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authorCampbell Barton <ideasman42@gmail.com>2017-04-13 15:09:59 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-04-13 15:09:59 +0300
commit2128e26d86a8dcc25287de4bfc39f065fefd3ce3 (patch)
treee808dc1c06137d2a9a5640b4dc03ded33ec0fa5a
parentb96777b3e152bb48f9f86effc3bd4510d17ef571 (diff)
Draw Manager: initial lattice support
Still misses support for edit-mode selection & weight drawing.
-rw-r--r--source/blender/blenkernel/BKE_lattice_render.h37
-rw-r--r--source/blender/blenkernel/CMakeLists.txt2
-rw-r--r--source/blender/blenkernel/intern/lattice.c3
-rw-r--r--source/blender/blenkernel/intern/lattice_render.c494
-rw-r--r--source/blender/blenkernel/intern/object_update.c13
-rw-r--r--source/blender/blenloader/intern/readfile.c1
-rw-r--r--source/blender/draw/intern/draw_cache.c27
-rw-r--r--source/blender/draw/intern/draw_cache.h4
-rw-r--r--source/blender/draw/modes/edit_lattice_mode.c47
-rw-r--r--source/blender/draw/modes/object_mode.c72
-rw-r--r--source/blender/makesdna/DNA_lattice_types.h1
11 files changed, 676 insertions, 25 deletions
diff --git a/source/blender/blenkernel/BKE_lattice_render.h b/source/blender/blenkernel/BKE_lattice_render.h
new file mode 100644
index 00000000000..aceb5b5eace
--- /dev/null
+++ b/source/blender/blenkernel/BKE_lattice_render.h
@@ -0,0 +1,37 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef __BKE_LATTICE_RENDER_H__
+#define __BKE_LATTICE_RENDER_H__
+
+/** \file BKE_lattice_render.h
+ * \ingroup bke
+ */
+
+struct Batch;
+struct Lattice;
+
+void BKE_lattice_batch_cache_dirty(struct Lattice *lt);
+void BKE_lattice_batch_selection_dirty(struct Lattice *lt);
+void BKE_lattice_batch_cache_clear(struct Lattice *lt);
+void BKE_lattice_batch_cache_free(struct Lattice *lt);
+struct Batch *BKE_lattice_batch_cache_get_all_edges(struct Lattice *lt);
+struct Batch *BKE_lattice_batch_cache_get_all_verts(struct Lattice *lt);
+
+#endif /* __BKE_LATTICE_RENDER_H__ */
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 2d595e0e3c5..770e4ab3479 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -120,6 +120,7 @@ set(SRC
intern/key.c
intern/lamp.c
intern/lattice.c
+ intern/lattice_render.c
intern/library.c
intern/library_idmap.c
intern/library_query.c
@@ -249,6 +250,7 @@ set(SRC
BKE_key.h
BKE_lamp.h
BKE_lattice.h
+ BKE_lattice_render.h
BKE_library.h
BKE_library_idmap.h
BKE_library_query.h
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index 104d1389428..c567f9b0d6f 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -57,6 +57,7 @@
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
+#include "BKE_lattice_render.h"
#include "BKE_library.h"
#include "BKE_library_query.h"
#include "BKE_library_remap.h"
@@ -306,6 +307,8 @@ void BKE_lattice_free(Lattice *lt)
{
BKE_animdata_free(&lt->id, false);
+ BKE_lattice_batch_cache_free(lt);
+
MEM_SAFE_FREE(lt->def);
