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authorGermano Cavalcante <germano.costa@ig.com.br>2022-10-21 17:57:42 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2022-10-21 17:57:42 +0300
commit048f1a1b8b7ccf5b3d618a76a947941bf5d534f2 (patch)
tree65cbb85957b19cc9f5dfd043ec9d37a1f240599f
parent0cfac5b0432b619294b3d38fb74e4f7b295ef1cc (diff)
GPU: remove unused member from FrameBuffer
Accidentally added in rB2510bd3a5f35d14f5e0e098c79a776916d273223
-rw-r--r--source/blender/gpu/intern/gpu_framebuffer_private.hh5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer_private.hh b/source/blender/gpu/intern/gpu_framebuffer_private.hh
index 76e816e7f65..5afcc102e44 100644
--- a/source/blender/gpu/intern/gpu_framebuffer_private.hh
+++ b/source/blender/gpu/intern/gpu_framebuffer_private.hh
@@ -95,11 +95,6 @@ class FrameBuffer {
#endif
public:
- /* Reference of a pointer that needs to be cleaned when deallocating the frame-buffer.
- * Points to #BPyGPUFrameBuffer::fb */
- void **ref = nullptr;
-
- public:
FrameBuffer(const char *name);
virtual ~FrameBuffer();