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authorCampbell Barton <ideasman42@gmail.com>2015-04-26 12:12:20 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-04-26 12:12:20 +0300
commite1ca127419fce5a717215d39ecfc6fdb040bbc84 (patch)
tree11276073c67e4f1bddfc72d9edd2915c8b560a10
parent6e02f1da74a52302a79dfdaaa96d207002399c25 (diff)
Cleanup: subdivide smooth vertex placement
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c33
1 files changed, 17 insertions, 16 deletions
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index 6c30cbb023a..6a7b0ddf7ad 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -166,9 +166,8 @@ static BMEdge *connect_smallest_face(BMesh *bm, BMVert *v_a, BMVert *v_b, BMFace
static void alter_co(
BMVert *v, BMEdge *UNUSED(e_orig),
const SubDParams *params, const float perc,
- const BMVert *vsta, const BMVert *vend)
+ const BMVert *v_a, const BMVert *v_b)
{
- float tvec[3], fac;
float *co = BM_ELEM_CD_GET_VOID_P(v, params->shape_info.cd_vert_shape_offset_tmp);
int i;
@@ -180,21 +179,19 @@ static void alter_co(
}
else if (params->use_smooth) {
/* we calculate an offset vector vec1[], to be added to *co */
- float len, nor[3], nor1[3], nor2[3], val;
+ float dir[3], tvec[3];
+ float fac, len, val;
- sub_v3_v3v3(nor, vsta->co, vend->co);
- len = 0.5f * normalize_v3(nor);
-
- copy_v3_v3(nor1, vsta->no);
- copy_v3_v3(nor2, vend->no);
+ sub_v3_v3v3(dir, v_a->co, v_b->co);
+ len = 0.5f * normalize_v3(dir);
/* cosine angle */
- fac = dot_v3v3(nor, nor1);
- mul_v3_v3fl(tvec, nor1, fac);
+ fac = dot_v3v3(dir, v_a->no);
+ mul_v3_v3fl(tvec, v_a->no, fac);
/* cosine angle */
- fac = -dot_v3v3(nor, nor2);
- madd_v3_v3fl(tvec, nor2, fac);
+ fac = -dot_v3v3(dir, v_b->no);
+ madd_v3_v3fl(tvec, v_b->no, fac);
/* falloff for multi subdivide */
val = fabsf(1.0f - 2.0f * fabsf(0.5f - perc));
@@ -210,12 +207,13 @@ static void alter_co(
}
if (params->use_fractal) {
- const float len = len_v3v3(vsta->co, vend->co);
- float normal[3], co2[3], base1[3], base2[3];
+ float normal[3], co2[3], base1[3], base2[3], tvec[3];
+ const float len = len_v3v3(v_a->co, v_b->co);
+ float fac;
fac = params->fractal * len;
- mid_v3_v3v3(normal, vsta->no, vend->no);
+ mid_v3_v3v3(normal, v_a->no, v_b->no);
ortho_basis_v3v3_v3(base1, base2, normal);
add_v3_v3v3(co2, v->co, params->fractal_ofs);
@@ -236,9 +234,12 @@ static void alter_co(
* this by getting the normals and coords for each shape key and
* re-calculate the smooth value for each but this is quite involved.
* for now its ok to simply apply the difference IMHO - campbell */
- sub_v3_v3v3(tvec, v->co, co);
if (params->shape_info.totlayer > 1) {
+ float tvec[3];
+
+ sub_v3_v3v3(tvec, v->co, co);
+
/* skip the last layer since its the temp */
i = params->shape_info.totlayer - 1;
co = BM_ELEM_CD_GET_VOID_P(v, params->shape_info.cd_vert_shape_offset);