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authorClément Foucault <foucault.clem@gmail.com>2020-09-01 13:01:02 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-01 13:03:52 +0300
commitd6d2897ef04a7c1b3d5fb357629e534055629857 (patch)
treee46f14b06b2210d703102c7692b53c73fa6b6b23
parent991eb5f79c5381eb45df90e526f5332b4364b35c (diff)
Sequencer: Fix crash caused by stereo rendering fix
Caused by rB2e908156d0c7 This was caused by the sequencer timeline area not using a GPUViewport but still using `sequencer_draw_preview`.
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c5
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c2
2 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index a3235c78dc9..cdc7ada8c84 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -2271,6 +2271,11 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
seq_prefetch_wm_notify(C, scene);
+ GPUViewport *viewport = WM_draw_region_get_viewport(region);
+ GPUFrameBuffer *framebuffer_overlay = GPU_viewport_framebuffer_overlay_get(viewport);
+ GPU_framebuffer_bind_no_srgb(framebuffer_overlay);
+ GPU_depth_test(GPU_DEPTH_NONE);
+
UI_GetThemeColor3fv(TH_BACK, col);
if (ed && ed->metastack.first) {
GPU_clear_color(col[0], col[1], col[2] - 0.1f, 0.0f);
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index e32db12b596..c0de86a599c 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -310,7 +310,7 @@ static bool wm_region_use_viewport_by_type(short space_type, short region_type)
{
return (ELEM(space_type, SPACE_VIEW3D, SPACE_IMAGE, SPACE_NODE) &&
region_type == RGN_TYPE_WINDOW) ||
- ((space_type == SPACE_SEQ) && region_type == RGN_TYPE_PREVIEW);
+ ((space_type == SPACE_SEQ) && ELEM(region_type, RGN_TYPE_PREVIEW, RGN_TYPE_WINDOW));
}
bool WM_region_use_viewport(ScrArea *area, ARegion *region)