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authorStefan Werner <stefan.werner@tangent-animation.com>2020-09-01 15:13:17 +0300
committerStefan Werner <stefan.werner@tangent-animation.com>2020-09-01 15:13:17 +0300
commit17cf5001016d3c37df33a13da7c34c417c1f0cc0 (patch)
treed686e8cddfffdc3b710e018d2fd68c9043460919
parent07899ddd2273918d3c66576f0509355c8b7781d9 (diff)
Cycles: Fixed Cycles standalone build.
The node refactor in 429afe0c626a was missing in the standalone code.
-rw-r--r--intern/cycles/app/cycles_xml.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp
index aec00f845f3..a86e06f92d1 100644
--- a/intern/cycles/app/cycles_xml.cpp
+++ b/intern/cycles/app/cycles_xml.cpp
@@ -292,7 +292,7 @@ static void xml_read_shader_graph(XMLReadState &state, Shader *shader, xml_node
filepath = path_join(state.base, filepath);
}
- snode = OSLShaderManager::osl_node(manager, filepath);
+ snode = OSLShaderManager::osl_node(graph, manager, filepath, "");
if (!snode) {
fprintf(stderr, "Failed to create OSL node from \"%s\".\n", filepath.c_str());