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authorCampbell Barton <ideasman42@gmail.com>2013-08-06 10:36:34 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-08-06 10:36:34 +0400
commit34c64b8ea33236ae5b1fd3720defc73d08710e29 (patch)
tree7cd74761cfea213e7d78fe6788e4684cd39abfed
parentbff75bafbd7608d5c9c79f51d2941a3c1b9d51bf (diff)
cycles builds with -Wdouble-promotion again.
-rw-r--r--intern/cycles/kernel/svm/svm_blackbody.h6
-rw-r--r--intern/cycles/render/blackbody.cpp14
2 files changed, 10 insertions, 10 deletions
diff --git a/intern/cycles/kernel/svm/svm_blackbody.h b/intern/cycles/kernel/svm/svm_blackbody.h
index 3c6e11ca683..c3987f378a4 100644
--- a/intern/cycles/kernel/svm/svm_blackbody.h
+++ b/intern/cycles/kernel/svm/svm_blackbody.h
@@ -42,18 +42,18 @@ __device void svm_node_blackbody(KernelGlobals *kg, ShaderData *sd, float *stack
/* Input */
float temperature = stack_load_float(stack, temperature_offset);
- if (temperature < BB_DRAPPER) {
+ if (temperature < (float)BB_DRAPPER) {
/* just return very very dim red */
color_rgb = make_float3(1.0e-6f,0.0f,0.0f);
}
- else if (temperature <= BB_MAX_TABLE_RANGE) {
+ else if (temperature <= (float)BB_MAX_TABLE_RANGE) {
/* This is the overall size of the table */
const int lookuptablesize = 956;
const float lookuptablenormalize = 1.0f/956.0f;
/* reconstruct a proper index for the table lookup, compared to OSL we don't look up two colors
just one (the OSL-lerp is also automatically done for us by "lookup_table_read") */
- float t = powf((temperature - BB_DRAPPER) * (1.0f / BB_TABLE_SPACING), 1.0f/BB_TABLE_XPOWER);
+ float t = powf((temperature - (float)BB_DRAPPER) * (float)(1.0 / BB_TABLE_SPACING), (float)(1.0 / BB_TABLE_XPOWER));
int blackbody_table_offset = kernel_data.blackbody.table_offset;
diff --git a/intern/cycles/render/blackbody.cpp b/intern/cycles/render/blackbody.cpp
index 467368935d7..72e3e5d938d 100644
--- a/intern/cycles/render/blackbody.cpp
+++ b/intern/cycles/render/blackbody.cpp
@@ -91,7 +91,7 @@ vector<float> blackbody_table()
const double c1 = 3.74183e-16; // 2*pi*h*c^2, W*m^2
const double c2 = 1.4388e-2; // h*c/k, m*K
// h is Planck's const, k is Boltzmann's
- const float dlambda = 5.0f * 1e-9; // in meters
+ const float dlambda = 5.0f * 1e-9f; // in meters
/* Blackbody table from 800 to 12k Kelvin (319 entries (317+2 offset) * 3) */
vector<float> blackbody_table(956);
@@ -100,7 +100,7 @@ vector<float> blackbody_table()
/* ToDo: bring this back to what OSL does with the lastTemperature limit ? */
for (int i = 0; i <= 317; ++i) {
- float Temperature = powf (float(i), BB_TABLE_XPOWER) * BB_TABLE_SPACING + BB_DRAPPER;
+ double Temperature = pow((double)i, BB_TABLE_XPOWER) * BB_TABLE_SPACING + BB_DRAPPER;
X = 0;
Y = 0;
Z = 0;
@@ -108,10 +108,10 @@ vector<float> blackbody_table()
/* from OSL "spectrum_to_XYZ" */
for (int n = 0; n < 81; ++n) {
float lambda = 380.0f + 5.0f * n;
- double wlm = lambda * 1e-9; // Wavelength in meters
+ double wlm = lambda * 1e-9f; // Wavelength in meters
// N.B. spec_intens returns result in W/m^2 but it's a differential,
// needs to be scaled by dlambda!
- float spec_intens = float((c1 * powf(wlm,-5.0)) / (expf(c2 / (wlm * Temperature)) -1.0f));
+ float spec_intens = float((c1 * pow(wlm, -5.0)) / (exp(c2 / (wlm * Temperature)) -1.0));
float Me = spec_intens * dlambda;
X += Me * cie_colour_match[n][0];
@@ -125,9 +125,9 @@ vector<float> blackbody_table()
/* Clamp to zero if values are smaller */
col = max(col, make_float3(0.0f, 0.0f, 0.0f));
- col.x = powf(col.x, 1.0f / BB_TABLE_YPOWER);
- col.y = powf(col.y, 1.0f / BB_TABLE_YPOWER);
- col.z = powf(col.z, 1.0f / BB_TABLE_YPOWER);
+ col.x = powf(col.x, 1.0 / BB_TABLE_YPOWER);
+ col.y = powf(col.y, 1.0 / BB_TABLE_YPOWER);
+ col.z = powf(col.z, 1.0 / BB_TABLE_YPOWER);
/* Store in table in RRRGGGBBB format */
blackbody_table[i] = col.x;