Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMike Erwin <significant.bit@gmail.com>2016-07-22 04:31:37 +0300
committerMike Erwin <significant.bit@gmail.com>2016-07-22 09:17:52 +0300
commit2b77b1ce465ab09052567a58d1b9f6a014a563cd (patch)
treec7028d37887cd3b64b8e11f0cd5f3b7bda10a63c
parentbd52875dd67ea907273730c686d849828240e7b3 (diff)
remove double-checked conditions
Checking a condition right after we’ve checked it (and it hasn’t changed). Most of these are trivial to understand. split_quads in convertblender.c: It seems quads should be processed and triangles should be marked as not needing split. So I removed the outer vlr->v4 check. Found with PVS-Studio T48917
-rw-r--r--source/blender/blenkernel/intern/sequencer.c2
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c6
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c4
-rw-r--r--source/blender/editors/transform/transform_conversions.c8
-rw-r--r--source/blender/render/intern/source/convertblender.c2
5 files changed, 7 insertions, 15 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 2f497d807e4..6067a8b2d9b 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -3558,7 +3558,7 @@ static ImBuf *seq_render_strip(
if (ibuf == NULL) {
/* MOVIECLIPs have their own proxy management */
- if (ibuf == NULL && seq->type != SEQ_TYPE_MOVIECLIP) {
+ if (seq->type != SEQ_TYPE_MOVIECLIP) {
ibuf = seq_proxy_fetch(context, seq, cfra);
is_proxy_image = (ibuf != NULL);
}
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index 2cdb00286aa..e31e4096ded 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -748,10 +748,8 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
}
if (do_fill) {
- if (do_fill) {
- /* match extrude vert-order */
- BM_edge_create(bm, vout[1], vout[0], NULL, BM_CREATE_NOP);
- }
+ /* match extrude vert-order */
+ BM_edge_create(bm, vout[1], vout[0], NULL, BM_CREATE_NOP);
}
MEM_freeN(vout);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 7b296473f31..991025a4d5d 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -257,9 +257,7 @@ static bool make_vertexcol(Object *ob) /* single ob */
/* copies from shadedisplist to mcol */
if (!me->mloopcol && me->totloop) {
- if (!me->mloopcol) {
- CustomData_add_layer(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop);
- }
+ CustomData_add_layer(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop);
BKE_mesh_update_customdata_pointers(me, true);
}
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index fc32613c1ab..b7456facbdf 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -5273,13 +5273,9 @@ static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob)
skip_invert = true;
if (skip_invert == false && constinv == false) {
- if (constinv == false)
- ob->transflag |= OB_NO_CONSTRAINTS; /* BKE_object_where_is_calc_time checks this */
-
+ ob->transflag |= OB_NO_CONSTRAINTS; /* BKE_object_where_is_calc_time checks this */
BKE_object_where_is_calc(t->scene, ob);
-
- if (constinv == false)
- ob->transflag &= ~OB_NO_CONSTRAINTS;
+ ob->transflag &= ~OB_NO_CONSTRAINTS;
}
else
BKE_object_where_is_calc(t->scene, ob);
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index ab828a0c04e..86961cdd169 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -4192,7 +4192,7 @@ static void split_quads(ObjectRen *obr, int dir)
vlr= RE_findOrAddVlak(obr, a);
/* test if rendering as a quad or triangle, skip wire */
- if (vlr->v4 && (vlr->flag & R_STRAND)==0 && (vlr->mat->material_type != MA_TYPE_WIRE)) {
+ if ((vlr->flag & R_STRAND)==0 && (vlr->mat->material_type != MA_TYPE_WIRE)) {
if (vlr->v4) {