if (lt->dvert) {
BKE_defvert_array_free(lt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);
diff --git a/source/blender/blenkernel/intern/lattice_render.c b/source/blender/blenkernel/intern/lattice_render.c
new file mode 100644
index 00000000000..9967daacb80
--- /dev/null
+++ b/source/blender/blenkernel/intern/lattice_render.c
@@ -0,0 +1,494 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2017 by Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation, Mike Erwin, Dalai Felinto
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/lattice_render.c
+ * \ingroup bke
+ *
+ * \brief Lattice API for render engines
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_math_vector.h"
+
+#include "DNA_curve_types.h"
+#include "DNA_lattice_types.h"
+
+#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_editmesh.h"
+#include "BKE_mesh.h"
+#include "BKE_lattice_render.h"
+
+#include "bmesh.h"
+
+#include "GPU_batch.h"
+
+#define SELECT 1
+
+/**
+ * TODO
+ * - 'DispList' is currently not used
+ * (we could avoid using since it will be removed)
+ */
+
+/* ---------------------------------------------------------------------- */
+/* Lattice Interface, direct access to basic data. */
+
+static int vert_tot(int u, int v, int w)
+{
+ if (u <= 0 || v <= 0 || w <= 0) {
+ return 0;
+ }
+ return u * v * w;
+}
+
+static int edge_tot(int u, int v, int w)
+{
+ if (u <= 0 || v <= 0 || w <= 0) {
+ return 0;
+ }
+ return (((((u - 1) * v) +
+ ((v - 1) * u)) * w) +
+ ((w - 1) * (u * v)));
+}
+
+static int lattice_render_verts_num_get(Lattice *lt)
+{
+ if (lt->editlatt) {
+ lt = lt->editlatt->latt;
+ }
+
+ const int u = lt->pntsu;
+ const int v = lt->pntsv;
+ const int w = lt->pntsw;
+
+ if ((lt->flag & LT_OUTSIDE) == 0) {
+ return vert_tot(u, v, w);
+ }
+ else {
+ /* TODO remove internal coords */
+ return vert_tot(u, v, w);
+ }
+}
+
+static int lattice_render_edges_num_get(Lattice *lt)
+{
+ if (lt->editlatt) {
+ lt = lt->editlatt->latt;
+ }
+
+ const int u = lt->pntsu;
+ const int v = lt->pntsv;
+ const int w = lt->pntsw;
+
+ if ((lt->flag & LT_OUTSIDE) == 0) {
+ return edge_tot(u, v, w);
+ }
+ else {
+ /* TODO remove internal coords */
+ return edge_tot(u, v, w);
+ }
+}
+
+/* ---------------------------------------------------------------------- */
+/* Lattice Interface, indirect, partially cached access to complex data. */
+
+typedef struct LatticeRenderData {
+ int types;
+
+ int totvert;
+ int totedge;
+
+ struct {
+ int u_len, v_len, w_len;
+ } dims;
+ bool show_only_outside;
+
+ struct EditLatt *edit_latt;
+ struct BPoint *bp;
+
+ int actbp;
+} LatticeRenderData;
+
+enum {
+ MR_DATATYPE_VERT = 1 << 0,
+ MR_DATATYPE_EDGE = 1 << 1,
+ MR_DATATYPE_OVERLAY = 1 << 2,
+};
+
+static LatticeRenderData *lattice_render_data_create(Lattice *lt, const int types)
+{
+ LatticeRenderData *lrdata = MEM_callocN(sizeof(*lrdata), __func__);
