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authorCampbell Barton <ideasman42@gmail.com>2012-03-16 03:23:04 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-16 03:23:04 +0400
commitbed5ae53660f742546db3467b31f8f390c59942b (patch)
treef4eef222d05ebaf7deac0efccd0b9912c8026e10
parent91c1f9ee770d12694425714a3c5966b9693b2ba5 (diff)
*picky* fix for edge rotate
- Edge rotate would leave verts selected, this would give problems because those selections would leave edges that would try to rotate when run again. now de-select old verts on edge rotate. - Rotating into hidden verts gave odd results, now make sure hidden state is ok. - BMO_slot_buffer_hflag_disable / BMO_slot_buffer_hflag_enable now have flushing for the hide flag too.
-rw-r--r--source/blender/bmesh/bmesh_operator_api.h4
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c19
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c42
-rw-r--r--source/blender/editors/mesh/bmesh_tools.c7
4 files changed, 49 insertions, 23 deletions
diff --git a/source/blender/bmesh/bmesh_operator_api.h b/source/blender/bmesh/bmesh_operator_api.h
index beb601878c8..d45092e1d88 100644
--- a/source/blender/bmesh/bmesh_operator_api.h
+++ b/source/blender/bmesh/bmesh_operator_api.h
@@ -303,10 +303,10 @@ void BMO_slot_buffer_flag_disable(BMesh *bm, BMOperator *op, const char *slotnam
/* tool-flags all elements inside an element slot array with flag flag. */
void BMO_slot_buffer_hflag_enable(BMesh *bm, BMOperator *op, const char *slotname,
- const char hflag, const char htype, char do_flush_select);
+ const char hflag, const char htype, const char do_flush);
/* clears tool-flag flag from all elements inside a slot array. */
void BMO_slot_buffer_hflag_disable(BMesh *bm, BMOperator *op, const char *slotname,
- const char hflag, const char htype, char do_flush_select);
+ const char hflag, const char htype, const char do_flush);
/* puts every element of type type (which is a bitmask) with header flag
* flag, into a slot. note: ignores hidden elements (e.g. elements with
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index 72f6814dc89..5248276bae6 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -824,7 +824,7 @@ void BM_edge_rotate_calc(BMesh *bm, BMEdge *e, int ccw,
BM_edge_ordered_verts(e, &v1, &v2);
/* we could swap the verts _or_ the faces, swapping faces
- * gives more pradictable resuts since that way the next vert
+ * gives more predictable resuts since that way the next vert
* just sitches from face fa / fb */
if (ccw) {
SWAP(BMFace *, fa, fb);
@@ -1006,6 +1006,8 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const short ccw, const short check_
BMLoop *l1, *l2;
BMFace *f;
BMEdge *e_new = NULL;
+ char f_hflag_prev_1;
+ char f_hflag_prev_2;
if (!BM_edge_rotate_check(bm, e)) {
return NULL;
@@ -1017,8 +1019,6 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const short ccw, const short check_
v1 = l1->v;
v2 = l2->v;
-
-
/* --------------------------------------- */
/* Checking Code - make sure we can rotate */
@@ -1053,6 +1053,9 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const short ccw, const short check_
* if splice if disabled, always add in a new edge even if theres one there. */
e_new = BM_edge_create(bm, v1, v2, e, (check_flag & BM_EDGEROT_CHECK_SPLICE)!=0);
+ f_hflag_prev_1 = l1->f->head.hflag;
+ f_hflag_prev_2 = l2->f->head.hflag;
+
/* don't delete the edge, manually remove the egde after so we can copy its attributes */
f = BM_faces_join_pair(bm, l1->f, l2->f, NULL);
@@ -1066,6 +1069,16 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const short ccw, const short check_
if (!BM_face_split(bm, f, v1, v2, NULL, NULL, TRUE)) {
return NULL;
}
+ else {
+ /* we should reallty be able to know the faces some other way,
+ * rather then fetching them back from the edge, but this is predictable
+ * where using the return values from face split isnt. - campbell */
+ BMFace *fa, *fb;
+ if (BM_edge_face_pair(e_new, &fa, &fb)) {
+ fa->head.hflag = f_hflag_prev_1;
+ fb->head.hflag = f_hflag_prev_2;
+ }
+ }
return e_new;
}
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index eb83d5f6b35..0d0dc226a24 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -785,26 +785,29 @@ void BMO_slot_buffer_from_flag(BMesh *bm, BMOperator *op, const char *slotname,
* using the selection API where appropriate.
