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authorCampbell Barton <ideasman42@gmail.com>2020-07-17 10:11:32 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-07-17 10:39:47 +0300
commit0a40c671b0b5a6735bd0137ebcb3ab7568ae4481 (patch)
tree828fed7aec8ce5967666793db93798a9f0ee5091
parent83e204702d8269ba54695e0bdf0fde547f3f3c7b (diff)
Cleanup: consistent ordering for scene argument to UV functions
-rw-r--r--source/blender/editors/include/ED_uvedit.h30
-rw-r--r--source/blender/editors/uvedit/uvedit_rip.c4
-rw-r--r--source/blender/editors/uvedit/uvedit_select.c115
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c2
4 files changed, 74 insertions, 77 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index ec41e785714..1b87fae1bb4 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -115,51 +115,51 @@ bool uvedit_uv_select_test(const struct Scene *scene,
struct BMLoop *l,
const int cd_loop_uv_offset);
/* uv face */
-bool uvedit_face_select_set(const struct Scene *scene,
+void uvedit_face_select_set(const struct Scene *scene,
struct BMEditMesh *em,
struct BMFace *efa,
const bool select,
const bool do_history,
const int cd_loop_uv_offset);
-bool uvedit_face_select_enable(const struct Scene *scene,
+void uvedit_face_select_enable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMFace *efa,
const bool do_history,
const int cd_loop_uv_offset);
-bool uvedit_face_select_disable(const struct Scene *scene,
+void uvedit_face_select_disable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMFace *efa,
const int cd_loop_uv_offset);
/* uv edge */
-void uvedit_edge_select_set(struct BMEditMesh *em,
- const struct Scene *scene,
+void uvedit_edge_select_set(const struct Scene *scene,
+ struct BMEditMesh *em,
struct BMLoop *l,
const bool select,
const bool do_history,
const int cd_loop_uv_offset);
-void uvedit_edge_select_enable(struct BMEditMesh *em,
- const struct Scene *scene,
+void uvedit_edge_select_enable(const struct Scene *scene,
+ struct BMEditMesh *em,
struct BMLoop *l,
const bool do_history,
const int cd_loop_uv_offset);
-void uvedit_edge_select_disable(struct BMEditMesh *em,
- const struct Scene *scene,
+void uvedit_edge_select_disable(const struct Scene *scene,
+ struct BMEditMesh *em,
struct BMLoop *l,
const int cd_loop_uv_offset);
/* uv vert */
-void uvedit_uv_select_set(struct BMEditMesh *em,
- const struct Scene *scene,
+void uvedit_uv_select_set(const struct Scene *scene,
+ struct BMEditMesh *em,
struct BMLoop *l,
const bool select,
const bool do_history,
const int cd_loop_uv_offset);
-void uvedit_uv_select_enable(struct BMEditMesh *em,
- const struct Scene *scene,
+void uvedit_uv_select_enable(const struct Scene *scene,
+ struct BMEditMesh *em,
struct BMLoop *l,
const bool do_history,
const int cd_loop_uv_offset);
-void uvedit_uv_select_disable(struct BMEditMesh *em,
- const struct Scene *scene,
+void uvedit_uv_select_disable(const struct Scene *scene,
+ struct BMEditMesh *em,
struct BMLoop *l,
const int cd_loop_uv_offset);
diff --git a/source/blender/editors/uvedit/uvedit_rip.c b/source/blender/editors/uvedit/uvedit_rip.c
index 562f0ce84c1..07bec2da1ae 100644
--- a/source/blender/editors/uvedit/uvedit_rip.c
+++ b/source/blender/editors/uvedit/uvedit_rip.c
@@ -857,7 +857,7 @@ static bool uv_rip_object(Scene *scene, Object *obedit, const float co[2], const
BMLoop *l_iter = BLI_gsetIterator_getKey(&gs_iter);
ULData *ul = UL(l_iter);
if (ul->side == side_from_cursor) {
- uvedit_uv_select_disable(em, scene, l_iter, cd_loop_uv_offset);
+ uvedit_uv_select_disable(scene, em, l_iter, cd_loop_uv_offset);
changed = true;
}
/* Ensure we don't operate on these again. */
@@ -875,7 +875,7 @@ static bool uv_rip_object(Scene *scene, Object *obedit, const float co[2], const
BMLoop *l_iter = BLI_gsetIterator_getKey(&gs_iter);
ULData *ul = UL(l_iter);
if (ul->side == side_from_cursor) {
- uvedit_uv_select_disable(em, scene, l_iter, cd_loop_uv_offset);
