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authorPablo Dobarro <pablodp606@gmail.com>2021-03-12 23:35:56 +0300
committerPablo Dobarro <pablodp606@gmail.com>2021-03-12 23:37:12 +0300
commit74052a9f02a1f891300bb1e36b98556c5f7820b2 (patch)
tree3311ec539dd3c348dca5c51f3e18c892f4a27fef /.clang-format
parent9d08c169d1d540553f879afaecf7f06965a81469 (diff)
Sculpt: Mask Init operator
This operator initializes mask values for the entire mesh. It supports different modes for initializing those values, and more will be added in the future. The initial version supports generating a random mask per vertex, Face Sets or loose parts. These masks are useful for introducing variations in the model using the filters (both shapes and colors). Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D10679
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