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authorAndre Susano Pinto <andresusanopinto@gmail.com>2008-08-13 00:43:10 +0400
committerAndre Susano Pinto <andresusanopinto@gmail.com>2008-08-13 00:43:10 +0400
commitc6de35e55880774812294880f3d908871ff3b7cf (patch)
tree74f1b4bcb6132cc8f68cc2bd2605dbb959611790
parent7e7d416f4d4f7bdf4e31f7bf87eabbd9fe26c16d (diff)
*Added documentation mainly at shrinkwrap.c
*removed commented code about the dropped shrinkwrap options *Removed references to "cut plane", "limitMesh".. its now called "auxiliar target" *Added option to shrinkwrap over an selected axis *"Normal projection" mode is now called "projection" since it can now project over "normal, and any combination X, Y, Z"
-rw-r--r--source/blender/blenkernel/BKE_shrinkwrap.h75
-rw-r--r--source/blender/blenkernel/intern/constraint.c68
-rw-r--r--source/blender/blenkernel/intern/modifier.c34
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c599
-rw-r--r--source/blender/makesdna/DNA_constraint_types.h2
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h23
-rw-r--r--source/blender/src/buttons_editing.c27
-rw-r--r--source/blender/src/buttons_object.c12
8 files changed, 249 insertions, 591 deletions
diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h
index dec9635f14c..4fa52f12566 100644
--- a/source/blender/blenkernel/BKE_shrinkwrap.h
+++ b/source/blender/blenkernel/BKE_shrinkwrap.h
@@ -30,27 +30,36 @@
#define BKE_SHRINKWRAP_H
/* mesh util */
-//TODO move this somewhere else
+//TODO: move this somewhere else
#include "BKE_customdata.h"
struct DerivedMesh;
struct Object;
struct DerivedMesh *object_get_derived_final(struct Object *ob, CustomDataMask dataMask);
-/* bitset stuff */
-//TODO: should move this to other generic lib files?
-typedef char* BitSet;
-#define bitset_memsize(size) (sizeof(char)*((size+7)>>3))
-
-#define bitset_new(size,name) ((BitSet)MEM_callocN( bitset_memsize(size) , name))
-#define bitset_free(set) (MEM_freeN((void*)set))
-
-#define bitset_get(set,index) ((set)[(index)>>3] & (1 << ((index)&0x7)))
-#define bitset_set(set,index) ((set)[(index)>>3] |= (1 << ((index)&0x7)))
-#define bitset_unset(set,index) ((set)[(index)>>3] &= ~(1 << ((index)&0x7)))
-
/* SpaceTransform stuff */
-//TODO: should move to other generic space?
+/*
+ * TODO: move this somewhere else
+ *
+ * this structs encapsulates all needed data to convert between 2 coordinate spaces
+ * (where conversion can be represented by a matrix multiplication)
+ *
+ * This is used to reduce the number of arguments to pass to functions that need to perform
+ * this kind of operation and make it easier for the coder, as he/she doenst needs to recode
+ * the matrix calculation.
+ *
+ * A SpaceTransform is initialized using:
+ * space_transform_setup( &data, ob1, ob2 )
+ *
+ * After that the following calls can be used:
+ * space_transform_apply (&data, co); //converts a coordinate in ob1 coords space to the corresponding ob2 coords
+ * space_transform_invert(&data, co); //converts a coordinate in ob2 coords space to the corresponding ob1 coords
+ *
+ * //Same Concept as space_transform_apply and space_transform_invert, but no is normalized after conversion
+ * space_transform_apply_normal (&data, &no);
+ * space_transform_invert_normal(&data, &no);
+ *
+ */
struct Object;
typedef struct SpaceTransform
@@ -66,20 +75,29 @@ void space_transform_from_matrixs(SpaceTransform *data, float local[][4], float
void space_transform_apply (const SpaceTransform *data, float *co);
void space_transform_invert(const SpaceTransform *data, float *co);
-void space_transform_apply_normal (const SpaceTransform *data, float *co);
-void space_transform_invert_normal(const SpaceTransform *data, float *co);
+void space_transform_apply_normal (const SpaceTransform *data, float *no);
+void space_transform_invert_normal(const SpaceTransform *data, float *no);
/* Shrinkwrap stuff */
#include "BKE_bvhutils.h"
+/*
+ * Shrinkwrap is composed by a set of functions and options that define the type of shrink.
+ *
+ * 3 modes are available:
+ * - Nearest vertex
+ * - Nearest surface
+ * - Normal projection
+ *
+ * ShrinkwrapCalcData encapsulates all needed data for shrinkwrap functions.
+ * (So that you dont have to pass an enormous ammount of arguments to functions)
+ */
+
struct Object;
struct DerivedMesh;
struct ShrinkwrapModifierData;
struct BVHTree;
-/* maybe move to bvh util */
-int normal_projection_project_vertex(char options, const float *vert, const float *dir, const SpaceTransform *transf, BVHTree *tree, BVHTreeRayHit *hit, BVHTree_RayCastCallback callback, void *userdata);
-
typedef struct ShrinkwrapCalcData
{
@@ -95,7 +113,6 @@ typedef struct ShrinkwrapCalcData
SpaceTransform local2target; //transform to move bettwem local and target space
float keptDist; //Distance to kept from target (units are in local space)
- BitSet moved; //BitSet indicating if vertex has moved
} ShrinkwrapCalcData;
@@ -103,15 +120,27 @@ void shrinkwrap_calc_nearest_vertex(ShrinkwrapCalcData *data);
void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *data);
void shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *data);
-struct DerivedMesh *shrinkwrapModifier_do(struct ShrinkwrapModifierData *smd, struct Object *ob, struct DerivedMesh *dm, int useRenderParams, int isFinalCalc);
void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts);
+/*
+ * This function casts a ray in the given BVHTree.. but it takes into consideration the space_transform, that is:
+ *
+ * if transf was configured with "space_transform_setup( &transf, ob1, ob2 )"
+ * then the input (vert, dir, BVHTreeRayHit) must be defined in ob1 coordinates space
+ * and the BVHTree must be built in ob2 coordinate space.