+ uvedit_uv_select_disable(scene, em, l_iter, cd_loop_uv_offset);
changed = true;
}
/* Ensure we don't operate on these again. */
diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c
index ddb276a663a..12b2207b62b 100644
--- a/source/blender/editors/uvedit/uvedit_select.c
+++ b/source/blender/editors/uvedit/uvedit_select.c
@@ -161,7 +161,7 @@ static void uvedit_vertex_select_tagged(BMEditMesh *em,
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
}
}
}
@@ -202,7 +202,7 @@ bool uvedit_face_select_test(const Scene *scene, BMFace *efa, const int cd_loop_
return uvedit_face_select_test_ex(scene->toolsettings, efa, cd_loop_uv_offset);
}
-bool uvedit_face_select_set(const struct Scene *scene,
+void uvedit_face_select_set(const struct Scene *scene,
struct BMEditMesh *em,
struct BMFace *efa,
const bool select,
@@ -210,12 +210,14 @@ bool uvedit_face_select_set(const struct Scene *scene,
const int cd_loop_uv_offset)
{
if (select) {
- return uvedit_face_select_enable(scene, em, efa, do_history, cd_loop_uv_offset);
+ uvedit_face_select_enable(scene, em, efa, do_history, cd_loop_uv_offset);
+ }
+ else {
+ uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
}
- return uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
}
-bool uvedit_face_select_enable(const Scene *scene,
+void uvedit_face_select_enable(const Scene *scene,
BMEditMesh *em,
BMFace *efa,
const bool do_history,
@@ -238,14 +240,10 @@ bool uvedit_face_select_enable(const Scene *scene,
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
luv->flag |= MLOOPUV_VERTSEL;
}
-
- return true;
}
-
- return false;
}
-bool uvedit_face_select_disable(const Scene *scene,
+void uvedit_face_select_disable(const Scene *scene,
BMEditMesh *em,
BMFace *efa,
const int cd_loop_uv_offset)
@@ -264,11 +262,7 @@ bool uvedit_face_select_disable(const Scene *scene,
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
luv->flag &= ~MLOOPUV_VERTSEL;
}
-
- return true;
}
-
- return false;
}
bool uvedit_edge_select_test_ex(const ToolSettings *ts, BMLoop *l, const int cd_loop_uv_offset)
@@ -296,8 +290,8 @@ bool uvedit_edge_select_test(const Scene *scene, BMLoop *l, const int cd_loop_uv
return uvedit_edge_select_test_ex(scene->toolsettings, l, cd_loop_uv_offset);
}
-void uvedit_edge_select_set(BMEditMesh *em,
- const Scene *scene,
+void uvedit_edge_select_set(const Scene *scene,
+ BMEditMesh *em,
BMLoop *l,
const bool select,
const bool do_history,
@@ -305,15 +299,15 @@ void uvedit_edge_select_set(BMEditMesh *em,
{
if (select) {
- uvedit_edge_select_enable(em, scene, l, do_history, cd_loop_uv_offset);
+ uvedit_edge_select_enable(scene, em, l, do_history, cd_loop_uv_offset);
}
else {
- uvedit_edge_select_disable(em, scene, l, cd_loop_uv_offset);
+ uvedit_edge_select_disable(scene, em, l, cd_loop_uv_offset);
}
}
-void uvedit_edge_select_enable(BMEditMesh *em,
- const Scene *scene,
+void uvedit_edge_select_enable(const Scene *scene,
+ BMEditMesh *em,
BMLoop *l,
const bool do_history,
const int cd_loop_uv_offset)
@@ -348,8 +342,8 @@ void uvedit_edge_select_enable(BMEditMesh *em,
}
}
-void uvedit_edge_select_disable(BMEditMesh *em,
- const Scene *scene,
+void uvedit_edge_select_disable(const Scene *scene,
+ BMEditMesh *em,
BMLoop *l,
const int cd_loop_uv_offset)
@@ -396,23 +390,23 @@ bool uvedit_uv_select_test(const Scene *scene, BMLoop *l, const int cd_loop_uv_o
return uvedit_uv_select_test_ex(scene->toolsettings, l, cd_loop_uv_offset);
}
-void uvedit_uv_select_set(BMEditMesh *em,
- const Scene *scene,
+void uvedit_uv_select_set(const Scene *scene,
+ BMEditMesh *em,
BMLoop *l,
const bool select,
const bool do_history,
const int cd_loop_uv_offset)
{
if (select) {
- uvedit_uv_select_enable(em, scene, l, do_history, cd_loop_uv_offset);
+ uvedit_uv_select_enable(scene, em, l, do_history, cd_loop_uv_offset);
}
else {
- uvedit_uv_select_disable(em, scene, l, cd_loop_uv_offset);
