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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
"""
This script imports a Krita/Gimp Palette to Blender.
Usage:
Run this script from "File->Import" menu and then load the desired KPL file.
"""
import bpy
import os
import struct
def load(context, filepath):
(path, filename) = os.path.split(filepath)
pal = None
valid = False
finput = open(filepath)
line = finput.readline()
while line:
if valid:
# Create Palette
if pal is None:
pal = bpy.data.palettes.new(name=filename)
# Create Color
values = line.split()
col = [0, 0, 0]
col[0] = int(values[0]) / 255.0
col[1] = int(values[1]) / 255.0
col[2] = int(values[2]) / 255.0
palcol = pal.colors.new()
palcol.color[0] = col[0]
palcol.color[1] = col[1]
palcol.color[2] = col[2]
if line[0] == '#':
valid = True
line = finput.readline()
finput.close()
return {'FINISHED'}
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