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authorCampbell Barton <ideasman42@gmail.com>2021-05-10 09:17:06 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-05-10 09:19:40 +0300
commitf2370bb22d7fd9b03a46c2df1f0eb9c2cd6676b2 (patch)
treead446af5f814f96bcf149d07379b0a36a0bbacb3
parent3b7df2e15778f61711adf44b81d58517bb9368ec (diff)
Cleanup: spelling
-rw-r--r--source/blender/blenkernel/intern/geometry_component_instances.cc2
-rw-r--r--source/blender/blenkernel/intern/lib_override.c2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_point_instance.cc2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/geometry_component_instances.cc b/source/blender/blenkernel/intern/geometry_component_instances.cc
index f1294341464..3b1b7456162 100644
--- a/source/blender/blenkernel/intern/geometry_component_instances.cc
+++ b/source/blender/blenkernel/intern/geometry_component_instances.cc
@@ -59,7 +59,7 @@ void InstancesComponent::reserve(int min_capacity)
/**
* Resize the transform, handles, and ID vectors to the specified capacity.
*
- * \note This function should be used carefully, only when it's guarenteed
+ * \note This function should be used carefully, only when it's guaranteed
* that the data will be filled.
*/
void InstancesComponent::resize(int capacity)
diff --git a/source/blender/blenkernel/intern/lib_override.c b/source/blender/blenkernel/intern/lib_override.c
index 43a76c27b0f..68e1d9f77ea 100644
--- a/source/blender/blenkernel/intern/lib_override.c
+++ b/source/blender/blenkernel/intern/lib_override.c
@@ -723,7 +723,7 @@ static void lib_override_library_create_post_process(Main *bmain,
switch (GS(id_ref->name)) {
case ID_GR: {
/* Adding the object to a specific collection outside of the root overridden one is a
- * fairly bad idea (it breaks the override hierarchy concept). But htere is no other
+ * fairly bad idea (it breaks the override hierarchy concept). But there is no other
* way to do this currently (we cannot add new collections to overridden root one,
* this is not currently supported).
* Since that will be fairly annoying and noisy, only do that in case the override
diff --git a/source/blender/nodes/geometry/nodes/node_geo_point_instance.cc b/source/blender/nodes/geometry/nodes/node_geo_point_instance.cc
index 7194707e602..6f66f2145fa 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_point_instance.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_point_instance.cc
@@ -130,7 +130,7 @@ static Vector<InstanceReference> get_instance_references(GeoNodeExecParams &para
/**
* Add the instance references to the component as a separate step from actually creating the
* instances in order to avoid a map lookup for every transform. While this might add some
- * unecessary references if they are not chosen while adding transforms, in the common cases
+ * unnecessary references if they are not chosen while adding transforms, in the common cases
* there are many more transforms than there are references, so that isn't likely.
*/
static Array<int> add_instance_references(InstancesComponent &instance_component,