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author | Antony Riakiotakis <kalast@gmail.com> | 2015-06-27 18:20:30 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-06-27 18:20:30 +0300 |
commit | 3d7329950eec5b2784fa6ba5d795849104f37ed5 (patch) | |
tree | eb8f69f9078247ed9905a340c9b87124d559cb7a | |
parent | 4d74180b9fe1867c6d2deff704796e5318eb8e4a (diff) |
OpenGL debug contexts:
Enable debug output in debug contexts for gl 4.3+
-rw-r--r-- | source/blender/gpu/intern/gpu_debug.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_debug.c b/source/blender/gpu/intern/gpu_debug.c index 9f73b77ef5a..21d7eb4370b 100644 --- a/source/blender/gpu/intern/gpu_debug.c +++ b/source/blender/gpu/intern/gpu_debug.c @@ -191,6 +191,7 @@ void gpu_debug_init(void) #if !defined(WITH_GLEW_ES) && !defined(GLEW_ES_ONLY) if (GLEW_VERSION_4_3) { + glEnable(GL_DEBUG_OUTPUT); glDebugMessageCallback(gpu_debug_proc, mxGetCurrentContext()); glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE); GPU_STRING_MARKER(sizeof(success), success); |