Welcome to mirror list, hosted at ThFree Co, Russian Federation.

__init__.py « add_mesh_extra_objects - git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 7777ff4527a13c84f9cecb7a19c6ab5bcb07bfc6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
# SPDX-License-Identifier: GPL-2.0-or-later

# Contributed to by:
# Pontiac, Fourmadmen, varkenvarken, tuga3d, meta-androcto, metalliandy     #
# dreampainter, cotejrp1, liero, Kayo Phoenix, sugiany, dommetysk, Jambay   #
# Phymec, Anthony D'Agostino, Pablo Vazquez, Richard Wilks, lijenstina,     #
# Sjaak-de-Draak, Phil Cote, cotejrp1, xyz presets by elfnor, revolt_randy, #
# Vladimir Spivak (cwolf3d), #


bl_info = {
    "name": "Extra Objects",
    "author": "Multiple Authors",
    "version": (0, 3, 7),
    "blender": (2, 80, 0),
    "location": "View3D > Add > Mesh",
    "description": "Add extra mesh object types",
    "warning": "",
    "doc_url": "{BLENDER_MANUAL_URL}/addons/add_mesh/mesh_extra_objects.html",
    "category": "Add Mesh",
}

# Note: Blocks has to be loaded before the WallFactory or the script
#       will not work properly after (F8) reload

if "bpy" in locals():
    import importlib
    importlib.reload(add_mesh_star)
    importlib.reload(add_mesh_twisted_torus)
    importlib.reload(add_mesh_gemstones)
    importlib.reload(add_mesh_gears)
    importlib.reload(add_mesh_3d_function_surface)
    importlib.reload(add_mesh_round_cube)
    importlib.reload(add_mesh_supertoroid)
    importlib.reload(add_mesh_pyramid)
    importlib.reload(add_mesh_torusknot)
    importlib.reload(add_mesh_honeycomb)
    importlib.reload(add_mesh_teapot)
    importlib.reload(add_mesh_pipe_joint)
    importlib.reload(add_mesh_solid)
    importlib.reload(add_mesh_round_brilliant)
    importlib.reload(add_mesh_menger_sponge)
    importlib.reload(add_mesh_vertex)
    importlib.reload(add_empty_as_parent)
    importlib.reload(add_mesh_beam_builder)
    importlib.reload(Blocks)
    importlib.reload(Wallfactory)
    importlib.reload(add_mesh_triangles)
else:
    from . import add_mesh_star
    from . import add_mesh_twisted_torus
    from . import add_mesh_gemstones
    from . import add_mesh_gears
    from . import add_mesh_3d_function_surface
    from . import add_mesh_round_cube
    from . import add_mesh_supertoroid
    from . import add_mesh_pyramid
    from . import add_mesh_torusknot
    from . import add_mesh_honeycomb
    from . import add_mesh_teapot
    from . import add_mesh_pipe_joint
    from . import add_mesh_solid
    from . import add_mesh_round_brilliant
    from . import add_mesh_menger_sponge
    from . import add_mesh_vertex
    from . import add_empty_as_parent
    from . import add_mesh_beam_builder
    from . import Blocks
    from . import Wallfactory
    from . import add_mesh_triangles

    from .add_mesh_rocks import __init__
    from .add_mesh_rocks import rockgen

import bpy
from bpy.types import Menu

class VIEW3D_MT_mesh_vert_add(Menu):
    # Define the "Single Vert" menu
    bl_idname = "VIEW3D_MT_mesh_vert_add"
    bl_label = "Single Vert"

    def draw(self, context):
        layout = self.layout
        layout.operator_context = 'INVOKE_REGION_WIN'
        layout.operator("mesh.primitive_vert_add",
                        text="Add Single Vert")
        layout.separator()
        layout.operator("mesh.primitive_emptyvert_add",
                        text="Object Origin Only")
        layout.operator("mesh.primitive_symmetrical_vert_add",
                        text="Origin & Vert Mirrored")
        layout.operator("mesh.primitive_symmetrical_empty_add",
                        text="Object Origin Mirrored")


class VIEW3D_MT_mesh_gears_add(Menu):
    # Define the "Gears" menu
    bl_idname = "VIEW3D_MT_mesh_gears_add"
    bl_label = "Gears"

