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authorGermano Cavalcante <germano.costa@ig.com.br>2022-10-22 18:00:01 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2022-10-22 18:38:48 +0300
commita7aa0f1a0c240724e533a5b815c8c4d75b117902 (patch)
tree36cebae70f8f496331dee71c94fd6d5b5627c17b
parent9f560219751240cc15a8de0b2e485e1538fee642 (diff)
Fix T101991: "Absolute Grid Snap" not working
Error introduced in rB1edebb794b76. In that commit it was kind of forgotten that the snap to grid is also used in 3D views. Also a refactoring and cleanup was applied to simplify the code.
-rw-r--r--source/blender/editors/transform/transform.c28
-rw-r--r--source/blender/editors/transform/transform.h9
-rw-r--r--source/blender/editors/transform/transform_mode_translate.c3
-rw-r--r--source/blender/editors/transform/transform_snap.c34
4 files changed, 37 insertions, 37 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 919f4e5b85c..9fe8cd3df2e 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -1721,13 +1721,17 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
}
}
-static void initSnapSpatial(TransInfo *t, float r_snap[2], float r_snap_y[2])
+static void initSnapSpatial(TransInfo *t, float r_snap[3], float *r_snap_precision)
{
+ /* Default values. */
+ r_snap[0] = r_snap[1] = 1.0f;
+ r_snap[1] = 0.0f;
+ *r_snap_precision = 0.1f;
+
if (t->spacetype == SPACE_VIEW3D) {
if (t->region->regiondata) {
View3D *v3d = t->area->spacedata.first;
- r_snap[0] = ED_view3d_grid_view_scale(t->scene, v3d, t->region, NULL) * 1.0f;
- r_snap[1] = r_snap[0] * 0.1f;
+ r_snap[0] = r_snap[1] = r_snap[2] = ED_view3d_grid_view_scale(t->scene, v3d, t->region, NULL);
}
}
else if (t->spacetype == SPACE_IMAGE) {
@@ -1741,24 +1745,16 @@ static void initSnapSpatial(TransInfo *t, float r_snap[2], float r_snap_y[2])
ED_space_image_grid_steps(sima, grid_steps_x, grid_steps_y, grid_size);
/* Snapping value based on what type of grid is used (adaptive-subdividing or custom-grid). */
r_snap[0] = ED_space_image_increment_snap_value(grid_size, grid_steps_x, zoom_factor);
- r_snap[1] = r_snap[0] / 2.0f;
- r_snap_y[0] = ED_space_image_increment_snap_value(grid_size, grid_steps_y, zoom_factor);
- r_snap_y[1] = r_snap_y[0] / 2.0f;
+ r_snap[1] = ED_space_image_increment_snap_value(grid_size, grid_steps_y, zoom_factor);
+ *r_snap_precision = 0.5f;
}
else if (t->spacetype == SPACE_CLIP) {
- r_snap[0] = 0.125f;
- r_snap[1] = 0.0625f;
+ r_snap[0] = r_snap[1] = 0.125f;
+ *r_snap_precision = 0.5f;
}
else if (t->spacetype == SPACE_NODE) {
r_snap[0] = r_snap[1] = ED_node_grid_size();
}
- else if (t->spacetype == SPACE_GRAPH) {
- r_snap[0] = 1.0;
- r_snap[1] = 0.1f;
- }
- else {
- r_snap[0] = r_snap[1] = 1.0f;
- }
}
bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *event, int mode)
@@ -1898,7 +1894,7 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
initSnapping(t, op); /* Initialize snapping data AFTER mode flags */
- initSnapSpatial(t, t->snap_spatial_x, t->snap_spatial_y);
+ initSnapSpatial(t, t->snap_spatial, &t->snap_spatial_precision);
/* EVIL! posemode code can switch translation to rotate when 1 bone is selected.
* will be removed (ton) */
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 95686f12fe2..90f2795184b 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -555,9 +555,12 @@ typedef struct TransInfo {
/** Snapping Gears. */
float snap[2];
/** Spatial snapping gears(even when rotating, scaling... etc). */
- float snap_spatial_x[2];
- /** Spatial snapping in the Y coordinate, for non-uniform grid in UV Editor. */
- float snap_spatial_y[2];
+ float snap_spatial[3];
+ /**
+ * Precision factor that is multiplied to snap_spatial when precision
+ * modifier is enabled for snap to grid or incremental snap.
