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authorLukas Toenne <lukas.toenne@googlemail.com>2013-08-12 10:53:17 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2013-08-12 10:53:17 +0400
commit795fa1f199a9e4489763502fd69e4e2f23ae2a9b (patch)
treecb8d11f62460dea2f55bb8fb3a05017c41f0e17e
parent68c8530be171d785cdf33a66a4b0e5731256fce5 (diff)
Fix #36437 Cycles no longer rendering Emitter object (Particle Systems). The change r58999 was ignoring the "show_emitter" setting by particles (the result would be the same as long as hair was not
used). If particle emitters are forced to show all other of the usual duplicator hiding should be disabled.
-rw-r--r--intern/cycles/blender/blender_object.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index a5a2f1529a2..3410c73fbde 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -373,7 +373,7 @@ static bool object_render_hide(BL::Object b_ob, bool top_level, bool parent_hide
if(show_emitter) {
hide_triangles = false;
- return (hide_as_dupli_parent || hide_as_dupli_child_original);
+ return false;
}
else if(hair_present) {
hide_triangles = true;