diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-07-26 11:39:00 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-07-26 11:39:00 +0400 |
commit | 71692e802fc50ad9dd76659d2868843e708dbd40 (patch) | |
tree | bbdccf1ef33cc577b0fcb900508caafe6bae3531 | |
parent | 5b3906728fa358fccd857cbeca85ff102df6e6c7 (diff) |
py api:
- added menu templates
- move template menu into the header of the text editor (so users will find more easily)
- updated mathutils examples, switching the order of multiplication.
-rw-r--r-- | doc/python_api/examples/mathutils.Vector.py | 13 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/space_text.py | 43 | ||||
-rw-r--r-- | release/scripts/templates/ui_menu.py | 49 | ||||
-rw-r--r-- | release/scripts/templates/ui_menu_simple.py | 26 | ||||
-rw-r--r-- | release/scripts/templates/ui_panel_simple.py (renamed from release/scripts/templates/panel_simple.py) | 7 | ||||
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 1 |
6 files changed, 112 insertions, 27 deletions
diff --git a/doc/python_api/examples/mathutils.Vector.py b/doc/python_api/examples/mathutils.Vector.py index 880b4ef2590..bf1fc70353f 100644 --- a/doc/python_api/examples/mathutils.Vector.py +++ b/doc/python_api/examples/mathutils.Vector.py @@ -1,15 +1,15 @@ import mathutils # zero length vector -vec = mathutils.Vector((0, 0, 1)) +vec = mathutils.Vector((0.0, 0.0, 1.0)) # unit length vector vec_a = vec.copy().normalize() -vec_b = mathutils.Vector((0, 1, 2)) +vec_b = mathutils.Vector((0.0, 1.0, 2.0)) -vec2d = mathutils.Vector((1, 2)) -vec3d = mathutils.Vector((1, 0, 0)) +vec2d = mathutils.Vector((1.0, 2.0)) +vec3d = mathutils.Vector((1.0, 0.0, 0.0)) vec4d = vec_a.to_4d() # other mathutuls types @@ -34,9 +34,9 @@ vec_a + vec_b vec_a - vec_b vec_a * vec_b vec_a * 10.0 -vec_a * matrix +matrix * vec_a +quat * vec_a vec_a * vec_b -vec_a * quat -vec_a @@ -44,6 +44,7 @@ vec_a * quat x = vec_a[0] len(vec) vec_a[:] = vec_b +vec_a[:] = 1.0, 2.0, 3.0 vec2d[:] = vec3d[:2] diff --git a/release/scripts/startup/bl_ui/space_text.py b/release/scripts/startup/bl_ui/space_text.py index 0fc8d937f66..582c9442a4a 100644 --- a/release/scripts/startup/bl_ui/space_text.py +++ b/release/scripts/startup/bl_ui/space_text.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> import bpy @@ -36,10 +36,13 @@ class TEXT_HT_header(bpy.types.Header): sub = row.row(align=True) sub.menu("TEXT_MT_view") sub.menu("TEXT_MT_text") + if text: sub.menu("TEXT_MT_edit") sub.menu("TEXT_MT_format") + sub.menu("TEXT_MT_templates") + if text and text.is_modified: row = layout.row() row.alert = True @@ -63,11 +66,13 @@ class TEXT_HT_header(bpy.types.Header): row = layout.row() if text.filepath: if text.is_dirty: - row.label(text="File: *%s (unsaved)" % text.filepath) + row.label(text="File: *%r (unsaved)" % text.filepath) else: - row.label(text="File: %s" % text.filepath) + row.label(text="File: %r" % text.filepath) else: - row.label(text="Text: External" if text.library else "Text: Internal") + row.label(text="Text: External" + if text.library + else "Text: Internal") class TEXT_PT_properties(bpy.types.Panel): @@ -150,8 +155,12 @@ class TEXT_MT_view(bpy.types.Menu): layout.separator() - layout.operator("text.move", text="Top of File").type = 'FILE_TOP' - layout.operator("text.move", text="Bottom of File").type = 'FILE_BOTTOM' + layout.operator("text.move", + text="Top of File", + ).type = 'FILE_TOP' + layout.operator("text.move", + text="Bottom of File", + ).type = 'FILE_BOTTOM' class TEXT_MT_text(bpy.types.Menu): @@ -185,19 +194,15 @@ class TEXT_MT_text(bpy.types.Menu): # XXX uiMenuItemO(head, 0, "text.refresh_pyconstraints"); #endif - layout.separator() - - layout.menu("TEXT_MT_templates") - class TEXT_MT_templates(bpy.types.Menu): - ''' - Creates the menu items by scanning scripts/templates - ''' - bl_label = "Script Templates" + bl_label = "Templates" def draw(self, context): - self.path_menu(bpy.utils.script_paths("templates"), "text.open", {"internal": True}) + self.path_menu(bpy.utils.script_paths("templates"), + "text.open", + {"internal": True}, + ) class TEXT_MT_edit_select(bpy.types.Menu): @@ -246,8 +251,12 @@ class TEXT_MT_edit_to3d(bpy.types.Menu): def draw(self, context): layout = self.layout - layout.operator("text.to_3d_object", text="One Object").split_lines = False - layout.operator("text.to_3d_object", text="One Object Per Line").split_lines = True + layout.operator("text.to_3d_object", + text="One Object", + ).split_lines = False + layout.operator("text.to_3d_object", + text="One Object Per Line", + ).split_lines = True class TEXT_MT_edit(bpy.types.Menu): diff --git a/release/scripts/templates/ui_menu.py b/release/scripts/templates/ui_menu.py new file mode 100644 index 00000000000..aa6b172abd4 --- /dev/null +++ b/release/scripts/templates/ui_menu.py @@ -0,0 +1,49 @@ +import bpy + + +class CustomMenu(bpy.types.Menu): + bl_label = "Custom Menu" + bl_idname = "OBJECT_MT_custom_menu" + + def draw(self, context): + layout = self.layout + + layout.operator("wm.open_mainfile") + layout.operator("wm.save_as_mainfile").copy = True + + layout.operator("object.shade_smooth") + + layout.label(text="Hello world!", icon='WORLD_DATA') + + # use an operator enum property to populate a submenu + layout.operator_menu_enum("object.select_by_type", + property="type", + text="Select All by Type...", + ) + + # call another menu + layout.operator("wm.call_menu", text="Unwrap").name = "VIEW3D_MT_uv_map" + + +def draw_item(self, context): + layout = self.layout + layout.menu(CustomMenu.bl_idname) + + +def register(): + bpy.utils.register_class(CustomMenu) + + # lets add ourselves to the file menu + bpy.types.INFO_HT_header.append(draw_item) + + +def unregister(): + bpy.utils.unregister_class(CustomMenu) + + bpy.types.INFO_HT_header.remove(draw_item) + +if __name__ == "__main__": + register() + + # The menu can also be called from scripts + bpy.ops.wm.call_menu(name=CustomMenu.bl_idname) diff --git a/release/scripts/templates/ui_menu_simple.py b/release/scripts/templates/ui_menu_simple.py new file mode 100644 index 00000000000..2129dfd81a4 --- /dev/null +++ b/release/scripts/templates/ui_menu_simple.py @@ -0,0 +1,26 @@ +import bpy + + +class SimpleCustomMenu(bpy.types.Menu): + bl_label = "Simple Custom Menu" + bl_idname = "OBJECT_MT_simple_custom_menu" + + def draw(self, context): + layout = self.layout + + layout.operator("wm.open_mainfile") + layout.operator("wm.save_as_mainfile") + + +def register(): + bpy.utils.register_class(SimpleCustomMenu) + + +def unregister(): + bpy.utils.unregister_class(SimpleCustomMenu) + +if __name__ == "__main__": + register() + + # The menu can also be called from scripts + bpy.ops.wm.call_menu(name=SimpleCustomMenu.bl_idname) diff --git a/release/scripts/templates/panel_simple.py b/release/scripts/templates/ui_panel_simple.py index e5bf70cb654..cde6126b626 100644 --- a/release/scripts/templates/panel_simple.py +++ b/release/scripts/templates/ui_panel_simple.py @@ -1,8 +1,9 @@ import bpy -class OBJECT_PT_hello(bpy.types.Panel): +class HelloWorldPanel(bpy.types.Panel): bl_label = "Hello World Panel" + bl_idname = "OBJECT_PT_hello" bl_space_type = "PROPERTIES" bl_region_type = "WINDOW" bl_context = "object" @@ -22,11 +23,11 @@ class OBJECT_PT_hello(bpy.types.Panel): def register(): - bpy.utils.register_class(OBJECT_PT_hello) + bpy.utils.register_class(HelloWorldPanel) def unregister(): - bpy.utils.unregister_class(OBJECT_PT_hello) + bpy.utils.unregister_class(HelloWorldPanel) if __name__ == "__main__": diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 7bf5fe9dde3..548d272ffd2 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -136,7 +136,6 @@ int RE_RenderInProgress(struct Render *re){return 0;} struct Scene *RE_GetScene(struct Render *re){return (struct Scene *) NULL;} void RE_Database_Free(struct Render *re){} void RE_FreeRender(struct Render *re){} -void RE_shade_external(struct Render *re, struct ShadeInput *shi, struct ShadeResult *shr){} void RE_DataBase_GetView(struct Render *re, float mat[][4]){} int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta){return 0;} float texture_value_blend(float tex, float out, float fact, float facg, int blendtype, int flip){return 0.0f;} |