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# SPDX-License-Identifier: GPL-2.0-or-later
# Paul "BrikBot" Marshall
# Created: July 1, 2011
# Last Modified: September 26, 2013
# Homepage (blog): http://post.darkarsenic.com/
# //blog.darkarsenic.com/
# Thanks to Meta-Androco, RickyBlender, Ace Dragon, and PKHG for ideas
# and testing.
#
# Coded in IDLE, tested in Blender 2.68a. NumPy Recommended.
# Search for "@todo" to quickly find sections that need work.
bl_info = {
"name": "Rock Generator",
"author": "Paul Marshall (brikbot)",
"version": (1, 4),
"blender": (2, 80, 0),
"location": "View3D > Add > Rock Generator",
"description": "Adds a mesh rock to the Add Mesh menu",
"doc_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/"
"Scripts/Add_Mesh/Rock_Generator",
"tracker_url": "https://developer.blender.org/maniphest/task/edit/form/2/",
"category": "Add Mesh",
}
if "bpy" in locals():
import importlib
importlib.reload(rockgen)
else:
from . import rockgen
import bpy
# Register:
def register():
rockgen.register()
def unregister():
rockgen.unregister()
if __name__ == "__main__":
register()
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