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authorBastien Montagne <montagne29@wanadoo.fr>2012-07-03 16:40:19 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-07-03 16:40:19 +0400
commit971ffd8fad73554e166d26d2a698ab7974cac497 (patch)
tree6b91d6519e1473ade2bf854ab04ae3e197d97be2
parentf42d6067890fd534f39fb1059edbc4d88b2748b6 (diff)
Fix [#31977] Export Animated Mesh, terminate baking in fluid-sim
* Elbeem exporter code now overrides user settings to No Slip in case the object is animated; * UI of fluid obstacles now disables slip settings when export animated is enabled; * Added in this later option's tooltip a mention that it enforces No Slip!
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_fluid.py10
-rw-r--r--source/blender/editors/physics/physics_fluid.c9
-rw-r--r--source/blender/makesrna/intern/rna_fluidsim.c5
3 files changed, 16 insertions, 8 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_fluid.py b/release/scripts/startup/bl_ui/properties_physics_fluid.py
index 751f3e18acc..a53c1c97336 100644
--- a/release/scripts/startup/bl_ui/properties_physics_fluid.py
+++ b/release/scripts/startup/bl_ui/properties_physics_fluid.py
@@ -117,10 +117,14 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel):
col.prop(fluid, "use_animated_mesh")
col = split.column()
- col.label(text="Slip Type:")
- col.prop(fluid, "slip_type", text="")
+ subsplit = col.split()
+ subcol = subsplit.column()
+ if fluid.use_animated_mesh:
+ subcol.enabled = False
+ subcol.label(text="Slip Type:")
+ subcol.prop(fluid, "slip_type", text="")
if fluid.slip_type == 'PARTIALSLIP':
- col.prop(fluid, "partial_slip_factor", slider=True, text="Amount")
+ subcol.prop(fluid, "partial_slip_factor", slider=True, text="Amount")
col.label(text="Impact:")
col.prop(fluid, "impact_factor", text="Factor")
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index b31e5c0aea3..2e58fa85a11 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -567,11 +567,14 @@ static void export_fluid_objects(ListBase *fobjects, Scene *scene, int length)
if (deform) {
fsmesh.channelSizeVertices = length;
fsmesh.channelVertices = fobj->VertexCache;
-
- // remove channels
+
+ /* remove channels */
fsmesh.channelTranslation =
fsmesh.channelRotation =
- fsmesh.channelScale = NULL;
+ fsmesh.channelScale = NULL;
+
+ /* Override user settings, only noslip is supported here! */
+ fsmesh.obstacleType = FLUIDSIM_OBSTACLE_NOSLIP;
}
elbeemAddMesh(&fsmesh);
diff --git a/source/blender/makesrna/intern/rna_fluidsim.c b/source/blender/makesrna/intern/rna_fluidsim.c
index 8dd1bc86ca1..f288b3ac3bb 100644
--- a/source/blender/makesrna/intern/rna_fluidsim.c
+++ b/source/blender/makesrna/intern/rna_fluidsim.c
@@ -461,8 +461,9 @@ static void rna_def_fluidsim_volume(StructRNA *srna)
RNA_def_property_boolean_sdna(prop, NULL, "domainNovecgen", 0);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Export Animated Mesh",
- "Export this mesh as an animated one (slower, only use if really necessary [e.g. "
- "armatures or parented objects], animated pos/rot/scale F-Curves do not require it)");
+ "Export this mesh as an animated one (slower and enforces No Splip, only use if really "
+ "necessary [e.g. armatures or parented objects], animated pos/rot/scale F-Curves "
+ "do not require it)");
}
static void rna_def_fluidsim_active(StructRNA *srna)