Welcome to mirror list, hosted at ThFree Co, Russian Federation.

pivot.py « basic « rigs « rigify - git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 6812cde5bcd335bbfce0c3006f2a45fb08e58277 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
# SPDX-License-Identifier: GPL-2.0-or-later

import bpy

from ...base_rig import BaseRig

from ...utils.naming import make_derived_name
from ...utils.bones import set_bone_widget_transform
from ...utils.widgets import layout_widget_dropdown, create_registered_widget
from ...utils.widgets_basic import create_pivot_widget
from ...utils.switch_parent import SwitchParentBuilder


class Rig(BaseRig):
    """ A rig providing a rotation pivot control that can be moved. """

    class CtrlBones(BaseRig.CtrlBones):
        master: str
        pivot: str

    class MchBones(BaseRig.MchBones):
        pass

    bones: BaseRig.ToplevelBones[str, CtrlBones, MchBones, str]

    make_control: bool
    make_pivot: bool
    make_deform: bool

    def find_org_bones(self, pose_bone) -> str:
        return pose_bone.name

    def initialize(self):
        self.make_control = self.params.make_extra_control
        self.make_pivot = self.params.make_control or not self.make_control
        self.make_deform = self.params.make_extra_deform

    def generate_bones(self):
        org = self.bones.org

        if self.make_control:
            self.bones.ctrl.master = name = self.copy_bone(org, make_derived_name(org, 'ctrl'), parent=True)

            if self.make_pivot:
                self.bones.ctrl.pivot = self.copy_bone(org, make_derived_name(org, 'ctrl', '_pivot'))

            if self.params.make_parent_switch:
                self.build_parent_switch(name)

            if self.params.register_parent:
                self.register_parent(name, self.get_parent_tags())

        else:
            self.bones.ctrl.pivot = self.copy_bone(org, make_derived_name(org, 'ctrl'), parent=True)

        if self.make_deform:
            self.bones.deform = self.copy_bone(org, make_derived_name(org, 'def'), bbone=True)

    def build_parent_switch(self, master_name: str):
        pbuilder = SwitchParentBuilder(self.generator)

        org_parent = self.get_bone_parent(self.bones.org)
        parents = [org_parent] if org_parent else []

        pbuilder.build_child(
            self, master_name,
            context_rig=self.rigify_parent, allow_self=True,
            prop_name="Parent ({})".format(master_name),
            extra_parents=parents, select_parent=org_parent,
            controls=lambda: self.bones.ctrl.flatten()
        )

    def get_parent_tags(self):
        tags = {t.strip() for t in self.params.register_parent_tags.split(',')}

        if self.params.make_parent_switch:
            tags.add('child')

        tags.discard('')
        return tags

    def register_parent(self, master_name: str, tags: set[str]):
        pbuilder = SwitchParentBuilder(self.generator)

        inject = self.rigify_parent if 'injected' in tags else None

        pbuilder.register_parent(
            self, self.bones.org, name=master_name,
            inject_into=inject, tags=tags
        )

    def parent_bones(self):
        ctrl = self.bones.ctrl

        if self.make_pivot:
            if self.make_control:
                self.set_bone_parent(ctrl.pivot, ctrl.master, use_connect=False)

            self.set_bone_parent(self.bones.org, ctrl.pivot, use_connect=False)

        else:
            self.set_bone_parent(self.bones.org, ctrl.master, use_connect=False)

        if self.make_deform:
            self.set_bone_parent(self.bones.deform, self.bones.org, use_connect=False)

    def configure_bones(self):
        org = self.bones.org
        ctrl = self.bones.ctrl
        main_ctl = ctrl.master if self.make_control else ctrl.pivot

        self.copy_bone_properties(org, main_ctl, ui_controls=True)

    def rig_bones(self):
        if self.make_pivot:
            self.make_constraint(
                self.bones.org, 'COPY_LOCATION', self.bones.ctrl.pivot,
                space='LOCAL', invert_xyz=(True,)*3
            )

    def generate_widgets(self):
        if self.make_pivot:
            create_pivot_widget(self.obj, self.bones.ctrl.pivot, square=True, axis_size=2.0)

        if self.make_control:
            set_bone_widget_transform(self.obj, self.bones.ctrl.master, self.bones.org)

            create_registered_widget(self.obj, self.bones.ctrl.master,
                                     self.params.pivot_master_widget_type or 'cube')

    @classmethod
    def add_parameters(cls, params):
        params.make_control = bpy.props.BoolProperty(
            name="Control",
            default=True,
            description="Create a control bone for the copy"
        )

        params.pivot_master_widget_type = bpy.props.StringProperty(
            name="Widget Type",
            default='cube',
            description="Choose the type of the widget to create"
        )

        params.make_parent_switch = bpy.props.BoolProperty(
            name="Switchable Parent",
            default=False,
            description="Allow switching the parent of the master control"
        )

        params.register_parent = bpy.props.BoolProperty(
            name="Register Parent",
            default=False,
            description="Register the control as a switchable parent candidate"
        )

        params.register_parent_tags = bpy.props.StringProperty(
            name="Parent Tags",
            default="",
            description="Comma-separated tags to use for the registered parent"
        )

        params.make_extra_control = bpy.props.BoolProperty(
            name="Extra Control",
            default=False,
            description="Create an optional control"
        )

        params.make_extra_deform = bpy.props.BoolProperty(
            name="Extra Deform",
            default=False,
            description="Create an optional deform bone"
        )

    @classmethod
    def parameters_ui(cls, layout, params):
        r = layout.row()
        r.prop(params, "make_extra_control", text="Master Control")

        if params.make_extra_control:
            layout_widget_dropdown(layout, params, "pivot_master_widget_type")

            layout.prop(params, "make_parent_switch")
            layout.prop(params, "register_parent")

            r = layout.row()
            r.active = params.register_parent
            r.prop(params, "register_parent_tags", text="Tags")

            layout.prop(params, "make_control", text="Pivot Control")

        r = layout.row()
        r.prop(params, "make_extra_deform", text="Deform Bone")


def create_sample(obj):
    """ Create a sample metarig for this rig type.
    """
    # generated by rigify.utils.write_metarig
    bpy.ops.object.mode_set(mode='EDIT')
    arm = obj.data

    bones = {}

    bone = arm.edit_bones.new('pivot')
    bone.head[:] = 0.0000, 0.0000, 0.0000
    bone.tail[:] = 0.0000, 0.5000, 0.0000
    bone.roll = 0.0000
    bone.use_connect = False
    bones['pivot'] = bone.name

    bpy.ops.object.mode_set(mode='OBJECT')
    pbone = obj.pose.bones[bones['pivot']]
    pbone.rigify_type = 'basic.pivot'
    pbone.lock_location = (False, False, False)
    pbone.lock_rotation = (False, False, False)
    pbone.lock_rotation_w = False
    pbone.lock_scale = (False, False, False)
    pbone.rotation_mode = 'QUATERNION'

    bpy.ops.object.mode_set(mode='EDIT')
    for bone in arm.edit_bones:
        bone.select = False
        bone.select_head = False
        bone.select_tail = False
    for b in bones:
        bone = arm.edit_bones[bones[b]]
        bone.select = True
        bone.select_head = True
        bone.select_tail = True
        arm.edit_bones.active = bone

    return bones