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potato.py « sss « material « pov « presets - git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
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import bpy
material = bpy.context.material #(bpy.context.material.active_node_material if bpy.context.material.active_node_material else bpy.context.material)

material.pov_subsurface_scattering.radius = 14.266, 7.228, 2.036
material.pov_subsurface_scattering.color = 0.855, 0.740, 0.292