+ *
+ * Thus it provides an easy way to cast the same ray across several trees (where each tree was built on its own coords space)
+ */
+int normal_projection_project_vertex(char options, const float *vert, const float *dir, const SpaceTransform *transf, BVHTree *tree, BVHTreeRayHit *hit, BVHTree_RayCastCallback callback, void *userdata);
+
+/*
+ * NULL initializers to local data
+ */
#define NULL_ShrinkwrapCalcData {NULL, }
#define NULL_BVHTreeFromMesh {NULL, }
#define NULL_BVHTreeRayHit {NULL, }
-#define NULL_BVHTreeNearest {NULL, }
+#define NULL_BVHTreeNearest {0, }
#endif
-
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 2456472d94a..1d7d4d1fda0 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -3274,6 +3274,7 @@ static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
if( VALID_CONS_TARGET(ct) && (ct->tar->type == OB_MESH) )
{
+ int fail = FALSE;
float co[3] = {0.0f, 0.0f, 0.0f};
float no[3] = {0.0f, 0.0f, 0.0f};
float dist;
@@ -3295,58 +3296,72 @@ static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
hit.index = -1;
hit.dist = 100000.0f; //TODO should use FLT_MAX.. but normal projection doenst yet supports it
- switch(scon->normalAxis)
- {
- case UP_X: no[0] = 1.0f; break;
- case UP_Y: no[1] = 1.0f; break;
- case UP_Z: no[2] = 1.0f; break;
- }
-
if(target != NULL)
{
space_transform_from_matrixs(&transform, cob->startmat, ct->tar->obmat);
- //Normal projection applies the transform later
- if(scon->shrinkType != MOD_SHRINKWRAP_NORMAL)
- {
- space_transform_apply(&transform, co);
- space_transform_apply_normal(&transform, no);
- }
-
switch(scon->shrinkType)
{
case MOD_SHRINKWRAP_NEAREST_SURFACE:
bvhtree_from_mesh_faces(&treeData, target, 0.0, 2, 6);
- if(treeData.tree == NULL) return;
+ if(treeData.tree == NULL)
+ {
+ fail = TRUE;
+ break;
+ }
+
+ space_transform_apply(&transform, co);
BLI_bvhtree_find_nearest(treeData.tree, co, &nearest, treeData.nearest_callback, &treeData);
dist = VecLenf(co, nearest.co);
VecLerpf(co, co, nearest.co, (dist - scon->dist)/dist); //linear interpolation
+ space_transform_invert(&transform, co);
break;
case MOD_SHRINKWRAP_NEAREST_VERTEX:
bvhtree_from_mesh_verts(&treeData, target, 0.0, 2, 6);
- if(treeData.tree == NULL) return;
+ if(treeData.tree == NULL)
+ {
+ fail = TRUE;
+ break;
+ }
+
+ space_transform_apply_normal(&transform, no);
BLI_bvhtree_find_nearest(treeData.tree, co, &nearest, treeData.nearest_callback, &treeData);
dist = VecLenf(co, nearest.co);
VecLerpf(co, co, nearest.co, (dist - scon->dist)/dist); //linear interpolation
+ space_transform_invert(&transform, co);
break;
- case MOD_SHRINKWRAP_NORMAL:
- bvhtree_from_mesh_faces(&treeData, target, scon->dist, 4, 6);
- if(treeData.tree == NULL) return;
+ case MOD_SHRINKWRAP_PROJECT:
+ if(scon->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_X_AXIS) no[0] = 1.0f;
+ if(scon->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS) no[1] = 1.0f;
+ if(scon->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_Z_AXIS) no[2] = 1.0f;
- if(normal_projection_project_vertex(0, co, no, &transform, treeData.tree, &hit, treeData.raycast_callback, &treeData) == FALSE)
+ if(INPR(no,no) < FLT_EPSILON)
{
- free_bvhtree_from_mesh(&treeData);
+ fail = TRUE;
+ break;
+ }
+
+ Normalize(no);
- target->release(target);
- return;
+ bvhtree_from_mesh_faces(&treeData, target, scon->dist, 4, 6);
+ if(treeData.tree == NULL)
+ {
+ fail = TRUE;
+ break;
+ }
+
+ if(normal_projection_project_vertex(0, co, no, &transform, treeData.tree, &hit, treeData.raycast_callback, &treeData) == FALSE)
+ {
+ fail = TRUE;
+ break;
}
VECCOPY(co, hit.co);
break;
@@ -3356,11 +3371,8 @@ static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
target->release(target);
- if(scon->shrinkType != MOD_SHRINKWRAP_NORMAL)
- {
- space_transform_invert(&transform, co);
- }
- VECADD(ct->matrix[3], ct->matrix[3], co);
+ if(fail == FALSE)
+ VECADD(ct->matrix[3], ct->matrix[3], co);
}
}
}
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 0eb01e823aa..75e6b69a3d9 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -7230,11 +7230,11 @@ static void shrinkwrapModifier_initData(ModifierData *md)
{
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
smd->shrinkType = MOD_SHRINKWRAP_NEAREST_SURFACE;
- smd->shrinkOpts = MOD_SHRINKWRAP_ALLOW_DEFAULT_NORMAL;
+ smd->shrinkOpts = MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR;
smd->keptDist = 0.0f;
- smd->target = 0;
- smd->cutPlane = 0;
+ smd->target = NULL;
+ smd->auxTarget = NULL;
}
static void shrinkwrapModifier_copyData(ModifierData *md, ModifierData *target)
@@ -7242,12 +7242,14 @@ static void shrinkwrapModifier_copyData(ModifierData *md, ModifierData *target)
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*)md;
ShrinkwrapModifierData *tsmd = (ShrinkwrapModifierData*)target;
- tsmd->target = smd->target;
- tsmd->cutPlane = smd->cutPlane;
+ tsmd->target = smd->target;
+ tsmd->auxTarget = smd->auxTarget;
+
strcpy(tsmd->vgroup_name, smd->vgroup_name);
- tsmd->keptDist = smd->keptDist;
- tsmd->shrinkType = smd->shrinkType;
- tsmd->shrinkOpts = smd->shrinkOpts;
+
+ tsmd->keptDist = smd->keptDist;
+ tsmd->shrinkType= smd->shrinkType;
+ tsmd->shrinkOpts= smd->shrinkOpts;
}
CustomDataMask shrinkwrapModifier_requiredDataMask(ModifierData *md)
@@ -7273,19 +7275,9 @@ static void shrinkwrapModifier_foreachObjectLink(ModifierData *md, Object *ob, O
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
walk(userData, ob, &smd->target);
- walk(userData, ob, &smd->cutPlane);
-}
-/*
-static DerivedMesh *shrinkwrapModifier_applyModifier(ModifierData *md, Object *ob, DerivedMesh *derivedData, int useRenderParams, int isFinalCalc)
-{
- return shrinkwrapModifier_do((ShrinkwrapModifierData*)md,ob,derivedData,useRenderParams,isFinalCalc);
+ walk(userData, ob, &smd->auxTarget);
