Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2009-04-01 06:02:26 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-01 06:02:26 +0400
commitd1dd9fd9f09c7d406fbc006013e27e74e23548f4 (patch)
treedd1cb632cb0352c429d12faa96950251eb7b1af9
parent441f26a1702444d256a54e5baf67bc7c07d75af5 (diff)
[#18478] Unwrap (smart projections) should accept values grater than 0.25 for island margin (it works just fine when changed in original script)
increased value as suggested.
-rw-r--r--release/scripts/uvcalc_smart_project.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/uvcalc_smart_project.py b/release/scripts/uvcalc_smart_project.py
index d622e1a2af8..55d6ebfaa6f 100644
--- a/release/scripts/uvcalc_smart_project.py
+++ b/release/scripts/uvcalc_smart_project.py
@@ -870,7 +870,7 @@ def main():
'UV Layout',\
('Share Tex Space', USER_SHARE_SPACE, 'Objects Share texture space, map all objects into 1 uvmap.'),\
('Stretch to bounds', USER_STRETCH_ASPECT, 'Stretch the final output to texture bounds.'),\
- ('Island Margin:', USER_ISLAND_MARGIN, 0.0, 0.25, 'Margin to reduce bleed from adjacent islands.'),\
+ ('Island Margin:', USER_ISLAND_MARGIN, 0.0, 0.5, 'Margin to reduce bleed from adjacent islands.'),\
'Fill in empty areas',\
('Fill Holes', USER_FILL_HOLES, 'Fill in empty areas reduced texture waistage (slow).'),\
('Fill Quality:', USER_FILL_HOLES_QUALITY, 1, 100, 'Depends on fill holes, how tightly to fill UV holes, (higher is slower)'),\