diff options
author | Robin Allen <roblovski@gmail.com> | 2009-03-24 21:51:21 +0300 |
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committer | Robin Allen <roblovski@gmail.com> | 2009-03-24 21:51:21 +0300 |
commit | 5d48e0430763e1d6cb790606e1c06d7a2190ca88 (patch) | |
tree | fd379f3e9c841a6d7e8ebb09c57248802cb47530 | |
parent | ce8badeb187931cc24d29730d0d10a7242bb7969 (diff) |
Renumbered the texture nodes because they were clashing with the other nodes.
This will break compatibility with previous texnode testing builds (but not
with any released versions)
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 3f04330f2a3..184b28b2cd2 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -385,32 +385,32 @@ void free_compbuf(struct CompBuf *cbuf); /* internal...*/ struct TexResult; -#define TEX_NODE_OUTPUT 101 -#define TEX_NODE_CHECKER 102 -#define TEX_NODE_TEXTURE 103 -#define TEX_NODE_BRICKS 104 -#define TEX_NODE_MATH 105 -#define TEX_NODE_MIX_RGB 106 -#define TEX_NODE_RGBTOBW 107 -#define TEX_NODE_VALTORGB 108 -#define TEX_NODE_IMAGE 109 -#define TEX_NODE_CURVE_RGB 110 -#define TEX_NODE_INVERT 111 -#define TEX_NODE_HUE_SAT 112 -#define TEX_NODE_CURVE_TIME 113 -#define TEX_NODE_ROTATE 114 -#define TEX_NODE_VIEWER 115 -#define TEX_NODE_TRANSLATE 116 -#define TEX_NODE_COORD 117 -#define TEX_NODE_DISTANCE 118 -#define TEX_NODE_COMPOSE 119 -#define TEX_NODE_DECOMPOSE 120 -#define TEX_NODE_VALTONOR 121 -#define TEX_NODE_SCALE 122 +#define TEX_NODE_OUTPUT 401 +#define TEX_NODE_CHECKER 402 +#define TEX_NODE_TEXTURE 403 +#define TEX_NODE_BRICKS 404 +#define TEX_NODE_MATH 405 +#define TEX_NODE_MIX_RGB 406 +#define TEX_NODE_RGBTOBW 407 +#define TEX_NODE_VALTORGB 408 +#define TEX_NODE_IMAGE 409 +#define TEX_NODE_CURVE_RGB 410 +#define TEX_NODE_INVERT 411 +#define TEX_NODE_HUE_SAT 412 +#define TEX_NODE_CURVE_TIME 413 +#define TEX_NODE_ROTATE 414 +#define TEX_NODE_VIEWER 415 +#define TEX_NODE_TRANSLATE 416 +#define TEX_NODE_COORD 417 +#define TEX_NODE_DISTANCE 418 +#define TEX_NODE_COMPOSE 419 +#define TEX_NODE_DECOMPOSE 420 +#define TEX_NODE_VALTONOR 421 +#define TEX_NODE_SCALE 422 /* 201-299 reserved. Use like this: TEX_NODE_PROC + TEX_CLOUDS, etc */ -#define TEX_NODE_PROC 200 -#define TEX_NODE_PROC_MAX 300 +#define TEX_NODE_PROC 500 +#define TEX_NODE_PROC_MAX 600 extern struct ListBase node_all_textures; |