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encode_bin.py « io_scene_fbx - git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
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# SPDX-License-Identifier: GPL-2.0-or-later

# Script copyright (C) 2013 Campbell Barton

try:
    from . import data_types
except:
    import data_types

from struct import pack
import array
import zlib

_BLOCK_SENTINEL_LENGTH = 13
_BLOCK_SENTINEL_DATA = (b'\0' * _BLOCK_SENTINEL_LENGTH)
_IS_BIG_ENDIAN = (__import__("sys").byteorder != 'little')
_HEAD_MAGIC = b'Kaydara FBX Binary\x20\x20\x00\x1a\x00'

# fbx has very strict CRC rules, all based on file timestamp
# until we figure these out, write files at a fixed time. (workaround!)

# Assumes: CreationTime
_TIME_ID = b'1970-01-01 10:00:00:000'
_FILE_ID = b'\x28\xb3\x2a\xeb\xb6\x24\xcc\xc2\xbf\xc8\xb0\x2a\xa9\x2b\xfc\xf1'
_FOOT_ID = b'\xfa\xbc\xab\x09\xd0\xc8\xd4\x66\xb1\x76\xfb\x83\x1c\xf7\x26\x7e'

# Awful exceptions: those "classes" of elements seem to need block sentinel even when having no children and some props.
_ELEMS_ID_ALWAYS_BLOCK_SENTINEL = {b"AnimationStack", b"AnimationLayer"}


class FBXElem:
    __slots__ = (
        "id",
        "props",
        "props_type",
        "elems",

        "_props_length",  # combine length of props
        "_end_offset",  # byte offset from the start of the file.
        )

    def __init__(self, id):
        assert(len(id) < 256)  # length must fit in a uint8
        self.id = id
        self.props = []
        self.props_type = bytearray()
        self.elems = []
        self._end_offset = -1
        self._props_length = -1

    def add_bool(self, data):
        assert(isinstance(data, bool))
        data = pack('?', data)

        self.props_type.append(data_types.BOOL)
        self.props.append(data)

    def add_int16(self, data):
        assert(isinstance(data, int))
        data = pack('<h', data)

        self.props_type.append(data_types.INT16)
        self.props.append(data)

    def add_int32(self, data):
        assert(isinstance(data, int))
        data = pack('<i', data)

        self.props_type.append(data_types.INT32)
        self.props.append(data)

    def add_int64(self, data):
        assert(isinstance(data, int))
        data = pack('<q', data)

        self.props_type.append(data_types.INT64)
        self.props.append(data)

    def add_float32(self, data):
        assert(isinstance(data, float))
        data = pack('<f', data)

        self.props_type.append(data_types.FLOAT32)
        self.props.append(data)

    def add_float64(self, data):
        assert(isinstance(data, float))
        data = pack('<d', data)

        self.props_type.append(data_types.FLOAT64)
        self.props.append(data)

    def add_bytes(self, data):
        assert(isinstance(data, bytes))
        data = pack('<I', len(data)) + data

        self.props_type.append(data_types.BYTES)
        self.props.append(data)

    def add_string(self, data):
        assert(isinstance(data, bytes))
        data = pack('<I', len(data)) + data

        self.props_type.append(data_types.STRING)
        self.props.append(data)

    def add_string_unicode(self, data):
        assert(isinstance(data, str))
        data = data.encode('utf8')
        data = pack('<I', len(data)) + data

        self.props_type.append(data_types.STRING)
        self.props.append(data)

    def _add_array_helper(self, data, array_type, prop_type):
        assert(isinstance(data, array.array))
        assert(data.typecode == array_type)

        length = len(data)

        if _IS_BIG_ENDIAN:
            data = data[:]
            data.byteswap()
        data = data.tobytes()

        # mimic behavior of fbxconverter (also common sense)
        # we could make this configurable.
        encoding = 0 if len(data) <= 128 else 1
        if encoding == 0:
            pass
        elif encoding == 1:
            data = zlib.compress(data, 1)

        comp_len = len(data)

        data = pack('<3I', length, encoding, comp_len) + data

        self.props_type.append(prop_type)
        self.props.append(data)

    def add_int32_array(self, data):
        if not isinstance(data, array.array):
            data = array.array(data_types.ARRAY_INT32, data)
        self._add_array_helper(data, data_types.ARRAY_INT32, data_types.INT32_ARRAY)

    def add_int64_array(self, data):
        if not isinstance(data, array.array):
            data = array.array(data_types.ARRAY_INT64, data)
        self._add_array_helper(data, data_types.ARRAY_INT64, data_types.INT64_ARRAY)

