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authorJoerg Mueller <nexyon@gmail.com>2010-08-20 15:57:46 +0400
committerJoerg Mueller <nexyon@gmail.com>2010-08-20 15:57:46 +0400
commitb9be82487f5fde72c3508cd717cfa5b694fc4eae (patch)
tree9d81bf8a61b91a409661f67c534e9ec3d6f5d499
parent27c5dc3449cfa61cc5c190f5d71033eb650a65b7 (diff)
Fixing [#23370] problem when running game engine
-rw-r--r--intern/audaspace/intern/AUD_C-API.cpp12
1 files changed, 0 insertions, 12 deletions
diff --git a/intern/audaspace/intern/AUD_C-API.cpp b/intern/audaspace/intern/AUD_C-API.cpp
index ef1cdee5686..5ca0b0d60b4 100644
--- a/intern/audaspace/intern/AUD_C-API.cpp
+++ b/intern/audaspace/intern/AUD_C-API.cpp
@@ -525,7 +525,6 @@ int AUD_setDistanceModel(AUD_DistanceModel model)
int AUD_setSourceLocation(AUD_Channel* handle, const float* location)
{
assert(AUD_device);
- assert(handle);
if(AUD_3ddevice)
{
@@ -539,7 +538,6 @@ int AUD_setSourceLocation(AUD_Channel* handle, const float* location)
int AUD_setSourceVelocity(AUD_Channel* handle, const float* velocity)
{
assert(AUD_device);
- assert(handle);
if(AUD_3ddevice)
{
@@ -553,7 +551,6 @@ int AUD_setSourceVelocity(AUD_Channel* handle, const float* velocity)
int AUD_setSourceOrientation(AUD_Channel* handle, const float* orientation)
{
assert(AUD_device);
- assert(handle);
if(AUD_3ddevice)
{
@@ -567,7 +564,6 @@ int AUD_setSourceOrientation(AUD_Channel* handle, const float* orientation)
int AUD_setRelative(AUD_Channel* handle, int relative)
{
assert(AUD_device);
- assert(handle);
if(AUD_3ddevice)
{
@@ -580,7 +576,6 @@ int AUD_setRelative(AUD_Channel* handle, int relative)
int AUD_setVolumeMaximum(AUD_Channel* handle, float volume)
{
assert(AUD_device);
- assert(handle);
if(AUD_3ddevice)
{
@@ -593,7 +588,6 @@ int AUD_setVolumeMaximum(AUD_Channel* handle, float volume)
int AUD_setVolumeMinimum(AUD_Channel* handle, float volume)
{
assert(AUD_device);
- assert(handle);
if(AUD_3ddevice)
{
@@ -606,7 +600,6 @@ int AUD_setVolumeMinimum(AUD_Channel* handle, float volume)
int AUD_setDistanceMaximum(AUD_Channel* handle, float distance)
{
assert(AUD_device);
- assert(handle);
if(AUD_3ddevice)
{
@@ -619,7 +612,6 @@ int AUD_setDistanceMaximum(AUD_Channel* handle, float distance)
int AUD_setDistanceReference(AUD_Channel* handle, float distance)
{
assert(AUD_device);
- assert(handle);
if(AUD_3ddevice)
{
@@ -632,7 +624,6 @@ int AUD_setDistanceReference(AUD_Channel* handle, float distance)
int AUD_setAttenuation(AUD_Channel* handle, float factor)
{
assert(AUD_device);
- assert(handle);
if(AUD_3ddevice)
{
@@ -645,7 +636,6 @@ int AUD_setAttenuation(AUD_Channel* handle, float factor)
int AUD_setConeAngleOuter(AUD_Channel* handle, float angle)
{
assert(AUD_device);
- assert(handle);
if(AUD_3ddevice)
{
@@ -658,7 +648,6 @@ int AUD_setConeAngleOuter(AUD_Channel* handle, float angle)
int AUD_setConeAngleInner(AUD_Channel* handle, float angle)
{
assert(AUD_device);
- assert(handle);
if(AUD_3ddevice)
{
@@ -671,7 +660,6 @@ int AUD_setConeAngleInner(AUD_Channel* handle, float angle)
int AUD_setConeVolumeOuter(AUD_Channel* handle, float volume)
{
assert(AUD_device);
- assert(handle);
if(AUD_3ddevice)
{