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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-05-05 15:47:50 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-05-05 16:54:43 +0300
commit6d980020ba60859947a912e6870c3050a32ab0fd (patch)
tree123d745b1ee88ca30d038573004c78ab179e4c71
parentb365cc017adf3a8fb36006d6cb194d28be02e6d4 (diff)
UI: experiment to make popover buttons draw like enum menus.
Looks better for 3D viewport shading, but needs more tweaks to distinguish it from other button types probably.
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py6
-rw-r--r--source/blender/editors/interface/interface.c2
-rw-r--r--source/blender/editors/interface/interface_layout.c2
-rw-r--r--source/blender/editors/interface/interface_widgets.c13
4 files changed, 11 insertions, 12 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index d73fdb2e750..a8108f7e5c3 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -53,8 +53,10 @@ class VIEW3D_HT_header(Header):
# Contains buttons like Mode, Pivot, Manipulator, Layer, Mesh Select Mode...
row = layout
- row.popover(space_type='VIEW_3D', region_type='HEADER', panel_type="VIEW3D_PT_shading", text="Shading")
- row.popover(space_type='VIEW_3D', region_type='HEADER', panel_type="VIEW3D_PT_overlay", text="Overlay")
+ shading_type = view.shading.type
+ shading_item = bpy.types.View3DShading.bl_rna.properties['type'].enum_items[shading_type]
+ row.popover(space_type='VIEW_3D', region_type='HEADER', panel_type="VIEW3D_PT_shading", text=shading_item.name, icon=shading_item.icon)
+ row.popover(space_type='VIEW_3D', region_type='HEADER', panel_type="VIEW3D_PT_overlay", text="Overlays", icon='WIRE')
layout.template_header_3D()
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 99387a47670..dcd267a90d3 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -3200,7 +3200,7 @@ static uiBut *ui_def_but(
ELEM(but->type,
UI_BTYPE_MENU, UI_BTYPE_TEXT, UI_BTYPE_LABEL,
UI_BTYPE_BLOCK, UI_BTYPE_BUT_MENU, UI_BTYPE_SEARCH_MENU,
- UI_BTYPE_PROGRESS_BAR))
+ UI_BTYPE_PROGRESS_BAR, UI_BTYPE_POPOVER))
{
but->drawflag |= (UI_BUT_TEXT_LEFT | UI_BUT_ICON_LEFT);
}
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 347a45c6d2a..3a8e53d3e90 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -1957,7 +1957,7 @@ void uiItemPopoverPanel_ptr(uiLayout *layout, bContext *C, PanelType *pt, const
if (layout->root->type == UI_LAYOUT_MENU && !icon)
icon = ICON_BLANK1;
- uiBut *but = ui_item_menu(layout, name, icon, ui_item_paneltype_func, pt, NULL, NULL, false);
+ uiBut *but = ui_item_menu(layout, name, icon, ui_item_paneltype_func, pt, NULL, NULL, true);
but->type = UI_BTYPE_POPOVER;
if (pt->poll && (pt->poll(C, pt) == false)) {
but->flag |= UI_BUT_DISABLED;
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 6622ef42a64..7fff9bd74b8 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -1295,7 +1295,7 @@ static void widget_draw_icon_ex(
if (but->drawflag & UI_BUT_ICON_LEFT) {
/* special case - icon_only pie buttons */
- if (ui_block_is_pie_menu(but->block) && but->type != UI_BTYPE_MENU && but->str && but->str[0] == '\0')
+ if (ui_block_is_pie_menu(but->block) && !ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && but->str && but->str[0] == '\0')
xs = rect->xmin + 2.0f * ofs;
else if (but->dt == UI_EMBOSS_NONE || but->type == UI_BTYPE_LABEL)
xs = rect->xmin + 2.0f * ofs;
@@ -1509,7 +1509,7 @@ float UI_text_clip_middle_ex(
static void ui_text_clip_middle(uiFontStyle *fstyle, uiBut *but, const rcti *rect)
{
/* No margin for labels! */
- const int border = ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_MENU) ? 0 : (int)(UI_TEXT_CLIP_MARGIN + 0.5f);
+ const int border = ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_MENU, UI_BTYPE_POPOVER) ? 0 : (int)(UI_TEXT_CLIP_MARGIN + 0.5f);
const float okwidth = (float)max_ii(BLI_rcti_size_x(rect) - border, 0);
const size_t max_len = sizeof(but->drawstr);
const float minwidth = (float)(UI_DPI_ICON_SIZE) / but->block->aspect * 2.0f;
@@ -1525,7 +1525,7 @@ static void ui_text_clip_middle(uiFontStyle *fstyle, uiBut *but, const rcti *rec
static void ui_text_clip_middle_protect_right(uiFontStyle *fstyle, uiBut *but, const rcti *rect, const char rsep)
{
/* No margin for labels! */
- const int border = ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_MENU) ? 0 : (int)(UI_TEXT_CLIP_MARGIN + 0.5f);
+ const int border = ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_MENU, UI_BTYPE_POPOVER) ? 0 : (int)(UI_TEXT_CLIP_MARGIN + 0.5f);
const float okwidth = (float)max_ii(BLI_rcti_size_x(rect) - border, 0);
const size_t max_len = sizeof(but->drawstr);
const float minwidth = (float)(UI_DPI_ICON_SIZE) / but->block->aspect * 2.0f;
@@ -1966,7 +1966,7 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
ui_but_text_password_hide(password_str, but, false);
/* check for button text label */
- if (but->type == UI_BTYPE_MENU && (but->flag & UI_BUT_NODE_LINK)) {
+ if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && (but->flag & UI_BUT_NODE_LINK)) {
rcti temp = *rect;
temp.xmin = rect->xmax - BLI_rcti_size_y(rect) - 1;
widget_draw_icon(but, ICON_LAYER_USED, alpha, &temp, false);
@@ -4451,6 +4451,7 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
case UI_BTYPE_MENU:
case UI_BTYPE_BLOCK:
+ case UI_BTYPE_POPOVER:
if (but->flag & UI_BUT_NODE_LINK) {
/* new node-link button, not active yet XXX */
wt = widget_type(UI_WTYPE_MENU_NODE_LINK);
@@ -4473,10 +4474,6 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
}
break;
- case UI_BTYPE_POPOVER:
- wt = widget_type(UI_WTYPE_PULLDOWN);
- break;
-
case UI_BTYPE_PULLDOWN:
wt = widget_type(UI_WTYPE_PULLDOWN);
break;