+ lrdata->types = types;
+
+ if (lt->editlatt) {
+ EditLatt *editlatt = lt->editlatt;
+ lt = editlatt->latt;
+
+ lrdata->edit_latt = editlatt;
+
+ if (types & (MR_DATATYPE_VERT)) {
+ lrdata->totvert = lattice_render_verts_num_get(lt);
+ }
+ if (types & (MR_DATATYPE_EDGE)) {
+ lrdata->totedge = lattice_render_edges_num_get(lt);
+ }
+ if (types & MR_DATATYPE_OVERLAY) {
+ lrdata->actbp = lt->actbp;
+ }
+ }
+ else {
+ if (types & (MR_DATATYPE_VERT)) {
+ lrdata->totvert = lattice_render_verts_num_get(lt);
+ lrdata->bp = lt->def;
+ }
+ if (types & (MR_DATATYPE_EDGE)) {
+ lrdata->totedge = lattice_render_edges_num_get(lt);
+ lrdata->bp = lt->def;
+ /*no edge data */
+ }
+ }
+
+ lrdata->dims.u_len = lt->pntsu;
+ lrdata->dims.v_len = lt->pntsv;
+ lrdata->dims.w_len = lt->pntsw;
+
+ lrdata->show_only_outside = (lt->flag & LT_OUTSIDE) != 0;
+
+ return lrdata;
+}
+
+static void lattice_render_data_free(LatticeRenderData *lrdata)
+{
+#if 0
+ if (lrdata->loose_verts) {
+ MEM_freeN(lrdata->loose_verts);
+ }
+#endif
+ MEM_freeN(lrdata);
+}
+
+static int lattice_render_data_verts_num_get(const LatticeRenderData *lrdata)
+{
+ BLI_assert(lrdata->types & MR_DATATYPE_VERT);
+ return lrdata->totvert;
+}
+
+static int lattice_render_data_edges_num_get(const LatticeRenderData *lrdata)
+{
+ BLI_assert(lrdata->types & MR_DATATYPE_EDGE);
+ return lrdata->totedge;
+}
+
+static float *lattice_render_data_vert_co(const LatticeRenderData *lrdata, const int vert_idx)
+{
+ BLI_assert(lrdata->types & MR_DATATYPE_VERT);
+
+ if (lrdata->edit_latt) {
+ Lattice *lt = lrdata->edit_latt->latt;
+ BPoint *bp = &lt->def[vert_idx];
+ return bp->vec;
+ }
+ else {
+ return lrdata->bp[vert_idx].vec;
+ }
+}
+
+/* First 2 bytes are bit flags
+ * 3rd is for sharp edges
+ * 4rd is for creased edges */
+enum {
+ VFLAG_VERTEX_ACTIVE = 1 << 0,
+ VFLAG_VERTEX_SELECTED = 1 << 1,
+};
+
+#if 0
+static unsigned char lattice_render_data_vertex_flag(LatticeRenderData *lrdata, const int v)
+{
+
+ unsigned char vflag = 0;
+
+ if (lrdata->edit_latt) {
+ Lattice *lt = lrdata->edit_latt->latt;
+ BPoint *bp = &lt->def[v];
+
+ /* Current vertex */
+ if (v == lrdata->actbp) {
+ vflag |= VFLAG_VERTEX_ACTIVE;
+ }
+
+ if (bp->f1 & SELECT) {
+ vflag |= VFLAG_VERTEX_SELECTED;
+ }
+ }
+
+ return vflag;
+}
+#endif
+
+/* ---------------------------------------------------------------------- */
+/* Lattice Batch Cache */
+
+typedef struct LatticeBatchCache {
+ VertexBuffer *pos;
+ ElementList *edges;
+
+ Batch *all_verts;
+ Batch *all_edges;
+
+ /* settings to determine if cache is invalid */
+ bool is_dirty;
+
+ struct {
+ int u_len, v_len, w_len;
+ } dims;
+ bool show_only_outside;
+
+ bool is_editmode;
+} LatticeBatchCache;
+
+/* Batch cache management. */
+
+static bool lattice_batch_cache_valid(Lattice *lt)
+{
+ LatticeBatchCache *cache = lt->batch_cache;
+
+ if (cache == NULL) {
+ return false;
