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authorSergey Sharybin <sergey.vfx@gmail.com>2011-12-22 20:00:34 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2011-12-22 20:00:34 +0400
commite06a0ba2bb22814392848d0cc7e9f00764e81fce (patch)
treeb0b28c1c6482509c3db5a0e030dd372b96fa5cd7
parent4045b466769f1dfed21e8fb260b02959a69de659 (diff)
Fix/workaround for russian ui crash on exit
Crash was caused by data segment corruption near "string" in view3d_modeselect_pup(). Enlarged size of this static buffer, so it's now enough to store translated modeselect string. It's not actually fixes because in some other language this modeline might be much longer and it'll lead to corruptions again.
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 762fc51a34e..315da0423d1 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -276,7 +276,7 @@ static int modeselect_addmode(char *str, const char *title, int id, int icon)
static char *view3d_modeselect_pup(Scene *scene)
{
Object *ob= OBACT;
- static char string[256];
+ static char string[512];
const char *title= IFACE_("Mode: %t");
char *str = string;