+ uvedit_uv_select_disable(scene, em, l, cd_loop_uv_offset);
}
}
-void uvedit_uv_select_enable(BMEditMesh *em,
- const Scene *scene,
+void uvedit_uv_select_enable(const Scene *scene,
+ BMEditMesh *em,
BMLoop *l,
const bool do_history,
const int cd_loop_uv_offset)
@@ -437,8 +431,8 @@ void uvedit_uv_select_enable(BMEditMesh *em,
}
}
-void uvedit_uv_select_disable(BMEditMesh *em,
- const Scene *scene,
+void uvedit_uv_select_disable(const Scene *scene,
+ BMEditMesh *em,
BMLoop *l,
const int cd_loop_uv_offset)
{
@@ -921,7 +915,7 @@ static int uv_select_edgeloop(
iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, efa, l);
if (iterv_curr->flag) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
}
}
}
@@ -1476,18 +1470,21 @@ void UV_OT_select_all(wmOperatorType *ot)
/** \name Mouse Select Operator
* \{ */
-static bool uv_sticky_select(
- const float *limit, const int hitv[], int v, float *hituv[], float *uv, int sticky, int hitlen)
+static bool uv_sticky_select(const float limit[2],
+ const int hitv[],
+ int v,
+ float *hituv[],
+ const float uv[2],
+ int sticky,
+ int hitlen)
{
- int i;
-
- /* this function test if some vertex needs to selected
+ /* This function test if some vertex needs to selected
* in addition to the existing ones due to sticky select */
if (sticky == SI_STICKY_DISABLE) {
return false;
}
- for (i = 0; i < hitlen; i++) {
+ for (int i = 0; i < hitlen; i++) {
if (hitv[i] == v) {
if (sticky == SI_STICKY_LOC) {
if (fabsf(hituv[i][0] - uv[0]) < limit[0] && fabsf(hituv[i][1] - uv[1]) < limit[1]) {
@@ -1684,13 +1681,13 @@ static int uv_mouse_select_multi(bContext *C,
if (selectmode == UV_SELECT_VERTEX) {
/* (de)select uv vertex */
select = !uvedit_uv_select_test(scene, hit.l, cd_loop_uv_offset);
- uvedit_uv_select_set(em, scene, hit.l, select, true, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, hit.l, select, true, cd_loop_uv_offset);
flush = 1;
}
else if (selectmode == UV_SELECT_EDGE) {
/* (de)select edge */
select = !(uvedit_edge_select_test(scene, hit.l, cd_loop_uv_offset));
- uvedit_edge_select_set(em, scene, hit.l, select, true, cd_loop_uv_offset);
+ uvedit_edge_select_set(scene, em, hit.l, select, true, cd_loop_uv_offset);
flush = 1;
}
else if (selectmode == UV_SELECT_FACE) {
@@ -1721,7 +1718,7 @@ static int uv_mouse_select_multi(bContext *C,
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (uv_sticky_select(
limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
}
}
}
@@ -1735,12 +1732,12 @@ static int uv_mouse_select_multi(bContext *C,
if (selectmode == UV_SELECT_VERTEX) {
/* select vertex */
- uvedit_uv_select_enable(em, scene, hit.l, true, cd_loop_uv_offset);
+ uvedit_uv_select_enable(scene, em, hit.l, true, cd_loop_uv_offset);
flush = 1;
}
else if (selectmode == UV_SELECT_EDGE) {
/* select edge */
- uvedit_edge_select_enable(em, scene, hit.l, true, cd_loop_uv_offset);
+ uvedit_edge_select_enable(scene, em, hit.l, true, cd_loop_uv_offset);
flush = 1;
}
else if (selectmode == UV_SELECT_FACE) {
@@ -1763,7 +1760,7 @@ static int uv_mouse_select_multi(bContext *C,
if (uv_sticky_select(
limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen)) {
- uvedit_uv_select_enable(em, scene, l, false, cd_loop_uv_offset);
+ uvedit_uv_select_enable(scene, em, l, false, cd_loop_uv_offset);
}
flush = 1;
@@ -2269,7 +2266,7 @@ static void uv_select_flush_from_tag_sticky_loc_internal(Scene *scene,
UvMapVert *start_vlist = NULL, *vlist_iter;
BMFace *efa_vlist;
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
vlist_iter = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
@@ -2300,7 +2297,7 @@ static void uv_select_flush_from_tag_sticky_loc_internal(Scene *scene,
l_other = BM_iter_at_index(
em->bm, BM_LOOPS_OF_FACE, efa_vlist, vlist_iter->loop_of_poly_index);
- uvedit_uv_select_set(em, scene, l_other, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l_other, select, false, cd_loop_uv_offset);
}
