diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-04-13 16:38:15 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-04-13 16:38:15 +0300 |
commit | 368b3c145bc2b63b340231bcbd7bc36055bcd41e (patch) | |
tree | 346a07c1fbbe74c0133cc8430268ca6c13120a60 | |
parent | 2128e26d86a8dcc25287de4bfc39f065fefd3ce3 (diff) |
Layer collection settings API
This way we can set a property via RNA, and also force an update of scene layer (which I am using for unittesting)
-rw-r--r-- | source/blender/blenkernel/BKE_layer.h | 1 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/layer.c | 8 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_object.c | 6 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_scene.c | 88 |
4 files changed, 103 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h index 9e7155cf482..da4f1a94042 100644 --- a/source/blender/blenkernel/BKE_layer.h +++ b/source/blender/blenkernel/BKE_layer.h @@ -109,6 +109,7 @@ void BKE_collection_override_datablock_add(struct LayerCollection *lc, const cha typedef void (*CollectionEngineSettingsCB)(struct RenderEngine *engine, struct IDProperty *props); struct IDProperty *BKE_layer_collection_engine_get(struct LayerCollection *lc, const int type, const char *engine_name); struct IDProperty *BKE_object_collection_engine_get(struct Object *ob, const int type, const char *engine_name); +struct IDProperty *BKE_scene_collection_engine_get(struct Scene *scene, const int type, const char *engine_name); void BKE_layer_collection_engine_settings_callback_register(struct Main *bmain, const char *engine_name, CollectionEngineSettingsCB func); void BKE_layer_collection_engine_settings_callback_free(void); void BKE_layer_collection_engine_settings_create(struct IDProperty *root); diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c index 0964b957ba4..a160bdb0df1 100644 --- a/source/blender/blenkernel/intern/layer.c +++ b/source/blender/blenkernel/intern/layer.c @@ -1153,6 +1153,14 @@ IDProperty *BKE_layer_collection_engine_get(LayerCollection *lc, const int type, return collection_engine_get(lc->properties, type, engine_name); } +/** + * Return scene engine settings for specified engine + */ +IDProperty *BKE_scene_collection_engine_get(Scene *scene, const int type, const char *engine_name) +{ + return collection_engine_get(scene->collection_properties, type, engine_name); +} + /* ---------------------------------------------------------------------- */ /* Engine Settings Properties */ diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c index ecb011991e5..1d92b0d7338 100644 --- a/source/blender/makesrna/intern/rna_object.c +++ b/source/blender/makesrna/intern/rna_object.c @@ -2613,6 +2613,12 @@ static void rna_def_object(BlenderRNA *brna) RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_hide_update"); + prop = RNA_def_property(srna, "collection_properties", PROP_COLLECTION, PROP_NONE); + RNA_def_property_collection_sdna(prop, NULL, "base_collection_properties->data.group", NULL); + RNA_def_property_struct_type(prop, "LayerCollectionSettings"); + RNA_def_property_ui_text(prop, "Collection Settings", + "Engine specific render settings to be overridden by collections"); + /* anim */ rna_def_animdata_common(srna); diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index ded73586293..92b316f7907 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -469,6 +469,7 @@ EnumPropertyItem rna_enum_layer_collection_mode_settings_type_items[] = { #include "BKE_pointcache.h" #include "BKE_scene.h" #include "BKE_depsgraph.h" +#include "BKE_idprop.h" #include "BKE_mesh.h" #include "BKE_sound.h" #include "BKE_screen.h" @@ -2503,6 +2504,62 @@ static int rna_LayerCollectionSettings_name_length(PointerRNA *ptr) return strnlen(props->name, sizeof(props->name)); } +static void rna_LayerCollectionSettings_use(ID *id, IDProperty *props, const char *identifier) +{ + Scene *scene = (Scene *)id; + PointerRNA scene_props_ptr; + PropertyRNA *prop; + IDProperty *scene_props; + + scene_props = BKE_scene_collection_engine_get(scene, COLLECTION_MODE_NONE, props->name); + RNA_pointer_create(id, &RNA_LayerCollectionSettings, scene_props, &scene_props_ptr); + prop = RNA_struct_find_property(&scene_props_ptr, identifier); + + switch (RNA_property_type(prop)) { + case PROP_FLOAT: + { + float value = BKE_collection_engine_property_value_get_float(scene_props, identifier); + BKE_collection_engine_property_add_float(props, identifier, value); + break; + } + case PROP_ENUM: + { + int value = BKE_collection_engine_property_value_get_int(scene_props, identifier); + BKE_collection_engine_property_add_int(props, identifier, value); + break; + } + case PROP_INT: + { + int value = BKE_collection_engine_property_value_get_int(scene_props, identifier); + BKE_collection_engine_property_add_int(props, identifier, value); + break; + } + case PROP_BOOLEAN: + { + int value = BKE_collection_engine_property_value_get_int(scene_props, identifier); + BKE_collection_engine_property_add_bool(props, identifier, value); + break; + } + case PROP_STRING: + case PROP_POINTER: + case PROP_COLLECTION: + default: + break; + } + + /* TODO(sergey): Use proper flag for tagging here. */ + DAG_id_tag_update(id, 0); +} + +static void rna_LayerCollectionSettings_unuse(ID *id, IDProperty *props, const char *identifier) +{ + IDProperty *prop_to_remove = IDP_GetPropertyFromGroup(props, identifier); + IDP_FreeFromGroup(props, prop_to_remove); + + /* TODO(sergey): Use proper flag for tagging here. */ + DAG_id_tag_update(id, 0); +} + static void rna_LayerCollection_name_get(PointerRNA *ptr, char *value) { SceneCollection *sc = ((LayerCollection *)ptr->data)->scene_collection; @@ -2782,6 +2839,16 @@ static int rna_SceneLayer_multiple_engines_get(PointerRNA *UNUSED(ptr)) return (BLI_listbase_count(&R_engines) > 1); } +static void rna_SceneLayer_update_tagged(SceneLayer *sl) +{ + DEG_OBJECT_ITER(sl, ob) + { + /* Don't do anything, we just need to run the iterator to flush + * the base info to the objects. */ + } + DEG_OBJECT_ITER_END +} + static int rna_SceneLayer_active_layer_index_get(PointerRNA *ptr) { Scene *scene = (Scene *)ptr->data; @@ -6057,8 +6124,11 @@ static void rna_def_layer_collection_settings(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; + FunctionRNA *func; + PropertyRNA *parm; srna = RNA_def_struct(brna, "LayerCollectionSettings", NULL); + RNA_def_struct_sdna(srna, "IDProperty"); RNA_def_struct_ui_text(srna, "Layer Collection Settings", "Engine specific settings that can be overriden by LayerCollection"); RNA_def_struct_refine_func(srna, "rna_LayerCollectionSettings_refine"); @@ -6071,6 +6141,18 @@ static void rna_def_layer_collection_settings(BlenderRNA *brna) RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_struct_name_property(srna, prop); + func = RNA_def_function(srna, "use", "rna_LayerCollectionSettings_use"); + RNA_def_function_flag(func, FUNC_USE_SELF_ID); + RNA_def_function_ui_description(func, "Initialize this property to use"); + parm = RNA_def_string(func, "identifier", NULL, 0, "Property Name", "Name of the property to set"); + RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); + + func = RNA_def_function(srna, "unuse", "rna_LayerCollectionSettings_unuse"); + RNA_def_function_flag(func, FUNC_USE_SELF_ID); + RNA_def_function_ui_description(func, "Remove the property"); + parm = RNA_def_string(func, "identifier", NULL, 0, "Property Name", "Name of the property to unset"); + RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); + #ifdef WITH_CLAY_ENGINE rna_def_layer_collection_engine_settings_clay(brna); #endif @@ -6239,6 +6321,7 @@ static void rna_def_layer_objects(BlenderRNA *brna, PropertyRNA *cprop) static void rna_def_scene_layer(BlenderRNA *brna) { + FunctionRNA *func; StructRNA *srna; PropertyRNA *prop; @@ -6289,6 +6372,11 @@ static void rna_def_scene_layer(BlenderRNA *brna) RNA_def_property_boolean_funcs(prop, "rna_SceneLayer_multiple_engines_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available"); + + /* debug update routine */ + func = RNA_def_function(srna, "update", "rna_SceneLayer_update_tagged"); + RNA_def_function_ui_description(func, + "Update data tagged to be updated from previous access to data or operators"); } static void rna_def_scene_layers(BlenderRNA *brna, PropertyRNA *cprop) |