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authormano-wii <germano.costa@ig.com.br>2020-02-03 14:16:10 +0300
committermano-wii <germano.costa@ig.com.br>2020-02-03 14:16:10 +0300
commitaea125fe9d2db2eaff640e0fc42724f00413a49c (patch)
tree17af247b1ade5d87b9dbdc6f86a86f0541f17fcb
parent808fa22a7ad8f954bda35dd07776154a24b884fe (diff)
Cleanup: Rearrange ED_armature.h
-rw-r--r--source/blender/editors/armature/armature_naming.c1
-rw-r--r--source/blender/editors/include/ED_armature.h181
2 files changed, 86 insertions, 96 deletions
diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c
index 9a1582679a4..4162e92cfea 100644
--- a/source/blender/editors/armature/armature_naming.c
+++ b/source/blender/editors/armature/armature_naming.c
@@ -79,6 +79,7 @@ static bool editbone_unique_check(void *arg, const char *name)
return dupli && dupli != data->bone;
}
+/* If bone is already in list, pass it as param to ignore it. */
void ED_armature_ebone_unique_name(ListBase *edbo, char *name, EditBone *bone)
{
struct {
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 7ac42967dda..40f5cade0d5 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -140,56 +140,45 @@ typedef struct EditBone {
(CHECK_TYPE_INLINE(ebone, EditBone *), \
(((ebone)->flag & BONE_SELECTED) && !((ebone)->flag & BONE_EDITMODE_LOCKED)))
-/* used in armature_select_hierarchy_exec() */
+/* used in armature_select.c and pose_select.c */
#define BONE_SELECT_PARENT 0
#define BONE_SELECT_CHILD 1
+/* armature_add.c */
+EditBone *ED_armature_ebone_add(struct bArmature *arm, const char *name);
+EditBone *ED_armature_ebone_add_primitive(struct Object *obedit_arm,
+ float length,
+ bool view_aligned);
+
+/* armature_edit.c */
+float ED_armature_ebone_roll_to_vector(const EditBone *bone,
+ const float new_up_axis[3],
+ const bool axis_only);
+void ED_armature_origin_set(
+ struct Main *bmain, struct Object *ob, const float cursor[3], int centermode, int around);
+void ED_armature_edit_transform(struct bArmature *arm, const float mat[4][4], const bool do_props);
+void ED_armature_transform(struct bArmature *arm, const float mat[4][4], const bool do_props);
+
+/* armature_naming.c */
+void ED_armature_ebone_unique_name(struct ListBase *ebones, char *name, EditBone *bone);
+void ED_armature_bone_rename(struct Main *bmain,
+ struct bArmature *arm,
+ const char *oldnamep,
+ const char *newnamep);
+void ED_armature_bones_flip_names(struct Main *bmain,
+ struct bArmature *arm,
+ struct ListBase *bones_names,
+ const bool do_strip_numbers);
+
/* armature_ops.c */
void ED_operatortypes_armature(void);
void ED_operatormacros_armature(void);
void ED_keymap_armature(struct wmKeyConfig *keyconf);
-/* editarmature.c */
-void ED_armature_from_edit(struct Main *bmain, struct bArmature *arm);
-void ED_armature_to_edit(struct bArmature *arm);
-void ED_armature_edit_free(struct bArmature *arm);
-
-bool ED_armature_edit_deselect_all(struct Object *obedit);
-bool ED_armature_edit_deselect_all_visible(struct Object *obedit);
-
-bool ED_armature_edit_deselect_all_multi_ex(struct Base **bases, uint bases_len);
-bool ED_armature_edit_deselect_all_visible_multi_ex(struct Base **bases, uint bases_len);
-bool ED_armature_edit_deselect_all_visible_multi(struct bContext *C);
-
-bool ED_armature_pose_select_pick_with_buffer(struct ViewLayer *view_layer,
- struct View3D *v3d,
- struct Base *base,
- const unsigned int *buffer,
- short hits,
- bool extend,
- bool deselect,
- bool toggle,
- bool do_nearest);
-
-void ED_armature_pose_select_in_wpaint_mode(struct ViewLayer *view_layer,
- struct Base *base_select);
-
-bool ED_armature_edit_select_pick(
- struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
-
-bool ED_armature_edit_select_op_from_tagged(struct bArmature *arm, const int sel_op);