+ }
+
+ if (cache->is_editmode != (lt->editlatt != NULL)) {
+ return false;
+ }
+
+ if (cache->is_dirty == false) {
+ return true;
+ }
+ else {
+ if (cache->is_editmode) {
+ return false;
+ }
+ else if ((cache->dims.u_len != lt->pntsu) ||
+ (cache->dims.v_len != lt->pntsv) ||
+ (cache->dims.w_len != lt->pntsw) ||
+ ((cache->show_only_outside != ((lt->flag & LT_OUTSIDE) != 0))))
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+static void lattice_batch_cache_init(Lattice *lt)
+{
+ LatticeBatchCache *cache = lt->batch_cache;
+
+ if (!cache) {
+ cache = lt->batch_cache = MEM_callocN(sizeof(*cache), __func__);
+ }
+ else {
+ memset(cache, 0, sizeof(*cache));
+ }
+
+ cache->dims.u_len = lt->pntsu;
+ cache->dims.v_len = lt->pntsv;
+ cache->dims.w_len = lt->pntsw;
+ cache->show_only_outside = (lt->flag & LT_OUTSIDE) != 0;
+
+ cache->is_editmode = lt->editlatt != NULL;
+
+ cache->is_dirty = false;
+}
+
+static LatticeBatchCache *lattice_batch_cache_get(Lattice *lt)
+{
+ if (!lattice_batch_cache_valid(lt)) {
+ BKE_lattice_batch_cache_clear(lt);
+ lattice_batch_cache_init(lt);
+ }
+ return lt->batch_cache;
+}
+
+void BKE_lattice_batch_cache_dirty(struct Lattice *lt)
+{
+ LatticeBatchCache *cache = lt->batch_cache;
+ if (cache) {
+ cache->is_dirty = true;
+ }
+}
+
+void BKE_lattice_batch_selection_dirty(struct Lattice *lt)
+{
+ LatticeBatchCache *cache = lt->batch_cache;
+ if (cache) {
+ /* TODO Separate Flag vbo */
+#if 0
+ if (cache->overlay_loose_verts) {
+ Batch_discard_all(cache->overlay_loose_verts);
+ cache->overlay_loose_verts = NULL;
+ }
+#endif
+ }
+}
+
+void BKE_lattice_batch_cache_clear(Lattice *lt)
+{
+ LatticeBatchCache *cache = lt->batch_cache;
+ if (!cache) {
+ return;
+ }
+
+ BATCH_DISCARD_SAFE(cache->all_verts);
+ BATCH_DISCARD_SAFE(cache->all_edges);
+
+ VERTEXBUFFER_DISCARD_SAFE(cache->pos);
+ ELEMENTLIST_DISCARD_SAFE(cache->edges);
+}
+
+void BKE_lattice_batch_cache_free(Lattice *lt)
+{
+ BKE_lattice_batch_cache_clear(lt);
+ MEM_SAFE_FREE(lt->batch_cache);
+}
+
+/* Batch cache usage. */
+static VertexBuffer *lattice_batch_cache_get_pos(LatticeRenderData *lrdata, LatticeBatchCache *cache)
+{
+ BLI_assert(lrdata->types & MR_DATATYPE_VERT);
+
+ if (cache->pos == NULL) {
+ static VertexFormat format = { 0 };
+ static unsigned pos_id;
+ if (format.attrib_ct == 0) {
+ /* initialize vertex format */
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ const int vertex_ct = lattice_render_data_verts_num_get(lrdata);
+
+ cache->pos = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(cache->pos, vertex_ct);
+ for (int i = 0; i < vertex_ct; ++i) {
+ VertexBuffer_set_attrib(cache->pos, pos_id, i, lattice_render_data_vert_co(lrdata, i));
+ }
+ }
+
+ return cache->pos;
+}
+
+static ElementList *lattice_batch_cache_get_edges(LatticeRenderData *lrdata, LatticeBatchCache *cache)
+{
