diff options
author | Matteo Falduto <matteolegna> | 2020-12-21 15:58:12 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2020-12-21 16:15:21 +0300 |
commit | 985528c9b9890ba4ffd5a43259994abd0e781ef6 (patch) | |
tree | f00a20fcf15fb4196379dab1bf4c26e389c72723 | |
parent | d2239b685c5660530822d8c75070208156f7e4c1 (diff) |
UI: make light spot shape panel consistent between Cycles and Eevee
Differential Revision: https://developer.blender.org/D9906
-rw-r--r-- | intern/cycles/blender/addon/ui.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index eee7d8ec0b8..1bddacbb7a0 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -1443,6 +1443,7 @@ class CYCLES_LIGHT_PT_nodes(CyclesButtonsPanel, Panel): class CYCLES_LIGHT_PT_spot(CyclesButtonsPanel, Panel): bl_label = "Spot Shape" + bl_parent_id = "CYCLES_LIGHT_PT_light" bl_context = "data" @classmethod @@ -1454,7 +1455,6 @@ class CYCLES_LIGHT_PT_spot(CyclesButtonsPanel, Panel): layout = self.layout light = context.light layout.use_property_split = True - layout.use_property_decorate = False col = layout.column() col.prop(light, "spot_size", text="Size") |