context issue gives a lot of headache)!
2019-02-11mesh_snap_utilities_line: dereference global snap_contextmano-wii
Missed in the last commit
2019-02-11mesh_snap_utilities_line: Fix framebuffer being created and cleaned in the ↵mano-wii
wrong context The solution is somewhat hackistic because it requires the creation of a global framebuffer at the time the addon is registered
2019-02-10mesh_snap_utilities_line: Cleanupmano-wii
Rename files, and split the `common_classes.py` file into `drawing_utilities.py`, `navigation_ops.py` and `widgets.py`
2019-02-09mesh_snap_utilities_line: Fix attempt failed to get the original empty datamano-wii
2019-02-08mesh_snap_utilities_line: Use depsgraph API to evaluate updatesmano-wii
And cleanup.
2019-02-06mesh_snap_utilties_line: Add Gizmos supportmano-wii
2019-02-06mesh_snap_utilities_line: Fix error message if object has no facemano-wii
2019-02-06mesh_snap_utilities_line: Fix failed object detection in orthographic viewmano-wii
2019-01-02mesh_snap_utilities_line: fix ram and vram leakagemano-wii
2018-12-25mesh_snap_utilities: don't initialize gpu and numpy at module levelmano-wii
2018-12-20mesh_snap_utilities_line: fix error messages when undomano-wii
2018-10-30Snap Utilities Line: Fixed verts and edges ignored on some facesmano-wii
2018-10-30Addon Snap Utilities Line: Update to work in blender2.8mano-wii
Changes: - The operator follows the same style of the tools in the toolbar; - Now a new "Make Line" tool appears next to "Add Cube"; - The operator only works in edit mode; - The "create new object" option has been removed;