}
-static DerivedMesh *shrinkwrapModifier_applyModifierEM(ModifierData *md, Object *ob, EditMesh *editData, DerivedMesh *derivedData)
-{
- return shrinkwrapModifier_do((ShrinkwrapModifierData*)md,ob,derivedData,0,0);
-}
-*/
static void shrinkwrapModifier_deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
shrinkwrapModifier_deform((ShrinkwrapModifierData*)md, ob, derivedData, vertexCos, numVerts);
@@ -7313,8 +7305,8 @@ static void shrinkwrapModifier_updateDepgraph(ModifierData *md, DagForest *fores
if (smd->target)
dag_add_relation(forest, dag_get_node(forest, smd->target), obNode, DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "Shrinkwrap Modifier");
- if (smd->cutPlane)
- dag_add_relation(forest, dag_get_node(forest, smd->cutPlane), obNode, DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "Shrinkwrap Modifier");
+ if (smd->auxTarget)
+ dag_add_relation(forest, dag_get_node(forest, smd->auxTarget), obNode, DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "Shrinkwrap Modifier");
}
/* SimpleDeform */
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 27442128483..d8ed67855c7 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -62,7 +62,6 @@
/* Benchmark macros */
#if 1
-
#include <sys/time.h>
#define BENCH(a) \
@@ -78,20 +77,9 @@
printf("%s: %fs (real) %fs (cpu)\n", #a, _t2-_t1, (float)(clock()-_clock_init)/CLOCKS_PER_SEC);\
} while(0)
-#define BENCH_VAR(name) clock_t JOIN(_bench_step,name) = 0, JOIN(_bench_total,name) = 0
-#define BENCH_BEGIN(name) JOIN(_bench_step, name) = clock()
-#define BENCH_END(name) JOIN(_bench_total,name) += clock() - JOIN(_bench_step,name)
-#define BENCH_RESET(name) JOIN(_bench_total, name) = 0
-#define BENCH_REPORT(name) printf("%s: %fms (cpu) \n", TO_STR(name), JOIN(_bench_total,name)*1000.0f/CLOCKS_PER_SEC)
-
#else
#define BENCH(a) (a)
-#define BENCH_VAR(name)
-#define BENCH_BEGIN(name)
-#define BENCH_END(name)
-#define BENCH_RESET(name)
-#define BENCH_REPORT(name)
#endif
@@ -115,7 +103,7 @@ DerivedMesh *object_get_derived_final(Object *ob, CustomDataMask dataMask)
void space_transform_from_matrixs(SpaceTransform *data, float local[4][4], float target[4][4])
{
float itarget[4][4];
- Mat4Invert(itarget, target); //Invserse might be outdated
+ Mat4Invert(itarget, target);
Mat4MulSerie(data->local2target, itarget, local, 0, 0, 0, 0, 0, 0);
Mat4Invert(data->target2local, data->local2target);
}
@@ -152,443 +140,24 @@ static float squared_dist(const float *a, const float *b)
return INPR(tmp, tmp);
}
-/*
- *
- */
-static void derivedmesh_mergeNearestPoints(DerivedMesh *dm, float mdist, BitSet skipVert)
-{
- if(mdist > 0.0f)
- {
- int i, j, merged;
- int numVerts = dm->getNumVerts(dm);
- int *translate_vert = MEM_mallocN( sizeof(int)*numVerts, "merge points array");
-
- MVert *vert = dm->getVertDataArray(dm, CD_MVERT);
-
- if(!translate_vert) return;
-
- merged = 0;
- for(i=0; i<numVerts; i++)
- {
- translate_vert[i] = i;
-
- if(skipVert && bitset_get(skipVert, i)) continue;
-
- for(j = 0; j<i; j++)
- {
- if(skipVert && bitset_get(skipVert, j)) continue;
- if(squared_dist(vert[i].co, vert[j].co) < mdist)
- {
- translate_vert[i] = j;
- merged++;
- break;
- }
- }
- }
-
- //some vertexs were merged.. recalculate structure (edges and faces)
- if(merged > 0)
- {
- int numFaces = dm->getNumFaces(dm);
- int freeVert;
- MFace *face = dm->getFaceDataArray(dm, CD_MFACE);
-
-
- //Adjust vertexs using the translation_table.. only translations to back indexs are allowed
- //which means t[i] <= i must always verify
- for(i=0, freeVert = 0; i<numVerts; i++)
- {
- if(translate_vert[i] == i)
- {
- memcpy(&vert[freeVert], &vert[i], sizeof(*vert));
- translate_vert[i] = freeVert++;
- }
- else translate_vert[i] = translate_vert[ translate_vert[i] ];
- }
-
- CDDM_lower_num_verts(dm, numVerts - merged);
-
- for(i=0; i<numFaces; i++)
- {
- MFace *f = face+i;
- f->v1 = translate_vert[f->v1];
- f->v2 = translate_vert[f->v2];
- f->v3 = translate_vert[f->v3];
- //TODO be carefull with vertexs v4 being translated to 0
- f->v4 = translate_vert[f->v4];
- }
-
- //TODO: maybe update edges could be done outside this function
- CDDM_calc_edges(dm);
- //CDDM_calc_normals(dm);
- }
-
- if(translate_vert) MEM_freeN( translate_vert );
- }
-}
-
-
-/*
- * This function removes Unused faces, vertexs and edges from calc->target
- *
- * This function may modify calc->final. As so no data retrieved from
- * it before the call to this function can be considered valid
- * In case it creates a new DerivedMesh, the old calc->final is freed
- */
-//TODO memory checks on allocs
-/*
-static void shrinkwrap_removeUnused(ShrinkwrapCalcData *calc)
-{
- int i, t;
-
- DerivedMesh *old = calc->final, *new = NULL;
- MFace *new_face = NULL;
- MVert *new_vert = NULL;
-
- int numVerts= old->getNumVerts(old);
- MVert *vert = old->getVertDataArray(old, CD_MVERT);
-
- int numFaces= old->getNumFaces(old);
- MFace *face = old->getFaceDataArray(old, CD_MFACE);
-
- BitSet moved_verts = calc->moved;
-
- //Arrays to translate to new vertexs indexs
- int *vert_index = (int*)MEM_callocN(sizeof(int)*(numVerts), "shrinkwrap used verts");
- BitSet used_faces = bitset_new(numFaces, "shrinkwrap used faces");
- int numUsedFaces = 0;
-
-
- //calculate which vertexs need to be used
- //even unmoved vertices might need to be used if theres a face that needs it
- //calc real number of faces, and vertices
- //Count used faces
- for(i=0; i<numFaces; i++)
- {
- char res = 0;
- if(bitset_get(moved_verts, face[i].v1)) res++;
- if(bitset_get(moved_verts, face[i].v2)) res++;
- if(bitset_get(moved_verts, face[i].v3)) res++;
- if(face[i].v4 && bitset_get(moved_verts, face[i].v4)) res++;
-
- //Ignore a face were not a single vertice moved
- if(res == 0) continue;
-
-
