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authorBrecht Van Lommel <brecht@blender.org>2022-06-22 20:34:16 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-06-22 20:52:55 +0300
commit5c0d18f682b5a63688317e1404ec7349a7dfb4a7 (patch)
treeeec78d2754fd486d85519b7f0ec6b6e20eda20f0
parentb6a76243cd06d93dc8ef4a6437c6fef143bf7375 (diff)
Cleanup: remove unused sculpt texture cache generation
This has not been used since 5505697ac in 2010.
-rw-r--r--source/blender/blenkernel/BKE_brush.h4
-rw-r--r--source/blender/blenkernel/BKE_paint.h3
-rw-r--r--source/blender/blenkernel/intern/brush.c68
-rw-r--r--source/blender/blenkernel/intern/paint.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c34
5 files changed, 33 insertions, 78 deletions
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index a98f4802991..4d728002c87 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -119,10 +119,6 @@ float BKE_brush_sample_masktex(const struct Scene *scene,
int thread,
struct ImagePool *pool);
-/* Texture. */
-
-unsigned int *BKE_brush_gen_texture_cache(struct Brush *br, int half_side, bool use_secondary);
-
/**
* Radial control.
*/
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index a47e4a24f75..93a5e0a4072 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -552,8 +552,7 @@ typedef struct SculptSession {
float (*deform_cos)[3]; /* Coords of deformed mesh but without stroke displacement. */
float (*deform_imats)[3][3]; /* Crazy-space deformation matrices. */
- /* Used to cache the render of the active texture */
- unsigned int texcache_side, *texcache, texcache_actual;
+ /* Pool for texture evaluations. */
struct ImagePool *tex_pool;
struct StrokeCache *cache;
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 083d5af063a..1cda0e8a4bb 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -2469,71 +2469,55 @@ float BKE_brush_curve_strength_clamped(const Brush *br, float p, const float len
}
/* TODO: should probably be unified with BrushPainter stuff? */
-unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side, bool use_secondary)
+static bool brush_gen_texture(const Brush *br,
+ const int side,
+ const bool use_secondary,
+ float *rect)
{
- unsigned int *texcache = NULL;
- MTex *mtex = (use_secondary) ? &br->mask_mtex : &br->mtex;
- float intensity;
- float rgba_dummy[4];
- int ix, iy;
- int side = half_side * 2;
+ const MTex *mtex = (use_secondary) ? &br->mask_mtex : &br->mtex;
+ if (mtex->tex == NULL) {
+ return false;
+ }
- if (mtex->tex) {
- float x, y, step = 2.0 / side, co[3];
+ const float step = 2.0 / side;
+ int ix, iy;
+ float x, y;
- texcache = MEM_callocN(sizeof(int) * side * side, "Brush texture cache");
+ /* Do normalized canonical view coords for texture. */
+ for (y = -1.0, iy = 0; iy < side; iy++, y += step) {
+ for (x = -1.0, ix = 0; ix < side; ix++, x += step) {
+ const float co[3] = {x, y, 0.0f};
- /* do normalized canonical view coords for texture */
- for (y = -1.0, iy = 0; iy < side; iy++, y += step) {
- for (x = -1.0, ix = 0; ix < side; ix++, x += step) {
- co[0] = x;
- co[1] = y;
- co[2] = 0.0f;
+ float intensity;
+ float rgba_dummy[4];
+ RE_texture_evaluate(mtex, co, 0, NULL, false, false, &intensity, rgba_dummy);
- /* This is copied from displace modifier code */
- /* TODO(sergey): brush are always caching with CM enabled for now. */
- RE_texture_evaluate(mtex, co, 0, NULL, false, false, &intensity, rgba_dummy);
- copy_v4_uchar((uchar *)&texcache[iy * side + ix], (char)(intensity * 255.0f));
- }
+ rect[iy * side + ix] = intensity;
}
}
- return texcache;
+ return true;
}
struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br, bool secondary, bool display_gradient)
{
ImBuf *im = MEM_callocN(sizeof(ImBuf), "radial control texture");
- unsigned int *texcache;
int side = 512;
int half = side / 2;
- int i, j;
BKE_curvemapping_init(br->curve);
