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author | Clément Foucault <fclem> | 2022-09-05 10:16:59 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-09-05 10:18:44 +0300 |
commit | f0166bc168ed637a1ab74c90ad6b63e89ca6da8e (patch) | |
tree | e2640a6c2be9bcdc95d3c5481201e5830985623a /.arcconfig | |
parent | b0d9b6f6df230dce727200cb9909da7638d6caba (diff) |
Fix T100775: Regression: EEVEE world environment is stretched when using orthographic view
It was using normalized vector instead of `viewCameraVec` which account for
orthographic views.
Reviewed By: jbakker
Differential Revision: https://developer.blender.org/D15861
Diffstat (limited to '.arcconfig')
0 files changed, 0 insertions, 0 deletions