- //Only 1 vertice moved.. (if its a quad.. remove the vertice oposite to it)
- if(res == 1 && face[i].v4)
- {
- if(bitset_get(moved_verts, face[i].v1))
- {
- //remove vertex 3
- face[i].v3 = face[i].v4;
- }
- else if(bitset_get(moved_verts, face[i].v2))
- {
- //remove vertex 4
- }
- else if(bitset_get(moved_verts, face[i].v3))
- {
- //remove vertex 1
- face[i].v1 = face[i].v4;
- }
- else if(bitset_get(moved_verts, face[i].v4))
- {
- //remove vertex 2
- face[i].v2 = face[i].v3;
- face[i].v3 = face[i].v4;
- }
-
- face[i].v4 = 0; //this quad turned on a tri
- }
-
-#if 0
- if(face[i].v4 && res == 3)
- {
- if(!bitset_get(moved_verts, face[i].v1))
- {
- face[i].v1 = face[i].v4;
- }
- else if(!bitset_get(moved_verts, face[i].v2))
- {
- face[i].v2 = face[i].v3;
- face[i].v3 = face[i].v4;
- }
- else if(!bitset_get(moved_verts, face[i].v3))
- {
- face[i].v3 = face[i].v4;
- }
-
- face[i].v4 = 0; //this quad turned on a tri
- }
-#endif
-
- bitset_set(used_faces, i); //Mark face to maintain
- numUsedFaces++;
-
- //Mark vertices are needed
- vert_index[face[i].v1] = 1;
- vert_index[face[i].v2] = 1;
- vert_index[face[i].v3] = 1;
- if(face[i].v4) vert_index[face[i].v4] = 1;
- }
-
- //DP: Accumulate vertexs indexs.. (will calculate the new vertex index with a 1 offset)
- for(i=1; i<numVerts; i++)
- vert_index[i] += vert_index[i-1];
-
-
- //Start creating the clean mesh
- new = CDDM_new(vert_index[numVerts-1], 0, numUsedFaces);
-
- //Copy vertexs (unused are are removed)
- new_vert = new->getVertDataArray(new, CD_MVERT);
- for(i=0, t=0; i<numVerts; i++)
- {
-
- if(vert_index[i] != t)
- {
- t = vert_index[i];
- memcpy(new_vert++, vert+i, sizeof(MVert));
-
- if(bitset_get(moved_verts, i))
- bitset_set(moved_verts, t-1);
- else
- bitset_unset(moved_verts, t-1);
- }
- }
-
- //Copy faces
- new_face = new->getFaceDataArray(new, CD_MFACE);
- for(i=0, t=0; i<numFaces; i++)
- {
- if(bitset_get(used_faces, i))
- {
- memcpy(new_face, face+i, sizeof(MFace));
- //update vertices indexs
- new_face->v1 = vert_index[new_face->v1]-1;
- new_face->v2 = vert_index[new_face->v2]-1;
- new_face->v3 = vert_index[new_face->v3]-1;
- if(new_face->v4)
- {
- new_face->v4 = vert_index[new_face->v4]-1;
-
- //Ups translated vertex ended on 0 .. TODO fix this
- if(new_face->v4 == 0)
- {
- }
- }
- new_face++;
- }
- }
-
- //Free memory
- bitset_free(used_faces);
- MEM_freeN(vert_index);
- old->release(old);
-
- //Update edges
- CDDM_calc_edges(new);
- CDDM_calc_normals(new);
-
- calc->final = new;
-}
-
-
-void shrinkwrap_projectToCutPlane(ShrinkwrapCalcData *calc_data)
-{
- if(calc_data->smd->cutPlane && calc_data->moved)
- {
- int i;
- int unmoved = 0;
- int numVerts= 0;
- MVert *vert = NULL;
- MVert *vert_unmoved = NULL;
-
- ShrinkwrapCalcData calc;
- memcpy(&calc, calc_data, sizeof(calc));
-
- calc.moved = 0;
-
- if(calc.smd->cutPlane)
- {
- //TODO currently we need a copy in case object_get_derived_final returns an emDM that does not defines getVertArray or getFace array
- calc.target = CDDM_copy( object_get_derived_final(calc.smd->cutPlane, CD_MASK_BAREMESH) );
-
- if(!calc.target)
- {
- return;
- }
-
- space_transform_setup(&calc.local2target, calc.ob, calc.smd->cutPlane);
- calc.keptDist = 0;
- }
-
-
- //Make a mesh with the points we want to project
- numVerts = calc_data->final->getNumVerts(calc_data->final);
-
- unmoved = 0;
- for(i=0; i<numVerts; i++)
- if(!bitset_get(calc_data->moved, i))
- unmoved++;
-
- calc.final = CDDM_new(unmoved, 0, 0);
- if(!calc.final) return;
-
-
- vert = calc_data->final->getVertDataArray(calc_data->final, CD_MVERT);
- vert_unmoved = calc.final->getVertDataArray(calc.final, CD_MVERT);
-
- for(i=0; i<numVerts; i++)
- if(!bitset_get(calc_data->moved, i))
- memcpy(vert_unmoved++, vert+i, sizeof(*vert_unmoved));
-
- //use shrinkwrap projection
- shrinkwrap_calc_normal_projection(&calc);
-
- //Copy the points back to the mesh
- vert = calc_data->final->getVertDataArray(calc_data->final, CD_MVERT);
- vert_unmoved = calc.final->getVertDataArray(calc.final, CD_MVERT);
- for(i=0; i<numVerts; i++)
- if(!bitset_get(calc_data->moved, i))
- memcpy(vert+i, vert_unmoved++, sizeof(*vert_unmoved) );
-
- //free memory
- calc.final->release(calc.final);
- calc.target->release(calc.target);
- }
-
-}
-*/
-
/* Main shrinkwrap function */
-/*
-DerivedMesh *shrinkwrapModifier_do(ShrinkwrapModifierData *smd, Object *ob, DerivedMesh *dm, int useRenderParams, int isFinalCalc)
+void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedMesh *dm, float (*vertexCos)[3], int numVerts)
{
- ShrinkwrapCalcData calc;
- memset(&calc, 0, sizeof(calc));
-
- //Init Shrinkwrap calc data
- calc.smd = smd;
-
- calc.ob = ob;
- calc.original = dm;
- calc.final = CDDM_copy(calc.original);
-
- if(!calc.final)
- {
- OUT_OF_MEMORY();
- return dm;
- }
-
- CDDM_calc_normals(calc.final); //Normals maybe not be calculated yet
+ ShrinkwrapCalcData calc = NULL_ShrinkwrapCalcData;
//remove loop dependencies on derived meshs (TODO should this be done elsewhere?)
if(smd->target == ob) smd->target = NULL;
- if(smd->cutPlane == ob) smd->cutPlane = NULL;
-
-
- if(smd->target)
- {
- //TODO currently we need a copy in case object_get_derived_final returns an emDM that does not defines getVertArray or getFace array
- calc.target = CDDM_copy( object_get_derived_final(smd->target, CD_MASK_BAREMESH) );
-
- if(!calc.target)
- {
- printf("Target derived mesh is null! :S\n");
- }
-
- //TODO there might be several "bugs" on non-uniform scales matrixs.. because it will no longer be nearest surface, not sphere projection
- //because space has been deformed
- space_transform_setup(&calc.local2target, ob, smd->target);
-
- calc.keptDist = smd->keptDist; //TODO: smd->keptDist is in global units.. must change to local
- }
-
- //Projecting target defined - lets work!
