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2022-10-14Cleanup: fix typosBrecht Van Lommel
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D16234
2022-08-09Cleanup: fix typos in blender addonsBrecht Van Lommel
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D15646
2022-06-30Cleanup: fix various typosBrecht Van Lommel
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D15328
2022-06-03Cleanup: remove <pep8 compliant> commentCampbell Barton
This is no longer necessary, see: T98554.
2022-05-01POV: Fix POV specific primitivesMaurice Raybaud
Using object.update_tag() as pov specific object typing property set from python would not be visible from depsgraph before file save, causing mesh proxies to export rather than their pure untesselated pov shapes.
2022-04-25POV: fix some nested code and further files structure cleanupMaurice Raybaud
* FIX: wrongly nested pov braces made the default outpout file fail * FIX: use agnostic metallic property rather than create a duplicate * FIX: some 2.8 deprecated properties rewired in spec;diff; emit;ambient * FIX: clean up, hierarchize and redesign Global Settings ui panel * FIX: re-wire world background alpha to agnostic prop and redo its ui * FIX: wrong nested pov braces making the default outpout file fail * FIX: use agnostic metallic property rather than create a duplicate * FIX: reduced arguments numbers by imports and relocating variables * FIX: use more list comprehesions to reduce nested conditions levels * FIX: use more consistent class names but cleanup still not finished * FIX: use single quotes for enums preferably to distinguish strings * FIX: basic level of nodes based material (diffuse color) broken API * FIX: blurry reflection corner case caused output file to fail * FIX: added context managing ("with") syntaxes reducing crash cases ___________________________________________________________ * ADD: model_all.py file to extract mostly object level loop and utils * ADD: model_meta_topology.py file to extract metaballs export * ADD: object_primitives_topology.py to extract pov compound primitives * ADD: nodes_fn.py file to extract main node exporting function * ADD: nodes_gui.py file to extract node operators and menus * ADD: nodes_properties.py file to extract nodes sub parameters * ADD: particles_properties.py to extract particles and fx parameters * ADD: render_core.py to extract main RenderEngine inheriting class(es) * ADD: shading_ray_properties.py to extract pathtraced shader parameters * ADD: texturing_procedural.py to extract algorithmic texture influences ___________________________________________________________ * UPDATE: workspace tools icons and a couple of other icons choices * RENAME: pov.add.polygontocircle.dat macro workspace tool icon * RENAME: base_ui.py to ui_core.py * RENAME: shading_nodes.py to nodes.py * RENAME: df3_library.py to voxel_lib.py to make dot lookup inform more * RENAME: object_mesh_topology.py to model_poly_topology.py * RENAME: object_curve_topology.py to model_curve_topology.py * RENAME: object_gui.py to model_gui.py * RENAME: object_primitives.py to model_primitives.py * RENAME: object_properties.py to model_properties.py * RENAME: object_particles.py to particles.py
2022-03-15Cleanup: fix source comment typosBrecht Van Lommel
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D14312
2022-02-16Cleanup: trailing spaceCampbell Barton
2022-02-11File headers: use SPDX license identifiersCampbell Barton
See T95597
2022-02-02POV: Handle non utf-8 importsMaurice Raybaud
* fix default open() encoding from strict system character set to utf-8 ignoring all other characters so Blender should no longer reject exotic input pov files as mostly user declared names will probably get changed in that process and likely everywhere the same way.
2022-01-31POV: Fix importerMaurice Raybaud
fix useless enumeration providing index in place of string
2022-01-26POV: Add primitives workspace tools icons, blurry reflections, equation ↵Maurice Raybaud
based isourface ; various fixes * fix tiny formatting of quotes, docstrings, parenthesis * fix pov centered worspaces * fix (revert) bad default for text block insertion * fix primitive exports sorted by most frequent for (slight) speed up * fix some uninitialized hairstrand root diameter variable * fix extracted function for CSG inside vector * fix too big size of proxy mesh for ininite plane caused it to blink * fix end of render speach error handling * fix max specular value to better map out under a texture influence * fix emit, ambient, translucency shading properties UI broken post 2.8 * add workspace tools icons for pov primitives * add a user input equation based isosurface primitive * add micro normals based blurry reflections (glossy UI slider)
2022-01-05Cleanup: fix typos in source codeBrecht Van Lommel
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D5801
2021-09-06Update class names after api changes to Blenderstudio-sprite-frightAaron Carlisle
In rB4ddad5a7ee5d9c3245593c509714f8c1359f9342 the `RENDER_PT_dimensions` class was renamed to `RENDER._PT_format`
2021-07-30Cleanup: quiet warnings for tooltips ending with '.'Campbell Barton
2021-06-09POV: Code formatting and bugfixesMaurice Raybaud
* fix: more imports cleanup and formatting * add: hair shape (from old MaterialStrand for now) * add: pixel / Non Blender units strand width * fix: an exception handling of df3_library * fix: gas flow_type typo
2021-06-08Update for changes in the Python API using keyword only argumentsCampbell Barton
2021-05-27Revert "POV : fix registering"Maurice Raybaud
This reverts commit a885950276ea98dfa6a67c6d035198b59692a658.
2021-05-27POV : fix registeringMaurice Raybaud
Fix : Removed some duplicate class that caused addon register / unregister to fail after previous commit
2021-05-27Povray: Fix bunch of issues after recent refactor.Bastien Montagne
Those were breaking automated tests, since (un)registering was not working properly. Mainly: * Use `hasattr` instead of try/except when batch-assigning to a variable that does not always exist. * Fix some incorrect call to sub-`register()` from parent `unregister()` functions. * Remove double definition (in two different files) of World's pov textures.
