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authorCampbell Barton <ideasman42@gmail.com>2019-04-15 16:54:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-15 16:56:50 +0300
commit25efa970d67b038ef6ab4d6ff2fe6a745d84a162 (patch)
tree6e4ab3770996c840288a48c3050f8625ada8baa4
parentbcefceb200585c97afc975485b92ceb2e5a92a72 (diff)
UI: move gizmo popover next to the overlay buttons
In paint modes this was the only button in the middle.
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py23
1 files changed, 12 insertions, 11 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 4413e4f06eb..3099888461b 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -132,17 +132,6 @@ class VIEW3D_HT_header(Header):
# Mode & Transform Settings
scene = context.scene
- # Gizmo popover.
- row = layout.row(align=True)
- # FIXME: place-holder icon.
- row.prop(view, "show_gizmo", text="", toggle=True, icon='EMPTY_DATA')
- sub = row.row(align=True)
- sub.active = view.show_gizmo
- sub.popover(
- panel="VIEW3D_PT_gizmo_display",
- text="",
- )
-
# Orientation
if object_mode in {'OBJECT', 'EDIT', 'EDIT_GPENCIL'} or has_pose_mode:
orient_slot = scene.transform_orientation_slots[0]
@@ -282,6 +271,18 @@ class VIEW3D_HT_header(Header):
text="",
)
+ # Gizmo toggle & popover.
+ row = layout.row(align=True)
+ # FIXME: place-holder icon.
+ row.prop(view, "show_gizmo", text="", toggle=True, icon='EMPTY_DATA')
+ sub = row.row(align=True)
+ sub.active = view.show_gizmo
+ sub.popover(
+ panel="VIEW3D_PT_gizmo_display",
+ text="",
+ )
+
+ # Overlay toggle & popover.
row = layout.row(align=True)
row.prop(overlay, "show_overlays", icon='OVERLAY', text="")
sub = row.row(align=True)