+ BLI_assert(lrdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_EDGE));
+
+ if (cache->edges == NULL) {
+ printf("Caching edges in order...\n");
+ const int vertex_ct = lattice_render_data_verts_num_get(lrdata);
+ const int edge_len = lattice_render_data_edges_num_get(lrdata);
+ int edge_len_real = 0;
+
+ ElementListBuilder elb;
+ ElementListBuilder_init(&elb, PRIM_LINES, edge_len, vertex_ct);
+
+#define LATT_INDEX(u, v, w) \
+ ((((w) * lrdata->dims.v_len + (v)) * lrdata->dims.u_len) + (u))
+
+ for (int w = 0; w < lrdata->dims.w_len; w++) {
+ int wxt = (w == 0 || w == lrdata->dims.w_len - 1);
+ for (int v = 0; v < lrdata->dims.v_len; v++) {
+ int vxt = (v == 0 || v == lrdata->dims.v_len - 1);
+ for (int u = 0; u < lrdata->dims.u_len; u++) {
+ int uxt = (u == 0 || u == lrdata->dims.u_len - 1);
+
+ if (w && ((uxt || vxt) || !lrdata->show_only_outside)) {
+ add_line_vertices(&elb, LATT_INDEX(u, v, w - 1), LATT_INDEX(u, v, w));
+ BLI_assert(edge_len_real <= edge_len);
+ edge_len_real++;
+ }
+ if (v && ((uxt || wxt) || !lrdata->show_only_outside)) {
+ add_line_vertices(&elb, LATT_INDEX(u, v - 1, w), LATT_INDEX(u, v, w));
+ BLI_assert(edge_len_real <= edge_len);
+ edge_len_real++;
+ }
+ if (u && ((vxt || wxt) || !lrdata->show_only_outside)) {
+ add_line_vertices(&elb, LATT_INDEX(u - 1, v, w), LATT_INDEX(u, v, w));
+ BLI_assert(edge_len_real <= edge_len);
+ edge_len_real++;
+ }
+ }
+ }
+ }
+
+#undef LATT_INDEX
+
+ if (lrdata->show_only_outside) {
+ BLI_assert(edge_len_real <= edge_len);
+ }
+ else {
+ BLI_assert(edge_len_real == edge_len);
+ }
+
+ cache->edges = ElementList_build(&elb);
+ }
+
+ return cache->edges;
+}
+
+Batch *BKE_lattice_batch_cache_get_all_edges(Lattice *lt)
+{
+ LatticeBatchCache *cache = lattice_batch_cache_get(lt);
+
+ if (cache->all_edges == NULL) {
+ /* create batch from Lattice */
+ LatticeRenderData *lrdata = lattice_render_data_create(lt, MR_DATATYPE_VERT | MR_DATATYPE_EDGE);
+
+ cache->all_edges = Batch_create(PRIM_LINES, lattice_batch_cache_get_pos(lrdata, cache),
+ lattice_batch_cache_get_edges(lrdata, cache));
+
+ lattice_render_data_free(lrdata);
+ }
+
+ return cache->all_edges;
+}
+
+Batch *BKE_lattice_batch_cache_get_all_verts(Lattice *lt)
+{
+ LatticeBatchCache *cache = lattice_batch_cache_get(lt);
+
+ if (cache->all_verts == NULL) {
+ /* create batch from DM */
+ LatticeRenderData *lrdata = lattice_render_data_create(lt, MR_DATATYPE_VERT);
+
+ cache->all_verts = Batch_create(PRIM_POINTS, lattice_batch_cache_get_pos(lrdata, cache), NULL);
+
+ lattice_render_data_free(lrdata);
+ }
+
+ return cache->all_verts;
+}
+
+#undef MESH_RENDER_FUNCTION
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index 238f5f3b205..374da48c648 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -50,7 +50,6 @@
#include "BKE_key.h"
#include "BKE_lamp.h"
#include "BKE_lattice.h"
-#include "BKE_mesh_render.h"
#include "BKE_editmesh.h"