2021-05-26Formatting and fixesMaurice Raybaud
* Moved: some existing functions into new separate files to improve code readability (detailed in __init__.py docstring) * Remove: max_intersections deprecated in pov 3.8 * Add: Validate utf-8 characters with specific API function at session's first script init * Add : Icons to some text fields and inviting labels * Change default camera normal perturbation value to non zero since its use is first driven by a boolean toggle * Change: lists (vectors and indices) are now exported in one line by default for better manual scene overview and debugging * Change: a couple of tooltips corrections * Change : renamed many variables and functions to snake_case according to recommanded style guides * Fix : Heightfield primitive (forward slashes were expected for displacement texture path) * Fix : Text nippet insertion operator * Fix : added console print tip to check executable path on failure to process * Fix : tweaked finished render say command for Linux * Fix : interface of some shader nodes broken since 2.8 api changes * Fix : export hair particles
2021-02-12Cleanup: Remove trailing period in descriptions.Ankit Meel
Reduces warnings while running tests. Also fix some descriptions with strings concatenated but without a space in between. Reviewed by campbellbarton Differential Revision: https://developer.blender.org/D9655
2020-10-16quiet prints on startupCampbell Barton
Add-ons shouldn't be printing information at startup.
2020-10-05Fix `script_load_addons` test (some invalid values passed to property ↵Bastien Montagne
definitions).
2020-08-04POV: Improve specific pov workspaceMaurice Raybaud
*fix: too invasive default workspace, now only triggers if pov was saved to default renderer during previous session *add: opening text editor sidebar to better show pov specific tools and text editing nature of the area.
2020-08-03POVRAY: Fix unittestDalai Felinto
Broken on rBAe44e5845ee2b
2020-08-02fix: Texture slots for world and materialsMaurice Raybaud
fix: Orthographic and perspective camera view angle thanks to Iari Marino add: some numpy functions to export mesh possibly faster in next version fix: parametric surfaces much accelerated and now actually usable (max gradient defaults were wrong from the time of their implementation in most pov literature. Thanks to William F. Pokorny for finding this out! add: very basic "blurry reflection" hack for when using plain official POV add: push of (as of yet badly formatted) feedback to interactive console add: POV centric workspace, default when addon is left activated from previous session. add: Sound signal support on finished render (set from addon preferences) add: support for pov 3.8 and decremented in a few areas, waiting for the release add: freestyle interface with convoluted workflow currently but preparing for next release. fix: commented out Charset feature because POV 3.8 auto detects encoding fix: a few dot notation look ups aliased and removed fix: restored some more removed properties from 2.79 ( a few remain to do) fix: texture mapped specular max value increased fix: faster defaults for radiosity fix: many default texture influences switched to 1 because boolean enabling is required anyway so 0 was a bad default fix: some icons were missing since 2.8 fix: some formatting improvement was started
2020-04-04POV: Add camera typesMaurice Raybaud
orthographic and cylindrical modes. best match for ortho.
2020-03-26render_povrayMaurice Raybaud
* removed charset : The `charset` global setting has been deprecated in pov 3.8. Input files conforming to ASCII, UTF-8, Latin-1 or Windows-1252 encoding will instead be auto-detected, while other encodings are currently unsupported.
2020-03-06Addons: Use Manual URL prefixAaron Carlisle
2020-03-05Update 'bl_info' use 'doc_url' instead of 'wiki_url'Campbell Barton
2019-12-24POV: fix colored specularMaurice Raybaud
pre 2.8 property was still used. Now in the .pov. wrapper.
2019-12-23Poray: Fix add-on after Manta project was mergedSergey Sharybin
The module was renamed from smoke to fluid.
2019-12-22POV: fix specular ui panel Maurice Raybaud
add back specular buttons removed since 2.8
2019-12-22POV: Improve Line endings and general formattingMaurice Raybaud
used black on some files to dust up old formatting
2019-12-20POV: added doc stringsMaurice Raybaud
Hoping it will help the code to be less repulsive to new developers.
2019-12-20POV: added doc stringsMaurice Raybaud
Hoping it will help the code to be less repulsive to new developers.
2019-12-13POV: added doc stringsMaurice Raybaud
Hoping it will help the code to be less repulsive to new developers.
2019-12-09pov: renamed 'lamp' preset folder to 'light'Maurice Raybaud
2019-12-08POV: added doc stringsMaurice Raybaud
Hoping it will help the code to be less repulsive to new new developers.
2019-12-08pov: more api fixMaurice Raybaud
texture slot steps further
2019-12-01add manual linksmeta-androcto
2019-11-24pov 2.8 fixesMaurice Raybaud
primitive grid radius became size and noise deprecated
2019-11-24pov: fixed loft primitiveMaurice Raybaud
More post 2.8 api fix
2019-11-20POV: more post 2.8 API fixing and class renaming Maurice Raybaud
fixed some more POV primitives: Rainbow ; PolygonTocirle ; Parametric
2019-10-23render_povray: 2.8 material related API changesMaurice Raybaud
three small updates
2019-10-22render_povray: 2.8 texture API fix Maurice Raybaud
Second step fixing texture API broken by 2.8 thanks to Lanuhum patch
2019-10-15Add back Ouput Properties panelMaurice Raybaud
Ouput panel was gone since 2.8 UI refactoring
2019-10-06more layer api updateMaurice Raybaud
post 2.8
2019-10-05Fixed more POV primitivesMaurice Raybaud
Prism , lathe, Isosurface sphere and cube , blob, Sphere sweep