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authorPablo Dobarro <pablodp606@gmail.com>2020-06-30 04:25:49 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-06-30 19:50:13 +0300
commit21c2a64e79fe7cc2430a8a434482e4ef1310dd55 (patch)
tree92badee5a28b71d9e4e6e57a67cbdc8fe1e8fea5
parent0949140d36aac3a3083787767209ad239e964e73 (diff)
Sculpt: Color filter fill mode
This implements a fill mode in the Color Filter tool, which fills the entire mesh with a specific color. As this functionality is part of the color filter, this allows to control the blending of the fill color with the filter strength. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8158
-rw-r--r--release/scripts/startup/bl_ui/space_toolsystem_toolbar.py2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_color.c22
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h1
3 files changed, 25 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
index ebe98ca511f..54e8fd52ec7 100644
--- a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
@@ -1263,6 +1263,8 @@ class _defs_sculpt:
def draw_settings(_context, layout, tool):
props = tool.operator_properties("sculpt.color_filter")
layout.prop(props, "type", expand=False)
+ if (props.type == "FILL"):
+ layout.prop(props, "fill_color", expand=False)
layout.prop(props, "strength")
return dict(
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
index 391318c84a4..5f7805af347 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
@@ -42,6 +42,8 @@
#include "BKE_pbvh.h"
#include "BKE_scene.h"
+#include "IMB_colormanagement.h"
+
#include "DEG_depsgraph.h"
#include "WM_api.h"
@@ -66,6 +68,7 @@
#include <stdlib.h>
typedef enum eSculptColorFilterTypes {
+ COLOR_FILTER_FILL,
COLOR_FILTER_HUE,
COLOR_FILTER_SATURATION,
COLOR_FILTER_VALUE,
@@ -78,6 +81,7 @@ typedef enum eSculptColorFilterTypes {
} eSculptColorFilterTypes;
EnumPropertyItem prop_color_filter_types[] = {
+ {COLOR_FILTER_FILL, "FILL", 0, "Fill", "Fill with a specific color"},
{COLOR_FILTER_HUE, "HUE", 0, "Hue", "Change hue"},
{COLOR_FILTER_SATURATION, "SATURATION", 0, "Saturation", "Change saturation"},
{COLOR_FILTER_VALUE, "VALUE", 0, "Value", "Change value"},
@@ -119,6 +123,15 @@ static void color_filter_task_cb(void *__restrict userdata,
copy_v3_v3(orig_color, orig_data.col);
switch (mode) {
+ case COLOR_FILTER_FILL: {
+ float fill_color_rgba[4];
+ copy_v3_v3(fill_color_rgba, data->filter_fill_color);
+ fill_color_rgba[3] = 1.0f;
+ CLAMP(fade, 0.0f, 1.0f);
+ mul_v4_fl(fill_color_rgba, fade);
+ blend_color_mix_float(final_color, orig_data.col, fill_color_rgba);
+ break;
+ }
case COLOR_FILTER_HUE:
rgb_to_hsv_v(orig_color, hsv_color);
hue = hsv_color[0] + fade;
@@ -225,12 +238,17 @@ static int sculpt_color_filter_modal(bContext *C, wmOperator *op, const wmEvent
float len = event->prevclickx - event->mval[0];
filter_strength = filter_strength * -len * 0.001f;
+ float fill_color[3];
+ RNA_float_get_array(op->ptr, "fill_color", fill_color);
+ IMB_colormanagement_srgb_to_scene_linear_v3(fill_color);
+
SculptThreadedTaskData data = {
.sd = sd,
.ob = ob,
.nodes = ss->filter_cache->nodes,
.filter_type = mode,
.filter_strength = filter_strength,
+ .filter_fill_color = fill_color,
};
TaskParallelSettings settings;
@@ -298,4 +316,8 @@ void SCULPT_OT_color_filter(struct wmOperatorType *ot)
RNA_def_enum(ot->srna, "type", prop_color_filter_types, COLOR_FILTER_HUE, "Filter type", "");
RNA_def_float(
ot->srna, "strength", 1.0f, -10.0f, 10.0f, "Strength", "Filter Strength", -10.0f, 10.0f);
+
+ PropertyRNA *prop = RNA_def_float_color(
+ ot->srna, "fill_color", 3, NULL, 0.0f, FLT_MAX, "Fill Color", "fill color", 0.0f, 1.0f);
+ RNA_def_property_subtype(prop, PROP_COLOR_GAMMA);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 6ca13f5caf2..c981f89ada7 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -582,6 +582,7 @@ typedef struct SculptThreadedTaskData {
int filter_type;
float filter_strength;
+ float *filter_fill_color;
bool use_area_cos;
bool use_area_nos;