+ */
+ float snap_spatial_precision;
/** Mouse side of the current frame, 'L', 'R' or 'B' */
char frame_side;
diff --git a/source/blender/editors/transform/transform_mode_translate.c b/source/blender/editors/transform/transform_mode_translate.c
index 91388ecd661..b7ffba6ad58 100644
--- a/source/blender/editors/transform/transform_mode_translate.c
+++ b/source/blender/editors/transform/transform_mode_translate.c
@@ -590,7 +590,8 @@ void initTranslation(TransInfo *t)
t->num.flag = 0;
t->num.idx_max = t->idx_max;
- copy_v2_v2(t->snap, t->snap_spatial_x);
+ t->snap[0] = 1.0;
+ t->snap[1] = t->snap_spatial_precision;
copy_v3_fl(t->num.val_inc, t->snap[0]);
t->num.unit_sys = t->scene->unit.system;
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 06aec3b45a6..0d27fc1efd4 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -519,16 +519,14 @@ void applyGridAbsolute(TransInfo *t)
return;
}
- float grid_size_x = (t->modifiers & MOD_PRECISION) ? t->snap_spatial_x[1] : t->snap_spatial_x[0];
- float grid_size_y = (t->modifiers & MOD_PRECISION) ? t->snap_spatial_y[1] : t->snap_spatial_y[0];
- float grid_size_z = grid_size_x;
-
- if (grid_size_y == 0.0f) {
- grid_size_y = grid_size_x; /* Just use `grid_size_x` when `grid_size_y` isn't set correctly. */
+ float grid_size[3];
+ copy_v3_v3(grid_size, t->snap_spatial);
+ if (t->modifiers & MOD_PRECISION) {
+ mul_v3_fl(grid_size, t->snap_spatial_precision);
}
/* Early exit on unusable grid size. */
- if (grid_size_x == 0.0f || grid_size_y == 0.0f || grid_size_z == 0.0f) {
+ if (is_zero_v3(grid_size)) {
return;
}
@@ -554,9 +552,9 @@ void applyGridAbsolute(TransInfo *t)
copy_v3_v3(iloc, td->ob->obmat[3]);
}
- loc[0] = roundf(iloc[0] / grid_size_x) * grid_size_x;
- loc[1] = roundf(iloc[1] / grid_size_y) * grid_size_y;
- loc[2] = roundf(iloc[2] / grid_size_z) * grid_size_z;
+ loc[0] = roundf(iloc[0] / grid_size[0]) * grid_size[0];
+ loc[1] = roundf(iloc[1] / grid_size[1]) * grid_size[1];
+ loc[2] = grid_size[2] ? roundf(iloc[2] / grid_size[2]) * grid_size[2] : iloc[2];
sub_v3_v3v3(tvec, loc, iloc);
mul_m3_v3(td->smtx, tvec);
@@ -1660,8 +1658,7 @@ bool snapNodesTransform(
static void snap_grid_apply(TransInfo *t,
const int max_index,
- const float grid_dist_x,
- const float grid_dist_y,
+ const float grid_dist[3],
const float loc[3],
float r_out[3])
{
@@ -1680,7 +1677,7 @@ static void snap_grid_apply(TransInfo *t,
}
for (int i = 0; i <= max_index; i++) {
- const float iter_fac = ((i == 1) ? grid_dist_y : grid_dist_x) * asp[i];
+ const float iter_fac = grid_dist[i] * asp[i];
r_out[i] = iter_fac * roundf((in[i] + center_global[i]) / iter_fac) - center_global[i];
}
}
@@ -1705,15 +1702,18 @@ bool transform_snap_grid(TransInfo *t, float *val)
return false;
}
- float grid_dist_x = (t->modifiers & MOD_PRECISION) ? t->snap_spatial_x[1] : t->snap_spatial_x[0];
- float grid_dist_y = (t->modifiers & MOD_PRECISION) ? t->snap_spatial_y[1] : t->snap_spatial_y[0];
+ float grid_dist[3];
+ copy_v3_v3(grid_dist, t->snap_spatial);
+ if (t->modifiers & MOD_PRECISION) {
+ mul_v3_fl(grid_dist, t->snap_spatial_precision);
+ }
/* Early bailing out if no need to snap */
- if (grid_dist_x == 0.0f || grid_dist_y == 0.0f) {
+ if (is_zero_v3(grid_dist)) {
return false;
}
- snap_grid_apply(t, t->idx_max, grid_dist_x, grid_dist_y, val, val);
+ snap_grid_apply(t, t->idx_max, grid_dist, val, val);
t->tsnap.snapElem = SCE_SNAP_MODE_GRID;
return true;
}