#include "BKE_object.h"
#include "BKE_particle.h"
@@ -59,6 +58,9 @@
#include "BKE_material.h"
#include "BKE_image.h"
+#include "BKE_mesh_render.h"
+#include "BKE_lattice_render.h"
+
#include "DEG_depsgraph.h"
#define DEBUG_PRINT if (G.debug & G_DEBUG_DEPSGRAPH) printf
@@ -342,8 +344,13 @@ void BKE_object_eval_uber_data(EvaluationContext *eval_ctx,
BLI_assert(ob->type != OB_ARMATURE);
BKE_object_handle_data_update(eval_ctx, scene, ob);
- if (ob->type == OB_MESH) {
- BKE_mesh_batch_cache_dirty(ob->data);
+ switch (ob->type) {
+ case OB_MESH:
+ BKE_mesh_batch_cache_dirty(ob->data);
+ break;
+ case OB_LATTICE:
+ BKE_lattice_batch_cache_dirty(ob->data);
+ break;
}
ob->recalc &= ~(OB_RECALC_DATA | OB_RECALC_TIME);
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index c81d591af59..a1718b5d84d 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -4714,6 +4714,7 @@ static void direct_link_latt(FileData *fd, Lattice *lt)
direct_link_dverts(fd, lt->pntsu*lt->pntsv*lt->pntsw, lt->dvert);
lt->editlatt = NULL;
+ lt->batch_cache = NULL;
lt->adt = newdataadr(fd, lt->adt);
direct_link_animdata(fd, lt->adt);
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index 2cb5aa374fd..7d5e6c60adc 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -32,6 +32,7 @@
#include "BLI_math.h"
#include "BKE_mesh_render.h"
+#include "BKE_lattice_render.h"
#include "GPU_batch.h"
@@ -1531,6 +1532,32 @@ Batch *DRW_cache_mesh_verts_get(Object *ob)
return surface;
}
+/* Lattice */
+
+Batch *DRW_cache_lattice_verts_get(Object *ob)
+{
+ Batch *surface = NULL;
+
+ BLI_assert(ob->type == OB_LATTICE);
+
+ struct Lattice *lt = ob->data;
+ surface = BKE_lattice_batch_cache_get_all_verts(lt);
+
+ return surface;
+}
+
+Batch *DRW_cache_lattice_wire_get(Object *ob)
+{
+ Batch *surface = NULL;
+
+ BLI_assert(ob->type == OB_LATTICE);
+
+ struct Lattice *lt = ob->data;
+ surface = BKE_lattice_batch_cache_get_all_edges(lt);
+
+ return surface;
+}
+
#if 0 /* TODO */
struct Batch *DRW_cache_surface_material_get(Object *ob, int nr) {
/* TODO */
diff --git a/source/blender/draw/intern/draw_cache.h b/source/blender/draw/intern/draw_cache.h
index 26412c54c9c..eac6495e182 100644
--- a/source/blender/draw/intern/draw_cache.h
+++ b/source/blender/draw/intern/draw_cache.h
@@ -87,4 +87,8 @@ struct Batch *DRW_cache_mesh_surface_get(struct Object *ob);
struct Batch *DRW_cache_mesh_surface_verts_get(struct Object *ob);
struct Batch *DRW_cache_mesh_verts_get(struct Object *ob);
+/* Lattice */
+struct Batch *DRW_cache_lattice_verts_get(struct Object *ob);
+struct Batch *DRW_cache_lattice_wire_get(struct Object *ob);
+
#endif /* __DRAW_CACHE_H__ */ \ No newline at end of file
diff --git a/source/blender/draw/modes/edit_lattice_mode.c b/source/blender/draw/modes/edit_lattice_mode.c
index 473f9074536..ea6dbb65475 100644
--- a/source/blender/draw/modes/edit_lattice_mode.c
