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authorPhilipp Oeser <info@graphics-engineer.com>2022-06-10 11:31:44 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2022-06-10 11:52:42 +0300
commitd83a418c456cdfd8ce4629e4e2fc7c7a0ed253c3 (patch)
treec5109cb566c4b4205ba4f2c8c147037afbea7ef8 /.editorconfig
parent28f852ccc396eff600467b150b279ada43c00d6b (diff)
Fix T98727: Dynamic Paint does not update normals
Caused by {rB6a3c3c77b3eb}. Displacement and wave were tagging the original mesh normals dirty, instead the result's normals need tagging. Seems like a typo in above commit (similar to rBfe43c170831f). Maniphest Tasks: T98727 Differential Revision: https://developer.blender.org/D15165
Diffstat (limited to '.editorconfig')
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