- if(calc.target)
- {
-
- printf("Shrinkwrap (%s)%d over (%s)%d\n",
- calc.ob->id.name, calc.final->getNumVerts(calc.final),
- calc.smd->target->id.name, calc.target->getNumVerts(calc.target)
- );
-
-
- switch(smd->shrinkType)
- {
- case MOD_SHRINKWRAP_NEAREST_SURFACE:
- BENCH(shrinkwrap_calc_nearest_surface_point(&calc));
-// BENCH(shrinkwrap_calc_foreach_vertex(&calc, bruteforce_shrinkwrap_calc_nearest_surface_point));
- break;
-
- case MOD_SHRINKWRAP_NORMAL:
-
- if(calc.smd->shrinkOpts & MOD_SHRINKWRAP_REMOVE_UNPROJECTED_FACES)
- calc.moved = bitset_new( calc.final->getNumVerts(calc.final), "shrinkwrap bitset data");
+ if(smd->auxTarget == ob) smd->auxTarget = NULL;
-// BENCH(shrinkwrap_calc_normal_projection_raytree(&calc));
-// calc.final->release( calc.final );
-// calc.final = CDDM_copy(calc.original);
-
- BENCH(shrinkwrap_calc_normal_projection(&calc));
-// BENCH(shrinkwrap_calc_foreach_vertex(&calc, bruteforce_shrinkwrap_calc_normal_projection));
-
- if(calc.moved)
- {
- //Adjust vertxs that didn't moved (project to cut plane)
- shrinkwrap_projectToCutPlane(&calc);
-
- //Destroy faces, edges and stuff
- shrinkwrap_removeUnused(&calc);
-
- //Merge points that didn't moved
- derivedmesh_mergeNearestPoints(calc.final, calc.smd->mergeDist, calc.moved);
- bitset_free(calc.moved);
- }
- break;
-
- case MOD_SHRINKWRAP_NEAREST_VERTEX:
-
- BENCH(shrinkwrap_calc_nearest_vertex(&calc));
-// BENCH(shrinkwrap_calc_foreach_vertex(&calc, bruteforce_shrinkwrap_calc_nearest_vertex));
- break;
- }
-
- //free derived mesh
- calc.target->release( calc.target );
- calc.target = NULL;
- }
-
- CDDM_calc_normals(calc.final);
-
- return calc.final;
-}
-*/
-
-/* Main shrinkwrap function */
-void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedMesh *dm, float (*vertexCos)[3], int numVerts)
-{
-
- ShrinkwrapCalcData calc = NULL_ShrinkwrapCalcData;
-
- //Init Shrinkwrap calc data
+ //Configure Shrinkwrap calc data
calc.smd = smd;
-
calc.ob = ob;
calc.original = dm;
-
calc.numVerts = numVerts;
calc.vertexCos = vertexCos;
- //remove loop dependencies on derived meshs (TODO should this be done elsewhere?)
- if(smd->target == ob) smd->target = NULL;
- if(smd->cutPlane == ob) smd->cutPlane = NULL;
-
-
if(smd->target)
{
//TODO currently we need a copy in case object_get_derived_final returns an emDM that does not defines getVertArray or getFace array
@@ -606,6 +175,7 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM
calc.keptDist = smd->keptDist; //TODO: smd->keptDist is in global units.. must change to local
}
+
//Projecting target defined - lets work!
if(calc.target)
{
@@ -615,14 +185,13 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM
calc.smd->target->id.name, calc.target->getNumVerts(calc.target)
);
-
switch(smd->shrinkType)
{
case MOD_SHRINKWRAP_NEAREST_SURFACE:
BENCH(shrinkwrap_calc_nearest_surface_point(&calc));
break;
- case MOD_SHRINKWRAP_NORMAL:
+ case MOD_SHRINKWRAP_PROJECT:
BENCH(shrinkwrap_calc_normal_projection(&calc));
break;
@@ -630,18 +199,18 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM
BENCH(shrinkwrap_calc_nearest_vertex(&calc));
break;
}
+ }
- //free derived mesh
+ //free memory
+ if(calc.target)
calc.target->release( calc.target );
- calc.target = NULL;
- }
}
/*
* Shrinkwrap to the nearest vertex
*
* it builds a kdtree of vertexs we can attach to and then
- * for each vertex on performs a nearest vertex search on the tree
+ * for each vertex performs a nearest vertex search on the tree
*/
void shrinkwrap_calc_nearest_vertex(ShrinkwrapCalcData *calc)
{
@@ -653,7 +222,6 @@ void shrinkwrap_calc_nearest_vertex(ShrinkwrapCalcData *calc)
MDeformVert *dvert = calc->original ? calc->original->getVertDataArray(calc->original, CD_MDEFORMVERT) : NULL;
-
BENCH(bvhtree_from_mesh_verts(&treeData, calc->target, 0.0, 2, 6));
if(treeData.tree == NULL) return OUT_OF_MEMORY();
@@ -665,29 +233,37 @@ void shrinkwrap_calc_nearest_vertex(ShrinkwrapCalcData *calc)
for(i = 0; i<calc->numVerts; ++i)
{
float *co = calc->vertexCos[i];
- int index;
float tmp_co[3];
float weight = vertexgroup_get_vertex_weight(dvert, i, vgroup);
if(weight == 0.0f) continue;
VECCOPY(tmp_co, co);
- space_transform_apply(&calc->local2target, tmp_co);
+ space_transform_apply(&calc->local2target, tmp_co); //Convert the coordinates to the tree coordinates
//Use local proximity heuristics (to reduce the nearest search)
+ //
+ //If we already had an hit before.. we assume this vertex is going to have a close hit to that other vertex
+ //so we can initiate the "nearest.dist" with the expected value to that last hit.
+ //This will lead in prunning of the search tree.
