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2022-11-13Rigify: annotate and fix warnings in basic rig components.HEADmasterAlexander Gavrilov
2022-08-09Cleanup: fix typos in blender addonsBrecht Van Lommel
2022-07-11Rigify: fix T98490 - neck middle tweak not inheriting any scale.Alexander Gavrilov
2022-07-10Rigify: make uniform limb scaling optional and hide the constraint.Alexander Gavrilov
2022-06-03Cleanup: remove <pep8 compliant> commentCampbell Barton
2022-05-04Fix T96748: split IK toe control does not respect stretch limit.Alexander Gavrilov
2022-02-14File headers: use SPDX license identifiersCampbell Barton
2022-02-11Rigify: make world orientation the default for IK control location.Alexander Gavrilov
2022-02-11Rigify: allow aligning IK control location channels to world space.Alexander Gavrilov
2022-02-11Merge branch 'blender-v3.1-release'Alexander Gavrilov
2022-02-11Rigify: fix crash with short front/rear paws after split toe.Alexander Gavrilov
2022-02-11Merge branch 'blender-v3.1-release'Alexander Gavrilov
2022-02-11Fix T95648: Rigify: use eye axis in computing the eyelid tracking weights.Alexander Gavrilov
2022-02-11File headers: use SPDX license identifiersCampbell Barton
2022-01-14Rigify: minor tweaks.Alexander Gavrilov
2022-01-11Rigify: refactor leg to make modifying the foot roll mechanism easier.Alexander Gavrilov
2022-01-09Rigify: enable the split toe option by default in metarigs and samples.Alexander Gavrilov
2022-01-09Rigify: support separate IK and FK controls for the toe.Alexander Gavrilov
2022-01-05Cleanup: fix typos in source codeBrecht Van Lommel
2022-01-03Rigify: use Aligned inherit scale in the limb FK chain.Alexander Gavrilov
2022-01-03Rigify: support uniform scaling of limbs via the master control.Alexander Gavrilov
2021-12-01Cleanup: quiet character escape warningsCampbell Barton
2021-11-25Rigify: add options to change the layer for the finger IK control.Alexander Gavrilov
2021-10-27Rigify: fix two cases limb motion in rest pose.Alexander Gavrilov
2021-10-27Rigify: rework limb IK stretch limit and add a manual swing structure.Alexander Gavrilov
2021-09-20Rigify: support generating mirrored linked duplicate widgets.Alexander Gavrilov
2021-08-18Rigify: extract skin parent mechanism mixing into a generator class.Alexander Gavrilov
2021-08-15Rigify: add an operator to upgrade the old face rig to modular face.Alexander Gavrilov
2021-08-14Rigify: call request_reparent from build_parent to simplify skin API.Alexander Gavrilov
2021-08-10Rigify: move new face rig components from the experimental feature set.Alexander Gavrilov
2021-01-18Rigify: fix incorrect locks on the neck bend control.Alexander Gavrilov
2021-01-04Rigify: move drivers together with constraints and code improvement.Alexander Gavrilov
2020-12-21Rigify: generate UI script for custom properties from metarig.Alexander Gavrilov
2020-12-08Rigify: add the jaw and teeth widgets to the registered list.Alexander Gavrilov
2020-12-08Rigify: move constraints to control and deform bones in super_copy.Alexander Gavrilov
2020-12-08Rigify: support choosing widgets out of a list in super_copy and pivot.Alexander Gavrilov
2020-12-07Rigify: keep custom widgets already assigned in metarig.Alexander Gavrilov
2020-12-05Rigify: a number of small fixes.Alexander Gavrilov
2020-12-01Rigify: add an option to generate controls for each of the palm bones.Alexander Gavrilov
2020-11-25Rigify: Fix T80764: handling of bones with ORG prefix in raw_copy.Alexander Gavrilov
2020-11-25Rigify: support including Inherit Scale and constraints in metarig.Alexander Gavrilov
2020-11-24Rigify: Fix T78463: better support unguligrade animals (horse) setup.Demeter Dzadik
2020-11-17Rigify: replace the Damped Track + Stretch To idiom with the Swing mode.Alexander Gavrilov
2020-11-10Rigify: fix raw_copy not being able to find bones produced by legacy rigs.Alexander Gavrilov
2020-09-07Rigify: Code Cleanup: Use ControlLayersOption classDemeter Dzadik
2020-09-04Rigify: Code Cleanup: Remove redundant def & fileDemeter Dzadik
2020-06-29Rigify: small fixes.Alexander Gavrilov
2020-06-29Fix T78193 (Rigify): use bone history tracking to find derived DEF bones.Alexander Gavrilov
2020-06-25Rigify: Clean up importsDemeter Dzadik
2020-06-10Fix T74483: Rigify Meta-Human Neck Bone stretching.Demeter Dzadik