Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-27 | *added "insert" menu to text view properties: it lists snippets from POV-Ray ↵ | Maurice Raybaud | |
installation and inserts them at cursor's location when clicked Probably needs Linux testing and will need subpaths to be more comfortable to use | |||
2017-06-17 | *Removed automatic activation of Add Mesh: extra objects used for 3d ↵ | Maurice Raybaud | |
function surface (exported as pov parametric object) *Replaced by a message and easy menu for user to activate it himself to avoid conflicts with other scripts when deactivating POV would also deactivate extras. | |||
2017-06-15 | POV-Ray: add templates to text editor menu when addon is enabled. | Bastien Montagne | |
2017-06-11 | *Added POV Scene Description Language templates to be used by text editor | Maurice Raybaud | |
2017-05-25 | Use 2D curve for lathe | Campbell Barton | |
Also avoid editmode switch | |||
2017-05-25 | Fix error accessing photon variables | Campbell Barton | |
2017-05-25 | Cleanup: meta-ball dictionary use | Campbell Barton | |
2017-05-23 | fixed: merging different metaball objects. Commit by Paco García (jfGarcia) | Maurice Raybaud | |
2017-03-30 | Cleanup: warnings in descriptions (end with '.') | Campbell Barton | |
2017-03-19 | Cleanup: identity for None comparison | Campbell Barton | |
2017-03-19 | Cleanup: trailing space | Campbell Barton | |
2017-02-17 | fixed: missing Physics properties panels | Maurice Raybaud | |
2017-02-01 | Added some more properties from Lanuhum commits, such as | Maurice Raybaud | |
*photon map save and load *camera normal perturbation *Depth Of Field focal point by object (from Blender native dof_object property) *unchecked always sample from radiosity defaults *some other interface tweaks | |||
2017-02-01 | Global POV Properties added and GUI updated (photons; radiosity; encoding...) | Maurice Raybaud | |
2017-01-30 | Povray: Update for MauritiusRay | meta-androcto | |
2017-01-29 | Added Basic Nodes support by Lanuhum | Maurice Raybaud | |
2017-01-29 | Fixed single value coordinates for spheres import as exported by Bishop3D | Maurice Raybaud | |
2016-09-11 | texture Normal_factor divided further | Maurice Raybaud | |
2016-09-11 | Fix: Normal factor corrected | Maurice Raybaud | |
2016-08-30 | *Added dupli objects (groups,particles,verts, faces but no frames for now) | Maurice Raybaud | |
*Added basic halo for lights | |||
2016-08-23 | *added: write pov console to a log read by Blender console | Maurice Raybaud | |
*fix: area_illumination syntax updated to fix bug in area lights *fix:sphere sweep was buggy (bezier curve would'nt export) *several curves in one blender object can now export Thanks Lanuhum *fix:hair with no material slot would'nt export *fixemodifier like subsurf or mirror over curves wouldn't export, now trying to convert to mesh *fix:meshes with 0 vertices wrote a bad file, now create a dummy 0 radius sphere *fix: export visible layer only was broken | |||
2016-07-22 | Fixed typo mistakes from previous commit | Maurice Raybaud | |
2016-07-21 | fixed : BI texture Scale support for procedurals | Maurice Raybaud | |
2016-07-02 | Added: IMPORTER in an operator (primitives.py) from Main import menu or ↵ | Maurice Raybaud | |
special povray add menu to import povray primitives and mesh objects from several *.POV/*.INC files at once. confirmed to work with avogadro files and some other test scenes. | |||
2016-05-23 | *converted all calls to file.write of .shading.py to tabWrite function to no ↵ | Maurice Raybaud | |
longer pass the file variable *added a conversion of all image paths to forward slashes, preferred by POV, sending less warning. *repaired basic handling of packed textures *rearranged Material UI | |||
2016-04-29 | fixed: | Maurice Raybaud | |
*transmit value removed from ambient light to avoid parse warning How do we generate a transparent background now ? *name 'using_uberpov' was not defined in shading.py added: *moved exportPattern(texture) from render.py to shading.py *moved texture influences from render.py to a function in shading.py | |||
2015-12-29 | Separated writeMaterial() function to its own python file | Maurice Raybaud | |
2015-12-28 | separated pov native primitives to this other python file with operators for ↵ | Maurice Raybaud | |
import and export. | |||
2015-12-28 | separated primitives operators for export and import to their own python file. | Maurice Raybaud | |
2015-12-08 | Use Python3.5's unpacking generalizations | Campbell Barton | |
2015-12-05 | Fix POV-Ray renderer addon shadowing main mesh UVTexture panel! | Bastien Montagne | |
2015-12-04 | Don't create directories when enabling the addon | Campbell Barton | |
Instead do this on export | |||
2015-11-12 | *Added POV-Ray Primitives, available in ADD menu | Maurice Raybaud | |
*Added Import Menu using PovSphere primitive to import pov files output from Avogadro *Added editable properties and update for pov objects | |||
2015-08-05 | Fixed: a blocking bug for activating the addon without administrator privileges. | Maurice Raybaud | |
First patch by SpitfireOnline | |||
2015-04-10 | Cleanup: imports (formatting) | Campbell Barton | |
2015-04-04 | Fix Povray 'new' df3 smoke handling. | Bastien Montagne | |
The tricky part here is that to read correctly df3 data, we need to have a unit box, and can only transform it to match Blender's domain's bbox *after* df3 is read. | |||
2015-02-18 | Fixed: scale of exported Smoke simulation | Maurice Raybaud | |
2015-02-18 | WIP: Very basic smoke export | Maurice Raybaud | |
2015-02-18 | Added DF3 library to allow later volumetric import/export like smoke | Maurice Raybaud | |
2015-02-18 | Improved blurry reflection roughness scale for faster rendering | Maurice Raybaud | |
2015-02-18 | Added: UberPOV / POV Feature Set choice in user preferences | Maurice Raybaud | |
Added: Stochastic antialiasing for UberPOV Added: Blurry Reflection for UberPOV Improved: Defaults for AA and Depth of Field to a better quality/time Improved: UV texture transforms more closely match BI and more functionalised | |||
2015-01-22 | Fix: replaced Python module "imp" with "implib" | Sybren A. Stvel | |
Python 3.4.0 deprecated the "imp" module, and replaced it with "importlib". This changes imp.reload() into implib.reload(). Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1016 | |||
2014-11-08 | Cleanup: redundant float conversions | Campbell Barton | |
2014-10-13 | fix warnings with UI description | Philipp Oeser | |
2014-07-28 | Create a preview directory for procedural textures to avoid creating it by ↵ | Maurice Raybaud | |
hand on fresh installs. | |||
2014-05-21 | Maintenance to bl_info, remove redundant tracker URL's | Campbell Barton | |
2014-04-20 | fixed: empty material slots | Maurice Raybaud | |
2014-03-12 | added: textured hair now works with procedural and UV mapped bitmaps (but ↵ | Maurice Raybaud | |
slower for the second) | |||
2014-03-03 | fixed: inverted alpha for textured hair | Maurice Raybaud | |
2014-02-28 | Added: Textured Hair | Maurice Raybaud | |