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author | Campbell Barton <ideasman42@gmail.com> | 2015-07-16 20:36:03 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-07-16 20:55:14 +0300 |
commit | 595a491e63d6f3f3462675d38cfa71b4e784fe9c (patch) | |
tree | df32ec17691b9280d7b2fa675cd5e5a0f87ea849 /.gitmodules | |
parent | c8f6313487dfbbee030c6796220cc0d91228d658 (diff) |
Add tessellation data to DerivedMesh (LoopTri)
This stores loop indices into the loop array giving easier acess
to data such as vertex-colors and UV's,
removing the need to store an MFace duplicate of custom-data.
This doesn't yet move all internal code from MFace to LoopTri just yet.
Only applies to:
- opengl drawing
- sculpting (pbvh)
- vertex/weight paint
Thanks to @psy-fi for review, fixes and improvements to drawing!
Diffstat (limited to '.gitmodules')
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