-
+/* armature_relations.c */
int join_armature_exec(struct bContext *C, struct wmOperator *op);
-float ED_armature_ebone_roll_to_vector(const EditBone *bone,
- const float new_up_axis[3],
- const bool axis_only);
-EditBone *ED_armature_ebone_find_name(const struct ListBase *edbo, const char *name);
-EditBone *ED_armature_ebone_get_mirrored(const struct ListBase *edbo, EditBone *ebo);
-void ED_armature_edit_sync_selection(struct ListBase *edbo);
-void ED_armature_edit_validate_active(struct bArmature *arm);
-
-void ED_armature_edit_refresh_layer_used(struct bArmature *arm);
+/* armature_select.c */
struct Base *ED_armature_base_and_ebone_from_select_buffer(struct Base **bases,
uint bases_len,
int hit,
@@ -198,63 +187,59 @@ struct Object *ED_armature_object_and_ebone_from_select_buffer(struct Object **o
uint objects_len,
int hit,
struct EditBone **r_ebone);
-
struct Base *ED_armature_base_and_bone_from_select_buffer(struct Base **bases,
uint bases_len,
int hit,
struct Bone **r_bone);
+bool ED_armature_edit_deselect_all(struct Object *obedit);
+bool ED_armature_edit_deselect_all_visible(struct Object *obedit);
+bool ED_armature_edit_deselect_all_multi_ex(struct Base **bases, uint bases_len);
+bool ED_armature_edit_deselect_all_visible_multi_ex(struct Base **bases, uint bases_len);
+bool ED_armature_edit_deselect_all_visible_multi(struct bContext *C);
+bool ED_armature_edit_select_pick(
+ struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
+bool ED_armature_edit_select_op_from_tagged(struct bArmature *arm, const int sel_op);
-EditBone *ED_armature_ebone_add_primitive(struct Object *obedit_arm,
- float length,
- bool view_aligned);
-EditBone *ED_armature_ebone_add(struct bArmature *arm, const char *name);
+/* armature_skinning.c */
+#define ARM_GROUPS_NAME 1
+#define ARM_GROUPS_ENVELOPE 2
+#define ARM_GROUPS_AUTO 3
+void ED_object_vgroup_calc_from_armature(struct ReportList *reports,
+ struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ struct Object *ob,
+ struct Object *par,
+ const int mode,
+ const bool mirror);
+/* editarmature_undo.c */
+void ED_armature_undosys_type(struct UndoType *ut);
+
+/* armature_utils.c */
+void ED_armature_edit_sync_selection(struct ListBase *edbo);
+void ED_armature_edit_validate_active(struct bArmature *arm);
+void ED_armature_edit_refresh_layer_used(struct bArmature *arm);
void ED_armature_ebone_remove_ex(struct bArmature *arm, EditBone *exBone, bool clear_connected);
void ED_armature_ebone_remove(struct bArmature *arm, EditBone *exBone);
-
bool ED_armature_ebone_is_child_recursive(EditBone *ebone_parent, EditBone *ebone_child);
EditBone *ED_armature_ebone_find_shared_parent(EditBone *ebone_child[],
const unsigned int ebone_child_tot);
-
void ED_armature_ebone_to_mat3(EditBone *ebone, float mat[3][3]);
void ED_armature_ebone_to_mat4(EditBone *ebone, float mat[4][4]);
-
void ED_armature_ebone_from_mat3(EditBone *ebone, float mat[3][3]);
void ED_armature_ebone_from_mat4(EditBone *ebone, float mat[4][4]);
-
+EditBone *ED_armature_ebone_find_name(const struct ListBase *edbo, const char *name);
+EditBone *ED_armature_ebone_get_mirrored(const struct ListBase *edbo, EditBone *ebo);
void ED_armature_ebone_transform_mirror_update(struct bArmature *arm,
EditBone *ebo,
bool check_select);
void ED_armature_edit_transform_mirror_update(struct Object *obedit);
-void ED_armature_origin_set(
- struct Main *bmain, struct Object *ob, const float cursor[3], int centermode, int around);
-
-void ED_armature_edit_transform(struct bArmature *arm, const float mat[4][4], const bool do_props);
-
-void ED_armature_transform(struct bArmature *arm, const float mat[4][4], const bool do_props);
-
-#define ARM_GROUPS_NAME 1
