diff options
author | Bastien Montagne <bastien@blender.org> | 2020-04-22 12:35:28 +0300 |
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committer | Bastien Montagne <bastien@blender.org> | 2020-04-22 12:37:09 +0300 |
commit | 1998154ff4035d57cfc16ffa89ce550b2d998def (patch) | |
tree | 581f8b954c0dab3f2b49de1242f5b4c7a0249e92 | |
parent | 0faeca806c012cfb9e07e30254a1d7d1e6146b15 (diff) |
Undo: Minor optimization: do not write Scene's 3DCursor.
Probably not much gained here, but that's one thing less potentially
making the scene seen as changed in undo steps...
-rw-r--r-- | source/blender/blenloader/intern/writefile.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index ee5e6f4610a..8c79d9ac431 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -2577,6 +2577,12 @@ static void write_lightcache(WriteData *wd, LightCache *cache) static void write_scene(WriteData *wd, Scene *sce, const void *id_address) { + if (wd->use_memfile) { + /* Clean up, important in undo case to reduce false detection of changed datablocks. */ + /* XXX This UI data should not be stored in Scene at all... */ + memset(&sce->cursor, 0, sizeof(sce->cursor)); + } + /* write LibData */ writestruct_at_address(wd, ID_SCE, Scene, 1, id_address, sce); write_iddata(wd, &sce->id); |