if(nearest.index != -1)
nearest.dist = squared_dist(tmp_co, nearest.co);
else
nearest.dist = FLT_MAX;
- index = BLI_bvhtree_find_nearest(treeData.tree, tmp_co, &nearest, treeData.nearest_callback, &treeData);
+ BLI_bvhtree_find_nearest(treeData.tree, tmp_co, &nearest, treeData.nearest_callback, &treeData);
- if(index != -1)
+
+ //Found the nearest vertex
+ if(nearest.index != -1)
{
- float dist = nearest.dist;
- if(dist > 1e-5) weight *= (dist - calc->keptDist)/dist;
+ //Adjusting the vertex weight, so that after interpolating it kepts a certain distance from the nearest position
+ float dist = sasqrt(nearest.dist);
+ if(dist > FLT_EPSILON) weight *= (dist - calc->keptDist)/dist;
+ //Convert the coordinates back to mesh coordinates
VECCOPY(tmp_co, nearest.co);
space_transform_invert(&calc->local2target, tmp_co);
+
VecLerpf(co, co, tmp_co, weight); //linear interpolation
}
}
@@ -763,104 +339,132 @@ int normal_projection_project_vertex(char options, const float *vert, const floa
void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc)
{
int i;
- int vgroup = get_named_vertexgroup_num(calc->ob, calc->smd->vgroup_name);
- char use_normal = calc->smd->shrinkOpts;
-
- //setup raytracing
- BVHTreeFromMesh treeData = NULL_BVHTreeFromMesh;
- BVHTreeRayHit hit = NULL_BVHTreeRayHit;
- //cutTree
- DerivedMesh * limit_mesh = NULL;
- BVHTreeFromMesh limitData= NULL_BVHTreeFromMesh;
- SpaceTransform local2cut;
+ //Options about projection direction
+ char use_normal = calc->smd->shrinkOpts;
+ float proj_axis[3] = {0.0f, 0.0f, 0.0f};
+ MVert *vert = NULL; //Needed in case of vertex normal
- MVert *vert = calc->original ? calc->original->getVertDataArray(calc->original, CD_MVERT) : NULL; //Needed because of vertex normal
+ //Vertex group data
+ int vgroup = get_named_vertexgroup_num(calc->ob, calc->smd->vgroup_name);
MDeformVert *dvert = calc->original ? calc->original->getVertDataArray(calc->original, CD_MDEFORMVERT) : NULL;
- if(vert == NULL)
+
+ //Raycast and tree stuff
+ BVHTreeRayHit hit;
+ BVHTreeFromMesh treeData = NULL_BVHTreeFromMesh; //target
+
+ //auxiliar target
+ DerivedMesh * aux_mesh = NULL;
+ BVHTreeFromMesh auxData= NULL_BVHTreeFromMesh;
+ SpaceTransform local2aux;
+
+
+ //Prepare data to retrieve the direction in which we should project each vertex
+ if(calc->smd->projAxis == MOD_SHRINKWRAP_PROJECT_OVER_NORMAL)
{
- printf("Shrinkwrap cant normal project witouth normal information");
+ vert = calc->original ? calc->original->getVertDataArray(calc->original, CD_MVERT) : NULL;
+ if(vert) CDDM_calc_normals(calc->original); //Maybe normals aren't yet calculated
+ }
+ else
+ {
+ //The code supports any axis that is a combination of X,Y,Z.. altought currently UI only allows to set the 3 diferent axis
+ if(calc->smd->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_X_AXIS) proj_axis[0] = 1.0f;
+ if(calc->smd->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS) proj_axis[1] = 1.0f;
+ if(calc->smd->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_Z_AXIS) proj_axis[2] = 1.0f;
+
+ Normalize(proj_axis);
+ }
+
+ if(vert == NULL && (INPR(proj_axis, proj_axis) < FLT_EPSILON))
+ {
+ printf("Shrinkwrap can't project witouth normal information");
return;
}
- if((use_normal & (MOD_SHRINKWRAP_ALLOW_INVERTED_NORMAL | MOD_SHRINKWRAP_ALLOW_DEFAULT_NORMAL)) == 0)
- return; //Nothing todo
- CDDM_calc_normals(calc->original); //Normals maybe arent yet calculated
+ //If the user doesn't allows to project in any direction of projection axis... then theres nothing todo.
+ if((use_normal & (MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR | MOD_SHRINKWRAP_PROJECT_ALLOW_NEG_DIR)) == 0)
+ return;
+
+ //Build target tree
BENCH(bvhtree_from_mesh_faces(&treeData, calc->target, calc->keptDist, 4, 6));
if(treeData.tree == NULL) return OUT_OF_MEMORY();
-
- if(calc->smd->cutPlane)
+ //Build auxiliar target
+ if(calc->smd->auxTarget)
{
- space_transform_setup( &local2cut, calc->ob, calc->smd->cutPlane);
+ space_transform_setup( &local2aux, calc->ob, calc->smd->auxTarget);
- //TODO currently we need a copy in case object_get_derived_final returns an emDM that does not defines getVertArray or getFace array
- limit_mesh = CDDM_copy( object_get_derived_final(calc->smd->cutPlane, CD_MASK_BAREMESH) );
- if(limit_mesh)
- BENCH(bvhtree_from_mesh_faces(&limitData, limit_mesh, 0.0, 4, 6));
+ aux_mesh = CDDM_copy( object_get_derived_final(calc->smd->auxTarget, CD_MASK_BAREMESH) ); //TODO currently we need a copy in case object_get_derived_final returns an emDM that does not defines getVertArray or getFace array
+ if(aux_mesh)
+ BENCH(bvhtree_from_mesh_faces(&auxData, aux_mesh, 0.0, 4, 6));
else
- printf("CutPlane finalDerived mesh is null\n");
+ printf("Auxiliar target finalDerived mesh is null\n");
}
+
+ //Now, everything is ready to project the vertexs!
+
//#pragma omp parallel for private(i) private(hit) schedule(static)
for(i = 0; i<calc->numVerts; ++i)
{
float *co = calc->vertexCos[i];
float tmp_co[3], tmp_no[3];
- float lim = 1000; //TODO: we should use FLT_MAX here, but sweepsphere code isnt prepared for that
+ float lim = 1000; //TODO: we should use FLT_MAX here, but sweepsphere code isnt prepared for that
float weight = vertexgroup_get_vertex_weight(dvert, i, vgroup);
- char moved = FALSE;
if(weight == 0.0f) continue;
VECCOPY(tmp_co, co);
- NormalShortToFloat(tmp_no, vert[i].no);
+
+ if(vert)
+ NormalShortToFloat(tmp_no, vert[i].no);
+ else
+ VECCOPY( tmp_no, proj_axis );
hit.index = -1;
hit.dist = lim;
- if(use_normal & MOD_SHRINKWRAP_ALLOW_DEFAULT_NORMAL)
+ //Project over positive direction of axis
+ if(use_normal & MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR)
{
- if(limitData.tree)
- normal_projection_project_vertex(0, tmp_co, tmp_no, &local2cut, limitData.tree, &hit, limitData.raycast_callback, &limitData);
+ if(auxData.tree)
+ normal_projection_project_vertex(0, tmp_co, tmp_no, &local2aux, auxData.tree, &hit, auxData.raycast_callback, &auxData);