*/
void BMO_slot_buffer_hflag_enable(BMesh *bm, BMOperator *op, const char *slotname,
- const char hflag, const char htype, char do_flush_select)
+ const char hflag, const char htype, const char do_flush)
{
BMOpSlot *slot = BMO_slot_get(op, slotname);
BMElem **data = slot->data.p;
int i;
+ const char do_flush_select = (do_flush && (hflag & BM_ELEM_SELECT));
+ const char do_flush_hide = (do_flush && (hflag & BM_ELEM_HIDDEN));
BLI_assert(slot->slottype == BMO_OP_SLOT_ELEMENT_BUF);
- if (!(hflag & BM_ELEM_SELECT)) {
- do_flush_select = FALSE;
- }
-
- for (i = 0; i < slot->len; i++) {
- if (!(htype & data[i]->head.htype))
+ for (i = 0; i < slot->len; i++, data++) {
+ if (!(htype & (*data)->head.htype))
continue;
if (do_flush_select) {
- BM_elem_select_set(bm, data[i], TRUE);
+ BM_elem_select_set(bm, *data, TRUE);
}
- BM_elem_flag_enable(data[i], hflag);
+
+ if (do_flush_hide) {
+ BM_elem_hide_set(bm, *data, FALSE);
+ }
+
+ BM_elem_flag_enable(*data, hflag);
}
}
@@ -815,29 +818,32 @@ void BMO_slot_buffer_hflag_enable(BMesh *bm, BMOperator *op, const char *slotnam
* using the selection API where appropriate.
*/
void BMO_slot_buffer_hflag_disable(BMesh *bm, BMOperator *op, const char *slotname,
- const char hflag, const char htype, char do_flush_select)
+ const char hflag, const char htype, const char do_flush)
{
BMOpSlot *slot = BMO_slot_get(op, slotname);
BMElem **data = slot->data.p;
int i;
+ const char do_flush_select = (do_flush && (hflag & BM_ELEM_SELECT));
+ const char do_flush_hide = (do_flush && (hflag & BM_ELEM_HIDDEN));
BLI_assert(slot->slottype == BMO_OP_SLOT_ELEMENT_BUF);
- if (!(hflag & BM_ELEM_SELECT)) {
- do_flush_select = FALSE;
- }
-
- for (i = 0; i < slot->len; i++) {
- if (!(htype & data[i]->head.htype))
+ for (i = 0; i < slot->len; i++, data++) {
+ if (!(htype & (*data)->head.htype))
continue;
if (do_flush_select) {
- BM_elem_select_set(bm, data[i], FALSE);
+ BM_elem_select_set(bm, *data, FALSE);
}
- BM_elem_flag_disable(data[i], hflag);
+ if (do_flush_hide) {
+ BM_elem_hide_set(bm, *data, FALSE);
+ }
+
+ BM_elem_flag_disable(*data, hflag);
}
}
+
int BMO_vert_edge_flags_count(BMesh *bm, BMVert *v, const short oflag)
{
int count = 0;
diff --git a/source/blender/editors/mesh/bmesh_tools.c b/source/blender/editors/mesh/bmesh_tools.c
index 13852667d35..3a62bcb3b79 100644
--- a/source/blender/editors/mesh/bmesh_tools.c
+++ b/source/blender/editors/mesh/bmesh_tools.c
@@ -1380,8 +1380,15 @@ static int edge_rotate_selected(bContext *C, wmOperator *op)
EDBM_InitOpf(em, &bmop, op, "edgerotate edges=%he ccw=%b", BM_ELEM_TAG, do_ccw);
+ /* avoids leaving old verts selected which can be a problem running multiple times,
+ * since this means the edges become selected around the face which then attempt to rotate */
+ BMO_slot_buffer_hflag_disable(em->bm, &bmop, "edges", BM_ELEM_SELECT, BM_EDGE, TRUE);
+
BMO_op_exec(em->bm, &bmop);
+ /* edges may rotate into hidden vertices, if this does _not_ run we get an ilogical state */
+ BMO_slot_buffer_hflag_disable(em->bm, &bmop, "edgeout", BM_ELEM_HIDDEN, BM_EDGE, TRUE);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "edgeout", BM_ELEM_SELECT, BM_EDGE, TRUE);
+ EDBM_selectmode_flush(em);
if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;