diff options
author | Ton Roosendaal <ton@blender.org> | 2006-04-08 21:36:27 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2006-04-08 21:36:27 +0400 |
commit | 7766fb4ee5c5316a573fd5aa219afb6c6f431601 (patch) | |
tree | 2f161d07fd4b8714acbae29c4af4142bdc665d52 | |
parent | 3b064684b0f8d581f43edaccada6438c01dca48f (diff) |
Bugfix #3939
"Full OSA" render used wrong subsample pattern for accumulating passrender
info. Was only noticable for the 'normal' pass, for example on raytraced
images. Image looked as if it had a wireframe render.
-rw-r--r-- | source/blender/render/intern/source/rendercore.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c index d5103c3aaee..5a9c98727a3 100644 --- a/source/blender/render/intern/source/rendercore.c +++ b/source/blender/render/intern/source/rendercore.c @@ -2965,7 +2965,7 @@ static void shadeDA_tile(RenderPart *pa, RenderLayer *rl) add_filt_fmask(1<<samp, fcol, rf, pa->rectx); if(addpassflag) - add_filt_passes(rl, curmask, pa->rectx, od, &shpi.shr); + add_filt_passes(rl, 1<<samp, pa->rectx, od, &shpi.shr); } } } |