    def draw(self, context):
        layout = self.layout
        layout.operator_context = 'INVOKE_REGION_WIN'
        oper = layout.operator("mesh.primitive_gear", text="Gear")
        oper.change = False
        oper = layout.operator("mesh.primitive_worm_gear", text="Worm")
        oper.change = False


class VIEW3D_MT_mesh_diamonds_add(Menu):
    # Define the "Diamonds" menu
    bl_idname = "VIEW3D_MT_mesh_diamonds_add"
    bl_label = "Diamonds"

    def draw(self, context):
        layout = self.layout
        layout.operator_context = 'INVOKE_REGION_WIN'
        oper = layout.operator("mesh.primitive_brilliant_add", text="Brilliant Diamond")
        oper.change = False
        oper = layout.operator("mesh.primitive_diamond_add", text="Diamond")
        oper.change = False
        oper = layout.operator("mesh.primitive_gem_add", text="Gem")
        oper.change = False


class VIEW3D_MT_mesh_math_add(Menu):
    # Define the "Math Function" menu
    bl_idname = "VIEW3D_MT_mesh_math_add"
    bl_label = "Math Functions"

    def draw(self, context):
        layout = self.layout
        layout.operator_context = 'INVOKE_REGION_WIN'
        layout.operator("mesh.primitive_z_function_surface",
                        text="Z Math Surface")
        layout.operator("mesh.primitive_xyz_function_surface",
                        text="XYZ Math Surface")
        self.layout.operator("mesh.primitive_solid_add", text="Regular Solid")
        self.layout.operator("mesh.make_triangle")


class VIEW3D_MT_mesh_extras_add(Menu):
    # Define the "Extra Objects" menu
    bl_idname = "VIEW3D_MT_mesh_extras_add"
    bl_label = "Extras"

    def draw(self, context):
        layout = self.layout
        layout.operator_context = 'INVOKE_REGION_WIN'
        oper = layout.operator("mesh.add_beam", text="Beam Builder")
        oper.change = False
        oper = layout.operator("mesh.wall_add", text="Wall Factory")
        oper.change = False
        layout.separator()
        oper = layout.operator("mesh.primitive_star_add", text="Simple Star")
        oper.change = False
        oper = layout.operator("mesh.primitive_steppyramid_add", text="Step Pyramid")
        oper.change = False
        oper = layout.operator("mesh.honeycomb_add", text="Honeycomb")
        oper.change = False
        oper = layout.operator("mesh.primitive_teapot_add", text="Teapot+")
        oper = layout.operator("mesh.menger_sponge_add", text="Menger Sponge")


class VIEW3D_MT_mesh_torus_add(Menu):
    # Define the "Torus Objects" menu
    bl_idname = "VIEW3D_MT_mesh_torus_add"
    bl_label = "Torus Objects"

    def draw(self, context):
        layout = self.layout
        layout.operator_context = 'INVOKE_REGION_WIN'
        oper = layout.operator("mesh.primitive_twisted_torus_add", text="Twisted Torus")
        oper.change = False
        oper = layout.operator("mesh.primitive_supertoroid_add", text="Supertoroid")
        oper.change = False
        oper = layout.operator("mesh.primitive_torusknot_add", text="Torus Knot")
        oper.change = False


class VIEW3D_MT_mesh_pipe_joints_add(Menu):
    # Define the "Pipe Joints" menu
    bl_idname = "VIEW3D_MT_mesh_pipe_joints_add"
    bl_label = "Pipe Joints"

    def draw(self, context):
        layout = self.layout
        layout.operator_context = 'INVOKE_REGION_WIN'
        oper = layout.operator("mesh.primitive_elbow_joint_add", text="Pipe Elbow")
        oper.change = False
        oper = layout.operator("mesh.primitive_tee_joint_add", text="Pipe T-Joint")
        oper.change = False
        oper = layout.operator("mesh.primitive_wye_joint_add", text="Pipe Y-Joint")
        oper.change = False
        oper = layout.operator("mesh.primitive_cross_joint_add", text="Pipe Cross-Joint")
        oper.change = False
        oper = layout.operator("mesh.primitive_n_joint_add", text="Pipe N-Joint")
        oper.change = False