vlist_iter = vlist_iter->next;
}
@@ -2353,7 +2350,7 @@ static void uv_select_flush_from_tag_face(SpaceImage *sima,
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
}
}
}
@@ -2440,7 +2437,7 @@ static void uv_select_flush_from_tag_loop(SpaceImage *sima,
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
}
}
}
@@ -2474,7 +2471,7 @@ static void uv_select_flush_from_tag_loop(SpaceImage *sima,
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
}
}
}
@@ -2582,8 +2579,8 @@ static int uv_box_select_exec(bContext *C, wmOperator *op)
if ((select != luv_select) || (select != luv_select_prev)) {
if (BLI_rctf_isect_pt_v(&rectf, luv->uv) &&
BLI_rctf_isect_pt_v(&rectf, luv_prev->uv)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- uvedit_uv_select_set(em, scene, l_prev, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l_prev, select, false, cd_loop_uv_offset);
BM_elem_flag_enable(l->v, BM_ELEM_TAG);
BM_elem_flag_enable(l_prev->v, BM_ELEM_TAG);
}
@@ -2614,14 +2611,14 @@ static int uv_box_select_exec(bContext *C, wmOperator *op)
if (!pinned || (ts->uv_flag & UV_SYNC_SELECTION)) {
/* UV_SYNC_SELECTION - can't do pinned selection */
if (BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
BM_elem_flag_enable(l->v, BM_ELEM_TAG);
has_selected = true;
}
}
else if (pinned) {
if ((luv->flag & MLOOPUV_PINNED) && BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
BM_elem_flag_enable(l->v, BM_ELEM_TAG);
}
}
@@ -2815,8 +2812,8 @@ static int uv_circle_select_exec(bContext *C, wmOperator *op)
if ((select != luv_select) || (select != luv_select_prev)) {
if (uv_circle_select_is_edge_inside(luv->uv, luv_prev->uv, offset, ellipse)) {
changed = true;
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- uvedit_uv_select_set(em, scene, l_prev, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l_prev, select, false, cd_loop_uv_offset);
BM_elem_flag_enable(l->v, BM_ELEM_TAG);
BM_elem_flag_enable(l_prev->v, BM_ELEM_TAG);
}
@@ -2844,7 +2841,7 @@ static int uv_circle_select_exec(bContext *C, wmOperator *op)
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (uv_circle_select_is_point_inside(luv->uv, offset, ellipse)) {
changed = true;
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
BM_elem_flag_enable(l->v, BM_ELEM_TAG);
has_selected = true;
}
@@ -3012,8 +3009,8 @@ static bool do_lasso_select_mesh_uv(bContext *C,
region, &rect, mcoords, mcoords_len, luv->uv) &&
do_lasso_select_mesh_uv_is_point_inside(
region, &rect, mcoords, mcoords_len, luv_prev->uv)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- uvedit_uv_select_set(em, scene, l_prev, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l_prev, select, false, cd_loop_uv_offset);
changed = true;
BM_elem_flag_enable(l->v, BM_ELEM_TAG);
BM_elem_flag_enable(l_prev->v, BM_ELEM_TAG);
@@ -3042,7 +3039,7 @@ static bool do_lasso_select_mesh_uv(bContext *C,
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (do_lasso_select_mesh_uv_is_point_inside(
region, &rect, mcoords, mcoords_len, luv->uv)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
changed = true;
BM_elem_flag_enable(l->v, BM_ELEM_TAG);
has_selected = true;
@@ -3149,7 +3146,7 @@ static int uv_select_pinned_exec(bContext *C, wmOperator *UNUSED(op))
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (luv->flag & MLOOPUV_PINNED) {
- uvedit_uv_select_enable(em, scene, l, false, cd_loop_uv_offset);
+ uvedit_uv_select_enable(scene, em, l, false, cd_loop_uv_offset);
changed = true;
}
}
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index 29e10f03e3c..f649ee528d4 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -981,7 +981,7 @@ static void stitch_propagate_uv_final_position(Scene *scene,
if (final) {
copy_v2_v2(luv->uv, final_position[index].uv);
- uvedit_uv_select_enable(state->em, scene, l, false, cd_loop_uv_offset);
+ uvedit_uv_select_enable(scene, state->em, l, false, cd_loop_uv_offset);
}
else {
int face_preview_pos =