+++ b/source/blender/draw/modes/edit_lattice_mode.c
@@ -99,7 +99,8 @@ static struct {
typedef struct g_data {
/* This keeps the references of the shading groups for
* easy access in EDIT_LATTICE_cache_populate() */
- DRWShadingGroup *group;
+ DRWShadingGroup *wire_shgrp;
+ DRWShadingGroup *vert_shgrp;
} g_data; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -149,23 +150,16 @@ static void EDIT_LATTICE_cache_init(void *vedata)
{
/* Create a pass */
- DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS | DRW_STATE_BLEND | DRW_STATE_WIRE;
+ DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS | DRW_STATE_WIRE;
psl->pass = DRW_pass_create("My Pass", state);
- /* Create a shadingGroup using a function in draw_common.c or custom one */
- /*
- * stl->g_data->group = shgroup_dynlines_uniform_color(psl->pass, ts.colorWire);
- * -- or --
- * stl->g_data->group = DRW_shgroup_create(e_data.custom_shader, psl->pass);
- */
- stl->g_data->group = DRW_shgroup_create(e_data.custom_shader, psl->pass);
-
- /* Uniforms need a pointer to it's value so be sure it's accessible at
- * any given time (i.e. use static vars) */
- static float color[4] = {1.0f, 0.0f, 0.0f, 1.0};
- DRW_shgroup_uniform_vec4(stl->g_data->group, "color", color, 1);
- }
+ stl->g_data->wire_shgrp = DRW_shgroup_create(e_data.custom_shader, psl->pass);
+
+ DRW_shgroup_uniform_vec4(stl->g_data->wire_shgrp, "color", ts.colorWireEdit, 1);
+ stl->g_data->vert_shgrp = DRW_shgroup_create(e_data.custom_shader, psl->pass);
+ DRW_shgroup_uniform_vec4(stl->g_data->vert_shgrp, "color", ts.colorVertexSelect, 1);
+ }
}
/* Add geometry to shadingGroups. Execute for each objects */
@@ -173,15 +167,23 @@ static void EDIT_LATTICE_cache_populate(void *vedata, Object *ob)
{
EDIT_LATTICE_PassList *psl = ((EDIT_LATTICE_Data *)vedata)->psl;
EDIT_LATTICE_StorageList *stl = ((EDIT_LATTICE_Data *)vedata)->stl;
+ const struct bContext *C = DRW_get_context();
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit = scene->obedit;
- UNUSED_VARS(psl, stl);
+ UNUSED_VARS(psl);
+
+ if (ob->type == OB_LATTICE) {
+ if (ob == obedit) {
+ /* Get geometry cache */
+ struct Batch *geom;
- if (ob->type == OB_MESH) {
- /* Get geometry cache */
- struct Batch *geom = DRW_cache_mesh_surface_get(ob);
+ geom = DRW_cache_lattice_wire_get(ob);
+ DRW_shgroup_call_add(stl->g_data->wire_shgrp, geom, ob->obmat);
- /* Add geom to a shading group */
- DRW_shgroup_call_add(stl->g_data->group, geom, ob->obmat);
+ geom = DRW_cache_lattice_verts_get(ob);
+ DRW_shgroup_call_add(stl->g_data->vert_shgrp, geom, ob->obmat);
+ }
}
}
@@ -228,7 +230,8 @@ static void EDIT_LATTICE_draw_scene(void *vedata)
* Mostly used for freeing shaders */
static void EDIT_LATTICE_engine_free(void)
{
- // DRW_SHADER_FREE_SAFE(custom_shader);
+ // Currently built-in, dont free
+ // DRW_SHADER_FREE_SAFE(e_data.custom_shader);
}
/* Create collection settings here.