# Register all operators and panels

# Define "Extras" menu
def menu_func(self, context):
    layout = self.layout
    layout.operator_context = 'INVOKE_REGION_WIN'

    layout.separator()
    layout.menu("VIEW3D_MT_mesh_vert_add",
                text="Single Vert", icon="DECORATE")
    oper = layout.operator("mesh.primitive_round_cube_add",
                    text="Round Cube", icon="SPHERE")
    oper.change = False
    layout.menu("VIEW3D_MT_mesh_torus_add",
                text="Torus Objects", icon="MESH_TORUS")
    layout.separator()
    layout.menu("VIEW3D_MT_mesh_math_add",
                text="Math Function", icon="PACKAGE")
    layout.menu("VIEW3D_MT_mesh_gears_add",
                text="Gears", icon="PREFERENCES")
    layout.menu("VIEW3D_MT_mesh_pipe_joints_add",
                text="Pipe Joints", icon="EMPTY_DATA")
    layout.separator()
    layout.menu("VIEW3D_MT_mesh_diamonds_add", text="Diamonds")
    layout.menu("VIEW3D_MT_mesh_extras_add",
                text="Extras")
    layout.separator()
    layout.operator("object.parent_to_empty",
                    text="Parent To Empty")

def Extras_contex_menu(self, context):
    bl_label = 'Change'

    obj = context.object
    layout = self.layout

    if obj == None or obj.data is None:
        return

    if 'Gear' in obj.data.keys():
        props = layout.operator("mesh.primitive_gear", text="Change Gear")
        props.change = True
        for prm in add_mesh_gears.GearParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'WormGear' in obj.data.keys():
        props = layout.operator("mesh.primitive_worm_gear", text="Change WormGear")
        props.change = True
        for prm in add_mesh_gears.WormGearParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'Beam' in obj.data.keys():
        props = layout.operator("mesh.add_beam", text="Change Beam")
        props.change = True
        for prm in add_mesh_beam_builder.BeamParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'Wall' in obj.data.keys():
        props = layout.operator("mesh.wall_add", text="Change Wall")
        props.change = True
        for prm in Wallfactory.WallParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'ElbowJoint' in obj.data.keys():
        props = layout.operator("mesh.primitive_elbow_joint_add", text="Change ElbowJoint")
        props.change = True
        for prm in add_mesh_pipe_joint.ElbowJointParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'TeeJoint' in obj.data.keys():
        props = layout.operator("mesh.primitive_tee_joint_add", text="Change TeeJoint")
        props.change = True
        for prm in add_mesh_pipe_joint.TeeJointParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'WyeJoint' in obj.data.keys():
        props = layout.operator("mesh.primitive_wye_joint_add", text="Change WyeJoint")
        props.change = True
        for prm in add_mesh_pipe_joint.WyeJointParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'CrossJoint' in obj.data.keys():
        props = layout.operator("mesh.primitive_cross_joint_add", text="Change CrossJoint")
        props.change = True
        for prm in add_mesh_pipe_joint.CrossJointParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'NJoint' in obj.data.keys():
        props = layout.operator("mesh.primitive_n_joint_add", text="Change NJoint")
        props.change = True
        for prm in add_mesh_pipe_joint.NJointParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'Diamond' in obj.data.keys():
        props = layout.operator("mesh.primitive_diamond_add", text="Change Diamond")
        props.change = True
        for prm in add_mesh_gemstones.DiamondParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'Gem' in obj.data.keys():
        props = layout.operator("mesh.primitive_gem_add", text="Change Gem")
        props.change = True
        for prm in add_mesh_gemstones.GemParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'Brilliant' in obj.data.keys():
        props = layout.operator("mesh.primitive_brilliant_add", text="Change Brilliant")
        props.change = True
        for prm in add_mesh_round_brilliant.BrilliantParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'Roundcube' in obj.data.keys():
        props = layout.operator("mesh.primitive_round_cube_add", text="Change Roundcube")
        props.change = True
        for prm in add_mesh_round_cube.RoundCubeParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'TorusKnot' in obj.data.keys():
        props = layout.operator("mesh.primitive_torusknot_add", text="Change TorusKnot")
        props.change = True
        for prm in add_mesh_torusknot.TorusKnotParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'SuperToroid' in obj.data.keys():
        props = layout.operator("mesh.primitive_supertoroid_add", text="Change SuperToroid")
        props.change = True
        for prm in add_mesh_supertoroid.SuperToroidParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'TwistedTorus' in obj.data.keys():
        props = layout.operator("mesh.primitive_twisted_torus_add", text="Change TwistedTorus")
        props.change = True
        for prm in add_mesh_twisted_torus.TwistedTorusParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'Star' in obj.data.keys():
        props = layout.operator("mesh.primitive_star_add", text="Change Star")
        props.change = True
        for prm in add_mesh_star.StarParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'Pyramid' in obj.data.keys():
        props = layout.operator("mesh.primitive_steppyramid_add", text="Change Pyramid")
        props.change = True
        for prm in add_mesh_pyramid.PyramidParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