- texcache = BKE_brush_gen_texture_cache(br, half, secondary);
im->rect_float = MEM_callocN(sizeof(float) * side * side, "radial control rect");
im->x = im->y = side;
- if (display_gradient || texcache) {
- for (i = 0; i < side; i++) {
- for (j = 0; j < side; j++) {
- float magn = sqrtf(pow2f(i - half) + pow2f(j - half));
- im->rect_float[i * side + j] = BKE_brush_curve_strength_clamped(br, magn, half);
- }
- }
- }
+ const bool have_texture = brush_gen_texture(br, side, secondary, im->rect_float);
- if (texcache) {
- /* Modulate curve with texture */
- for (i = 0; i < side; i++) {
- for (j = 0; j < side; j++) {
- const int col = texcache[i * side + j];
- im->rect_float[i * side + j] *= (((char *)&col)[0] + ((char *)&col)[1] +
- ((char *)&col)[2]) /
- 3.0f / 255.0f;
+ if (display_gradient || have_texture) {
+ for (int i = 0; i < side; i++) {
+ for (int j = 0; j < side; j++) {
+ float magn = sqrtf(pow2f(i - half) + pow2f(j - half));
+ im->rect_float[i * side + j] *= BKE_brush_curve_strength_clamped(br, magn, half);
}
}
- MEM_freeN(texcache);
}
return im;
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 81c7e7f34da..8c91ea2b369 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -1485,8 +1485,6 @@ void BKE_sculptsession_free(Object *ob)
BM_log_free(ss->bm_log);
}
- MEM_SAFE_FREE(ss->texcache);
-
if (ss->tex_pool) {
BKE_image_pool_free(ss->tex_pool);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 4f7cb291364..94ae5459d19 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -2381,7 +2381,7 @@ float SCULPT_brush_strength_factor(SculptSession *ss,
/* Get strength by feeding the vertex location directly into a texture. */
avg = BKE_brush_sample_tex_3d(scene, br, point, rgba, 0, ss->tex_pool);
}
- else if (ss->texcache) {
+ else {
float symm_point[3], point_2d[2];
/* Quite warnings. */
float x = 0.0f, y = 0.0f;
@@ -3937,27 +3937,6 @@ static void do_symmetrical_brush_actions(Sculpt *sd,
}
}
-static void sculpt_update_tex(const Scene *scene, Sculpt *sd, SculptSession *ss)
-{
- Brush *brush = BKE_paint_brush(&sd->paint);
- const int radius = BKE_brush_size_get(scene, brush);
-
- MEM_SAFE_FREE(ss->texcache);
-
- if (ss->tex_pool) {
- BKE_image_pool_free(ss->tex_pool);
- ss->tex_pool = NULL;
- }
-
- /* Need to allocate a bigger buffer for bigger brush size. */
- ss->texcache_side = 2 * radius;
- if (!ss->texcache || ss->texcache_side > ss->texcache_actual) {
- ss->texcache = BKE_brush_gen_texture_cache(brush, radius, false);
- ss->texcache_actual = ss->texcache_side;
- ss->tex_pool = BKE_image_pool_new();
- }
-}
-
bool SCULPT_mode_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
@@ -5040,7 +5019,7 @@ bool SCULPT_stroke_get_location(bContext *C, float out[3], const float mval[2])
return hit;
}
-static void sculpt_brush_init_tex(const Scene *scene, Sculpt *sd, SculptSession *ss)
+static void sculpt_brush_init_tex(Sculpt *sd, SculptSession *ss)
{
Brush *brush = BKE_paint_brush(&sd->paint);
MTex *mtex = &brush->mtex;
@@ -5051,14 +5030,13 @@ static void sculpt_brush_init_tex(const Scene *scene, Sculpt *sd, SculptSession
ntreeTexBeginExecTree(mtex->tex->nodetree);
}
- /* TODO: Shouldn't really have to do this at the start of every stroke, but sculpt would need
- * some sort of notification when changes are made to the texture. */
- sculpt_update_tex(scene, sd, ss);
+ if (ss->tex_pool == NULL) {
+ ss->tex_pool = BKE_image_pool_new();
+ }
}
static void sculpt_brush_stroke_init(bContext *C, wmOperator *op)
{
- Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
SculptSession *ss = CTX_data_active_object(C)->sculpt;
@@ -5077,7 +5055,7 @@ static void sculpt_brush_stroke_init(bContext *C, wmOperator *op)
}
view3d_operator_needs_opengl(C);
- sculpt_brush_init_tex(scene, sd, ss);
+ sculpt_brush_init_tex(sd, ss);
need_pmap = sculpt_needs_connectivity_info(sd, brush, ss, mode);
needs_colors = SCULPT_TOOL_NEEDS_COLOR(brush->sculpt_tool);