-#define ARM_GROUPS_ENVELOPE 2
-#define ARM_GROUPS_AUTO 3
-
-void ED_object_vgroup_calc_from_armature(struct ReportList *reports,
- struct Depsgraph *depsgraph,
- struct Scene *scene,
- struct Object *ob,
- struct Object *par,
- const int mode,
- const bool mirror);
-
-/* if bone is already in list, pass it as param to ignore it */
-void ED_armature_ebone_unique_name(struct ListBase *ebones, char *name, EditBone *bone);
-void ED_armature_bone_rename(struct Main *bmain,
- struct bArmature *arm,
- const char *oldnamep,
- const char *newnamep);
-void ED_armature_bones_flip_names(struct Main *bmain,
- struct bArmature *arm,
- struct ListBase *bones_names,
- const bool do_strip_numbers);
+void ED_armature_from_edit(struct Main *bmain, struct bArmature *arm);
+void ED_armature_to_edit(struct bArmature *arm);
+void ED_armature_edit_free(struct bArmature *arm);
+void ED_armature_ebone_listbase_temp_clear(struct ListBase *lb);
+void ED_armature_ebone_listbase_free(struct ListBase *lb);
+void ED_armature_ebone_listbase_copy(struct ListBase *lb_dst, struct ListBase *lb_src);
/* low level selection functions which handle */
int ED_armature_ebone_selectflag_get(const EditBone *ebone);
@@ -263,27 +248,12 @@ void ED_armature_ebone_select_set(EditBone *ebone, bool select);
void ED_armature_ebone_selectflag_enable(EditBone *ebone, int flag);
void ED_armature_ebone_selectflag_disable(EditBone *ebone, int flag);
-/* editarmature_undo.c */
-void ED_armature_undosys_type(struct UndoType *ut);
-
-/* armature_utils.c */
-void ED_armature_ebone_listbase_temp_clear(struct ListBase *lb);
-void ED_armature_ebone_listbase_free(struct ListBase *lb);
-void ED_armature_ebone_listbase_copy(struct ListBase *lb_dst, struct ListBase *lb_src);
-
-/* poseobject.c */
+/* pose_edit.c */
+struct Object *ED_pose_object_from_context(struct bContext *C);
bool ED_object_posemode_exit_ex(struct Main *bmain, struct Object *ob);
bool ED_object_posemode_exit(struct bContext *C, struct Object *ob);
bool ED_object_posemode_enter_ex(struct Main *bmain, struct Object *ob);
bool ED_object_posemode_enter(struct bContext *C, struct Object *ob);
-bool ED_pose_deselect_all_multi_ex(struct Base **bases,
- uint bases_len,
- int select_mode,
- const bool ignore_visibility);
-bool ED_pose_deselect_all_multi(struct bContext *C, int select_mode, const bool ignore_visibility);
-bool ED_pose_deselect_all(struct Object *ob, int select_mode, const bool ignore_visibility);
-void ED_pose_bone_select_tag_update(struct Object *ob);
-void ED_pose_bone_select(struct Object *ob, struct bPoseChannel *pchan, bool select);
/* Corresponds to eAnimvizCalcRange. */
typedef enum ePosePathCalcRange {
@@ -296,7 +266,26 @@ void ED_pose_recalculate_paths(struct bContext *C,
struct Object *ob,
ePosePathCalcRange range);
-struct Object *ED_pose_object_from_context(struct bContext *C);
+/* pose_select.c */
+bool ED_armature_pose_select_pick_with_buffer(struct ViewLayer *view_layer,
+ struct View3D *v3d,
+ struct Base *base,
+ const unsigned int *buffer,
+ short hits,
+ bool extend,
+ bool deselect,
+ bool toggle,
+ bool do_nearest);
+void ED_armature_pose_select_in_wpaint_mode(struct ViewLayer *view_layer,
+ struct Base *base_select);
+bool ED_pose_deselect_all_multi_ex(struct Base **bases,
+ uint bases_len,
+ int select_mode,
+ const bool ignore_visibility);
+bool ED_pose_deselect_all_multi(struct bContext *C, int select_mode, const bool ignore_visibility);
+bool ED_pose_deselect_all(struct Object *ob, int select_mode, const bool ignore_visibility);
+void ED_pose_bone_select_tag_update(struct Object *ob);
+void ED_pose_bone_select(struct Object *ob, struct bPoseChannel *pchan, bool select);
/* meshlaplacian.c */
void ED_mesh_deform_bind_callback(struct MeshDeformModifierData *mmd,