- if(normal_projection_project_vertex(calc->smd->shrinkOpts, tmp_co, tmp_no, &calc->local2target, treeData.tree, &hit, treeData.raycast_callback, &treeData))
- moved = TRUE;
+ normal_projection_project_vertex(calc->smd->shrinkOpts, tmp_co, tmp_no, &calc->local2target, treeData.tree, &hit, treeData.raycast_callback, &treeData);
}
-
- if(use_normal & MOD_SHRINKWRAP_ALLOW_INVERTED_NORMAL)
+ //Project over negative direction of axis
+ if(use_normal & MOD_SHRINKWRAP_PROJECT_ALLOW_NEG_DIR)
{
float inv_no[3] = { -tmp_no[0], -tmp_no[1], -tmp_no[2] };
- if(limitData.tree)
- normal_projection_project_vertex(0, tmp_co, inv_no, &local2cut, limitData.tree, &hit, limitData.raycast_callback, &limitData);
+ if(auxData.tree)
+ normal_projection_project_vertex(0, tmp_co, inv_no, &local2aux, auxData.tree, &hit, auxData.raycast_callback, &auxData);
- if(normal_projection_project_vertex(calc->smd->shrinkOpts, tmp_co, inv_no, &calc->local2target, treeData.tree, &hit, treeData.raycast_callback, &treeData))
- moved = TRUE;
+ normal_projection_project_vertex(calc->smd->shrinkOpts, tmp_co, inv_no, &calc->local2target, treeData.tree, &hit, treeData.raycast_callback, &treeData);
}
if(hit.index != -1)
{
VecLerpf(co, co, hit.co, weight);
-
- if(moved && calc->moved)
- bitset_set(calc->moved, i);
}
}
+
+ //free data structures
+
free_bvhtree_from_mesh(&treeData);
- free_bvhtree_from_mesh(&limitData);
+ free_bvhtree_from_mesh(&auxData);
- if(limit_mesh)
- limit_mesh->release(limit_mesh);
+ if(aux_mesh)
+ aux_mesh->release(aux_mesh);
}
/*
@@ -920,7 +524,14 @@ void shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *calc)
else
{
float dist = sasqrt( nearest.dist );
- VecLerpf(tmp_co, tmp_co, nearest.co, (dist - calc->keptDist)/dist); //linear interpolation
+ if(dist > FLT_EPSILON)
+ {
+ VecLerpf(tmp_co, tmp_co, nearest.co, (dist - calc->keptDist)/dist); //linear interpolation
+ }
+ else
+ {
+ VECCOPY( tmp_co, nearest.co );
+ }
}
space_transform_invert(&calc->local2target, tmp_co);
VecLerpf(co, co, tmp_co, weight); //linear interpolation
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index cc7bdeef0de..48bacdefcf6 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -321,7 +321,7 @@ typedef struct bShrinkwrapConstraint {
Object *target;
float dist; /* distance to kept from target */
short shrinkType; /* shrink type (look on MOD shrinkwrap for values) */
- char normalAxis; /* axis to project over UP_X, UP_Y, UP_Z */
+ char projAxis; /* axis to project over UP_X, UP_Y, UP_Z */
char pad[9];
} bShrinkwrapConstraint;
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index b3d80f2e554..c8db1164dc9 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -496,28 +496,35 @@ typedef struct ShrinkwrapModifierData {
ModifierData modifier;
struct Object *target; /* shrink target */
- struct Object *cutPlane;/* shrink target */
+ struct Object *auxTarget; /* additional shrink target */
char vgroup_name[32]; /* optional vertexgroup name */
float keptDist; /* distance offset from mesh/projection point */
short shrinkType; /* shrink type projection */
short shrinkOpts; /* shrink options */
+ char projAxis; /* axis to project over */
+ char pad[7];
} ShrinkwrapModifierData;
/* Shrinkwrap->shrinkType */
#define MOD_SHRINKWRAP_NEAREST_SURFACE 0
-#define MOD_SHRINKWRAP_NORMAL 1
+#define MOD_SHRINKWRAP_PROJECT 1
#define MOD_SHRINKWRAP_NEAREST_VERTEX 2
/* Shrinkwrap->shrinkOpts */
-#define MOD_SHRINKWRAP_ALLOW_DEFAULT_NORMAL (1<<0)
-#define MOD_SHRINKWRAP_ALLOW_INVERTED_NORMAL (1<<1)
-/* #define MOD_SHRINKWRAP_REMOVE_UNPROJECTED_FACES (1<<2) / * Currently dropped to make shrinkwrap a deform only modifier */
+#define MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR (1<<0) /* allow shrinkwrap to move the vertex in the positive direction of axis */
+#define MOD_SHRINKWRAP_PROJECT_ALLOW_NEG_DIR (1<<1) /* allow shrinkwrap to move the vertex in the negative direction of axis */
-#define MOD_SHRINKWRAP_CULL_TARGET_FRONTFACE (1<<3)
-#define MOD_SHRINKWRAP_CULL_TARGET_BACKFACE (1<<4)
+#define MOD_SHRINKWRAP_CULL_TARGET_FRONTFACE (1<<3) /* ignore vertex moves if a vertex ends projected on a front face of the target */
+#define MOD_SHRINKWRAP_CULL_TARGET_BACKFACE (1<<4) /* ignore vertex moves if a vertex ends projected on a back face of the target */
+
+#define MOD_SHRINKWRAP_KEPT_ABOVE_SURFACE (1<<5) /* distance is measure to the front face of the target */
+
+#define MOD_SHRINKWRAP_PROJECT_OVER_X_AXIS (1<<0)
+#define MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS (1<<1)
+#define MOD_SHRINKWRAP_PROJECT_OVER_Z_AXIS (1<<2)
+#define MOD_SHRINKWRAP_PROJECT_OVER_NORMAL 0 /* projection over normal is used if no axis is selected */
-#define MOD_SHRINKWRAP_KEPT_ABOVE_SURFACE (1<<5)
typedef struct SimpleDeformModifierData {
ModifierData modifier;
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c
index bfdd4f0c9a0..583532b6ec8 100644
--- a/source/blender/src/buttons_editing.c
+++ b/source/blender/src/buttons_editing.c
@@ -1902,8 +1902,8 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
} else if (md->type==eModifierType_Shrinkwrap) {
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
height = 86 + 3;
- if (smd->shrinkType == MOD_SHRINKWRAP_NORMAL)
- height += 19*3;
+ if (smd->shrinkType == MOD_SHRINKWRAP_PROJECT)
+ height += 19*5;
else if (smd->shrinkType == MOD_SHRINKWRAP_NEAREST_SURFACE)
height += 19;
@@ -2538,7 +2538,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
} else if (md->type==eModifierType_Shrinkwrap) {
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
- char shrinktypemenu[]="Shrinkwrap type%t|nearest surface point %x0|normal projection %x1|nearest vertex %x2";
+ char shrinktypemenu[]="Shrinkwrap type%t|nearest surface point %x0|projection %x1|nearest vertex %x2";
uiDefIDPoinBut(block, modifier_testMeshObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &smd->target, "Target to shrink to");