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index 080ca7f3ead..6ea4774d624 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -170,6 +170,14 @@ typedef struct g_data{
DRWShadingGroup *outlines_select_group;
DRWShadingGroup *outlines_transform;
+ /* Wire */
+ DRWShadingGroup *wire;
+ DRWShadingGroup *wire_active;
+ DRWShadingGroup *wire_active_group;
+ DRWShadingGroup *wire_select;
+ DRWShadingGroup *wire_select_group;
+ DRWShadingGroup *wire_transform;
+
} g_data; /* Transient data */
static struct {
@@ -385,6 +393,15 @@ static DRWShadingGroup *shgroup_outline(DRWPass *pass, const float col[4], struc
return grp;
}
+/* currently same as 'shgroup_outline', new function to avoid confustion */
+static DRWShadingGroup *shgroup_wire(DRWPass *pass, const float col[4], struct GPUShader *sh)
+{
+ DRWShadingGroup *grp = DRW_shgroup_create(sh, pass);
+ DRW_shgroup_uniform_vec4(grp, "color", col, 1);
+
+ return grp;
+}
+
static void OBJECT_cache_init(void *vedata)
{
OBJECT_PassList *psl = ((OBJECT_Data *)vedata)->psl;
@@ -614,10 +631,32 @@ static void OBJECT_cache_init(void *vedata)
stl->g_data->camera_clip_points = shgroup_distance_lines_instance(psl->non_meshes, geom);
stl->g_data->camera_mist_points = shgroup_distance_lines_instance(psl->non_meshes, geom);
+ }
+
+ {
+ struct GPUShader *sh = GPU_shader_get_builtin_shader(GPU_SHADER_3D_UNIFORM_COLOR);
+
+ /* Unselected */
+ stl->g_data->wire = shgroup_wire(psl->non_meshes, ts.colorWire, sh);
+
+ /* Select */
+ stl->g_data->wire_select = shgroup_wire(psl->non_meshes, ts.colorSelect, sh);
+ stl->g_data->wire_select_group = shgroup_wire(psl->non_meshes, ts.colorGroupActive, sh);
+
+ /* Transform */
+ stl->g_data->wire_transform = shgroup_wire(psl->non_meshes, ts.colorTransform, sh);
+
+ /* Active */
+ stl->g_data->wire_active = shgroup_wire(psl->non_meshes, ts.colorActive, sh);
+ stl->g_data->wire_active_group = shgroup_wire(psl->non_meshes, ts.colorGroupActive, sh);
+ }
+
+ {
/* Lamps */
/* TODO
* for now we create multiple times the same VBO with only lamp center coordinates
* but ideally we would only create it once */
+ struct Batch *geom;
/* start with buflimit because we don't want stipples */
geom = DRW_cache_single_line_get();
@@ -659,9 +698,12 @@ static void OBJECT_cache_init(void *vedata)
geom = DRW_cache_square_get();
stl->g_data->lamp_spot_blend_rect = shgroup_instance(psl->non_meshes, geom);
+ }
+ {
/* -------- STIPPLES ------- */
/* TODO port to shader stipple */
+ struct Batch *geom;
/* Relationship Lines */
stl->g_data->relationship_lines = shgroup_dynlines_uniform_color(psl->non_meshes, ts.colorWire);
@@ -1116,6 +1158,36 @@ static void OBJECT_cache_populate(void *vedata, Object *ob)
}
break;
}
+ case OB_LATTICE:
+ {
+ Object *obedit = scene->obedit;
+ if (ob != obedit) {
+ struct Batch *geom = DRW_cache_lattice_wire_get(ob);
+ int theme_id = DRW_object_wire_theme_get(ob, sl, NULL);
+
+ DRWShadingGroup *shgroup;
+ switch (theme_id) {
+ case TH_ACTIVE:
+ shgroup = stl->g_data->wire_active;
+ break;
+ case TH_SELECT:
+ shgroup = stl->g_data->wire_select;
+ break;
+ case TH_GROUP_ACTIVE:
+ shgroup = stl->g_data->wire_select_group;
+ break;
+ case TH_TRANSFORM:
+ shgroup = stl->g_data->wire_transform;
+ break;
+ default:
+ shgroup = stl->g_data->wire;
+ break;
+ }
+
+ DRW_shgroup_call_add(shgroup, geom, ob->obmat);
+ }
+ break;
+ }
case OB_LAMP:
DRW_shgroup_lamp(stl, ob, sl);
break;
diff --git a/source/blender/makesdna/DNA_lattice_types.h b/source/blender/makesdna/DNA_lattice_types.h
index 242d6f0feeb..28a401676fc 100644
--- a/source/blender/makesdna/DNA_lattice_types.h
+++ b/source/blender/makesdna/DNA_lattice_types.h
@@ -69,6 +69,7 @@ typedef struct Lattice {
char vgroup[64]; /* multiply the influence, MAX_VGROUP_NAME */
struct EditLatt *editlatt;
+ void *batch_cache;
} Lattice;
/* ***************** LATTICE ********************* */