    def add_float32_array(self, data):
        if not isinstance(data, array.array):
            data = array.array(data_types.ARRAY_FLOAT32, data)
        self._add_array_helper(data, data_types.ARRAY_FLOAT32, data_types.FLOAT32_ARRAY)

    def add_float64_array(self, data):
        if not isinstance(data, array.array):
            data = array.array(data_types.ARRAY_FLOAT64, data)
        self._add_array_helper(data, data_types.ARRAY_FLOAT64, data_types.FLOAT64_ARRAY)

    def add_bool_array(self, data):
        if not isinstance(data, array.array):
            data = array.array(data_types.ARRAY_BOOL, data)
        self._add_array_helper(data, data_types.ARRAY_BOOL, data_types.BOOL_ARRAY)

    def add_byte_array(self, data):
        if not isinstance(data, array.array):
            data = array.array(data_types.ARRAY_BYTE, data)
        self._add_array_helper(data, data_types.ARRAY_BYTE, data_types.BYTE_ARRAY)

    # -------------------------
    # internal helper functions

    def _calc_offsets(self, offset, is_last):
        """
        Call before writing, calculates fixed offsets.
        """
        assert(self._end_offset == -1)
        assert(self._props_length == -1)

        offset += 12  # 3 uints
        offset += 1 + len(self.id)  # len + idname

        props_length = 0
        for data in self.props:
            # 1 byte for the prop type
            props_length += 1 + len(data)
        self._props_length = props_length
        offset += props_length

        offset = self._calc_offsets_children(offset, is_last)

        self._end_offset = offset
        return offset

    def _calc_offsets_children(self, offset, is_last):
        if self.elems:
            elem_last = self.elems[-1]
            for elem in self.elems:
                offset = elem._calc_offsets(offset, (elem is elem_last))
            offset += _BLOCK_SENTINEL_LENGTH
        elif not self.props or self.id in _ELEMS_ID_ALWAYS_BLOCK_SENTINEL:
            if not is_last:
                offset += _BLOCK_SENTINEL_LENGTH

        return offset

    def _write(self, write, tell, is_last):
        assert(self._end_offset != -1)
        assert(self._props_length != -1)

        write(pack('<3I', self._end_offset, len(self.props), self._props_length))

        write(bytes((len(self.id),)))
        write(self.id)

        for i, data in enumerate(self.props):
            write(bytes((self.props_type[i],)))
            write(data)

        self._write_children(write, tell, is_last)

        if tell() != self._end_offset:
            raise IOError("scope length not reached, "
                          "something is wrong (%d)" % (end_offset - tell()))

    def _write_children(self, write, tell, is_last):
        if self.elems:
            elem_last = self.elems[-1]
            for elem in self.elems:
                assert(elem.id != b'')
                elem._write(write, tell, (elem is elem_last))
            write(_BLOCK_SENTINEL_DATA)
        elif not self.props or self.id in _ELEMS_ID_ALWAYS_BLOCK_SENTINEL:
            if not is_last:
                write(_BLOCK_SENTINEL_DATA)


def _write_timedate_hack(elem_root):
    # perform 2 changes
    # - set the FileID
    # - set the CreationTime

    ok = 0
    for elem in elem_root.elems:
        if elem.id == b'FileId':
            assert(elem.props_type[0] == b'R'[0])
            assert(len(elem.props_type) == 1)
            elem.props.clear()
            elem.props_type.clear()

            elem.add_bytes(_FILE_ID)
            ok += 1
        elif elem.id == b'CreationTime':
            assert(elem.props_type[0] == b'S'[0])
            assert(len(elem.props_type) == 1)
            elem.props.clear()
            elem.props_type.clear()

            elem.add_string(_TIME_ID)
            ok += 1

        if ok == 2:
            break

    if ok != 2:
        print("Missing fields!")


def write(fn, elem_root, version):
    assert(elem_root.id == b'')

    with open(fn, 'wb') as f:
        write = f.write
        tell = f.tell

        write(_HEAD_MAGIC)
        write(pack('<I', version))

        # hack since we don't decode time.
        # ideally we would _not_ modify this data.
        _write_timedate_hack(elem_root)

        elem_root._calc_offsets_children(tell(), False)
        elem_root._write_children(write, tell, False)

        write(_FOOT_ID)
        write(b'\x00' * 4)

        # padding for alignment (values between 1 & 16 observed)
        # if already aligned to 16, add a full 16 bytes padding.
        ofs = tell()
        pad = ((ofs + 15) & ~15) - ofs
        if pad == 0:
            pad = 16

        write(b'\0' * pad)

        write(pack('<I', version))

        # unknown magic (always the same)
        write(b'\0' * 120)
        write(b'\xf8\x5a\x8c\x6a\xde\xf5\xd9\x7e\xec\xe9\x0c\xe3\x75\x8f\x29\x0b')