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Author
2022-05-04
Fix T96748: split IK toe control does not respect stretch limit.
Alexander Gavrilov
2022-04-22
Rigify: increasing version number for latest changes
ZanQdo
2022-04-19
Rigify UI: Make the layers start at 0 to match the real layer numbers, change...
ZanQdo
2022-02-16
Cleanup: trailing space
Campbell Barton
2022-02-14
File headers: use SPDX license identifiers
Campbell Barton
2022-02-11
Rigify: make world orientation the default for IK control location.
Alexander Gavrilov
2022-02-11
Rigify: allow aligning IK control location channels to world space.
Alexander Gavrilov
2022-02-11
Merge branch 'blender-v3.1-release'
Alexander Gavrilov
2022-02-11
Rigify: fix crash with short front/rear paws after split toe.
Alexander Gavrilov
2022-02-11
Merge branch 'blender-v3.1-release'
Alexander Gavrilov
2022-02-11
Rigify: bump version.
Alexander Gavrilov
2022-02-11
Fix T95648: Rigify: use eye axis in computing the eyelid tracking weights.
Alexander Gavrilov
2022-02-11
File headers: use SPDX license identifiers
Campbell Barton
2022-02-09
Rigify: Move panels into sub-panels
Demeter Dzadik
2022-01-25
Rigify: Add ability to disable installed feature sets
Demeter Dzadik
2022-01-22
Rigify: fix the face convertor if nose.004 connects directly to lips.
Alexander Gavrilov
2022-01-14
Rigify: minor tweaks.
Alexander Gavrilov
2022-01-14
Revert accidental commit
Demeter Dzadik
2022-01-14
Address feedback
Demeter Dzadik
2022-01-11
Rigify: refactor leg to make modifying the foot roll mechanism easier.
Alexander Gavrilov
2022-01-09
Rigify: enable the split toe option by default in metarigs and samples.
Alexander Gavrilov
2022-01-09
Rigify: support separate IK and FK controls for the toe.
Alexander Gavrilov
2022-01-05
Cleanup: fix typos in source code
Brecht Van Lommel
2022-01-03
Rigify: use Aligned inherit scale in the limb FK chain.
Alexander Gavrilov
2022-01-03
Rigify: support uniform scaling of limbs via the master control.
Alexander Gavrilov
2021-12-31
Rigify: clear the script datablock when re-generating.
Alexander Gavrilov
2021-12-14
Rigify: Clean up "Rigify Buttons" panel UX
Demeter Dzadik
2021-12-01
Cleanup: quiet character escape warnings
Campbell Barton
2021-12-01
Cleanup: trailing space & tabs to spaces
Campbell Barton
2021-11-25
Rigify: add options to change the layer for the finger IK control.
Alexander Gavrilov
2021-11-25
Merge branch 'blender-v3.0-release'
Alexander Gavrilov
2021-11-25
Rigify: bump version before Blender release.
Alexander Gavrilov
2021-11-05
Fix T92530: Rigify is trying to copy addon properties
Demeter Dzadik
2021-11-03
Rigify: Operators to copy and mirror parameters
Demeter Dzadik
2021-10-27
Rigify: fix two cases limb motion in rest pose.
Alexander Gavrilov
2021-10-27
Rigify: rework limb IK stretch limit and add a manual swing structure.
Alexander Gavrilov
2021-09-20
Rigify: support generating mirrored linked duplicate widgets.
Alexander Gavrilov
2021-09-19
Rigify: support executing an arbitrary script after generation.
Alexander Gavrilov
2021-08-29
Rigify: unhide the rig before generation if it is hidden.
Alexander Gavrilov
2021-08-27
Update addons for D9697 "_RNA_UI" removal
Hans Goudey
2021-08-18
Revert "Rigify: Clean up "Rigify Buttons" panel UX"
Demeter Dzadik
2021-08-18
Rigify: Clean up "Rigify Buttons" panel UX
Demeter Dzadik
2021-08-18
Rigify: extract skin parent mechanism mixing into a generator class.
Alexander Gavrilov
2021-08-15
Rigify: add an operator to upgrade the old face rig to modular face.
Alexander Gavrilov
2021-08-14
Rigify: call request_reparent from build_parent to simplify skin API.
Alexander Gavrilov
2021-08-11
Cleanup: strip trailing space, remove BOM
Campbell Barton
2021-08-10
Rigify: move new face rig components from the experimental feature set.
Alexander Gavrilov
2021-07-20
Rigify: clear driver errors after generation.
Alexander Gavrilov
2021-07-16
Rigify: add utilities for working with rig instance parent chains.
Alexander Gavrilov
2021-07-16
Rigify: allow adding a custom root bone to the metarig.
Alexander Gavrilov
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