    if 'HoneyComb' in obj.data.keys():
        props = layout.operator("mesh.honeycomb_add", text="Change HoneyComb")
        props.change = True
        for prm in add_mesh_honeycomb.HoneyCombParameters():
            setattr(props, prm, obj.data[prm])
        layout.separator()

# Register
classes = [
    VIEW3D_MT_mesh_vert_add,
    VIEW3D_MT_mesh_gears_add,
    VIEW3D_MT_mesh_diamonds_add,
    VIEW3D_MT_mesh_math_add,
    VIEW3D_MT_mesh_extras_add,
    VIEW3D_MT_mesh_torus_add,
    VIEW3D_MT_mesh_pipe_joints_add,
    add_mesh_star.AddStar,
    add_mesh_twisted_torus.AddTwistedTorus,
    add_mesh_gemstones.AddDiamond,
    add_mesh_gemstones.AddGem,
    add_mesh_gears.AddGear,
    add_mesh_gears.AddWormGear,
    add_mesh_3d_function_surface.AddZFunctionSurface,
    add_mesh_3d_function_surface.AddXYZFunctionSurface,
    add_mesh_round_cube.AddRoundCube,
    add_mesh_supertoroid.add_supertoroid,
    add_mesh_pyramid.AddPyramid,
    add_mesh_torusknot.AddTorusKnot,
    add_mesh_honeycomb.add_mesh_honeycomb,
    add_mesh_teapot.AddTeapot,
    add_mesh_pipe_joint.AddElbowJoint,
    add_mesh_pipe_joint.AddTeeJoint,
    add_mesh_pipe_joint.AddWyeJoint,
    add_mesh_pipe_joint.AddCrossJoint,
    add_mesh_pipe_joint.AddNJoint,
    add_mesh_solid.Solids,
    add_mesh_round_brilliant.MESH_OT_primitive_brilliant_add,
    add_mesh_menger_sponge.AddMengerSponge,
    add_mesh_vertex.AddVert,
    add_mesh_vertex.AddEmptyVert,
    add_mesh_vertex.AddSymmetricalEmpty,
    add_mesh_vertex.AddSymmetricalVert,
    add_empty_as_parent.P2E,
    add_empty_as_parent.PreFix,
    add_mesh_beam_builder.addBeam,
    Wallfactory.add_mesh_wallb,
    add_mesh_triangles.MakeTriangle,
]

def register():
    from bpy.utils import register_class
    for cls in classes:
        register_class(cls)

    add_mesh_rocks.register()

    # Add "Extras" menu to the "Add Mesh" menu and context menu.
    bpy.types.VIEW3D_MT_mesh_add.append(menu_func)
    bpy.types.VIEW3D_MT_object_context_menu.prepend(Extras_contex_menu)


def unregister():
    # Remove "Extras" menu from the "Add Mesh" menu and context menu.
    bpy.types.VIEW3D_MT_object_context_menu.remove(Extras_contex_menu)
    bpy.types.VIEW3D_MT_mesh_add.remove(menu_func)

    from bpy.utils import unregister_class
    for cls in reversed(classes):
        unregister_class(cls)

    add_mesh_rocks.unregister()

if __name__ == "__main__":
    register()