@@ -2549,18 +2549,25 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
cy -= 3;
uiDefButS(block, MENU, B_MODIFIER_RECALC, shrinktypemenu, lx,(cy-=19),buttonWidth,19, &smd->shrinkType, 0, 0, 0, 0, "Selects type of shrinkwrap algorithm for target position.");
- if (smd->shrinkType == MOD_SHRINKWRAP_NORMAL){
- uiDefButBitS(block, TOG, MOD_SHRINKWRAP_ALLOW_DEFAULT_NORMAL, B_MODIFIER_RECALC, "Default normal", lx,(cy-=19),buttonWidth/2,19, &smd->shrinkOpts, 0, 0, 0, 0, "Allows vertices to move in the normal direction");
- uiDefButBitS(block, TOG, MOD_SHRINKWRAP_ALLOW_INVERTED_NORMAL, B_MODIFIER_RECALC, "Invert normal", lx + buttonWidth/2,cy,buttonWidth/2,19, &smd->shrinkOpts, 0, 0, 0, 0, "Allows vertices to move in the inverse direction of their normal");
+ if (smd->shrinkType == MOD_SHRINKWRAP_PROJECT){
-/* uiDefButBitS(block, TOG, MOD_SHRINKWRAP_REMOVE_UNPROJECTED_FACES, B_MODIFIER_RECALC, "Remove faces", lx,(cy-=19),buttonWidth,19, &smd->shrinkOpts, 0, 0, 0, 0, "Remove faces where all vertices haven't been projected"); */
+
+ /* UI for projection axis */
+ uiBlockBeginAlign(block);
+ uiDefButC(block, ROW, B_MODIFIER_RECALC, "Normal" , lx,(cy-=19),buttonWidth,19, &smd->projAxis, 18.0, MOD_SHRINKWRAP_PROJECT_OVER_NORMAL, 0, 0, "Projection over X axis");
+ uiDefButBitC(block, TOG, MOD_SHRINKWRAP_PROJECT_OVER_X_AXIS, B_MODIFIER_RECALC, "X", lx+buttonWidth/3*0,(cy-=19),buttonWidth/3,19, &smd->projAxis, 0, 0, 0, 0, "Projection over X axis");
+ uiDefButBitC(block, TOG, MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS, B_MODIFIER_RECALC, "Y", lx+buttonWidth/3*1,cy,buttonWidth/3,19, &smd->projAxis, 0, 0, 0, 0, "Projection over Y axis");
+ uiDefButBitC(block, TOG, MOD_SHRINKWRAP_PROJECT_OVER_Z_AXIS, B_MODIFIER_RECALC, "Z", lx+buttonWidth/3*2,cy,buttonWidth/3,19, &smd->projAxis, 0, 0, 0, 0, "Projection over Z axis");
+
+
+ /* allowed directions of projection axis */
+ uiDefButBitS(block, TOG, MOD_SHRINKWRAP_PROJECT_ALLOW_NEG_DIR, B_MODIFIER_RECALC, "Negative", lx,(cy-=19),buttonWidth/2,19, &smd->shrinkOpts, 0, 0, 0, 0, "Allows to move the vertex in the negative direction of axis");
+ uiDefButBitS(block, TOG, MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR, B_MODIFIER_RECALC, "Positive", lx + buttonWidth/2,cy,buttonWidth/2,19, &smd->shrinkOpts, 0, 0, 0, 0, "Allows to move the vertex in the positive direction of axis");
uiDefButBitS(block, TOG, MOD_SHRINKWRAP_CULL_TARGET_FRONTFACE, B_MODIFIER_RECALC, "Cull frontfaces",lx,(cy-=19),buttonWidth/2,19, &smd->shrinkOpts, 0, 0, 0, 0, "Controls whether a vertex can be projected to a front face on target");
uiDefButBitS(block, TOG, MOD_SHRINKWRAP_CULL_TARGET_BACKFACE, B_MODIFIER_RECALC, "Cull backfaces", lx+buttonWidth/2,cy,buttonWidth/2,19, &smd->shrinkOpts, 0, 0, 0, 0, "Controls whether a vertex can be projected to a back face on target");
-
-/* uiDefButF(block, NUM, B_MODIFIER_RECALC, "Merge Dist:", lx,(cy-=19),buttonWidth,19, &smd->mergeDist, 0.0f, 0.01f, 0.01f, 0.01f, "Specify merge distance"); */
- uiDefIDPoinBut(block, modifier_testMeshObj, ID_OB, B_CHANGEDEP, "Ob2: ", lx, (cy-=19), buttonWidth,19, &smd->cutPlane, "Aditional mesh to project over");
+ uiDefIDPoinBut(block, modifier_testMeshObj, ID_OB, B_CHANGEDEP, "Ob2: ", lx, (cy-=19), buttonWidth,19, &smd->auxTarget, "Aditional mesh to project over");
}
else if (smd->shrinkType == MOD_SHRINKWRAP_NEAREST_SURFACE){
uiDefButBitS(block, TOG, MOD_SHRINKWRAP_KEPT_ABOVE_SURFACE, B_MODIFIER_RECALC, "Above surface", lx,(cy-=19),buttonWidth,19, &smd->shrinkOpts, 0, 0, 0, 0, "Vertices are kept on the front side of faces");
diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c
index 524a18a9f3d..370f6999dfc 100644
--- a/source/blender/src/buttons_object.c
+++ b/source/blender/src/buttons_object.c
@@ -1744,10 +1744,10 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
case CONSTRAINT_TYPE_SHRINKWRAP:
{
bShrinkwrapConstraint *data = con->data;
- char shrinktypemenu[]="Shrinkwrap type%t|nearest surface point %x0|normal projection %x1|nearest vertex %x2";
+ char shrinktypemenu[]="Shrinkwrap type%t|nearest surface point %x0|projection %x1|nearest vertex %x2";
height = 60;
- if(data->shrinkType == MOD_SHRINKWRAP_NORMAL)
+ if(data->shrinkType == MOD_SHRINKWRAP_PROJECT)
height += 18;
uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, "");
@@ -1762,13 +1762,13 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Type:", *xco + 70, *yco-60, 90, 18, NULL, 0.0, 0.0, 0.0, 0.0, "");
uiDefButS(block, MENU, B_MODIFIER_RECALC, shrinktypemenu, *xco+120, *yco-60, 135, 18, &data->shrinkType, 0, 0, 0, 0, "Selects type of shrinkwrap algorithm for target position.");
- if(data->shrinkType == MOD_SHRINKWRAP_NORMAL)
+ if(data->shrinkType == MOD_SHRINKWRAP_PROJECT)
{
/* Draw XYZ toggles */
uiDefBut(block, LABEL,B_CONSTRAINT_TEST, "Axis:", *xco+ 75, *yco-78, 90, 18, NULL, 0.0, 0.0, 0.0, 0.0, "");
- uiDefButC(block, ROW, B_CONSTRAINT_TEST, "X" , *xco+120, *yco-78, 45, 18, &data->normalAxis, 18.0, UP_X, 0, 0, "Direction of normal projection is x-axis");
- uiDefButC(block, ROW, B_CONSTRAINT_TEST, "Y" , *xco+165, *yco-78, 45, 18, &data->normalAxis, 18.0, UP_Y, 0, 0, "Direction of normal projection is y-axis");
- uiDefButC(block, ROW, B_CONSTRAINT_TEST, "Z" , *xco+210, *yco-78, 45, 18, &data->normalAxis, 18.0, UP_Z, 0, 0, "Direction of normal projection is z-axis");
+ uiDefButBitC(block, TOG, MOD_SHRINKWRAP_PROJECT_OVER_X_AXIS, B_CONSTRAINT_TEST, "X",*xco+120, *yco-78, 45, 18, &data->projAxis, 0, 0, 0, 0, "Projection over X axis");
+ uiDefButBitC(block, TOG, MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS, B_CONSTRAINT_TEST, "Y",*xco+165, *yco-78, 45, 18, &data->projAxis, 0, 0, 0, 0, "Projection over Y axis");
+ uiDefButBitC(block, TOG, MOD_SHRINKWRAP_PROJECT_OVER_Z_AXIS, B_CONSTRAINT_TEST, "Z",*xco+210, *yco-78, 45, 18, &data->projAxis, 0, 0, 0, 0, "Projection over Z axis");
}
}
break;