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authorBrecht Van Lommel <brecht@blender.org>2022-03-24 03:03:47 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2022-03-24 11:24:58 +0300
commitc91d39e47350fac63635abd815162a59c0552cf4 (patch)
tree9ac1917e3f4ba9dd99fd6427a3ab1cde930911d4
parent3bc0e39850a1c4c8e45bd393960acf2d483090da (diff)
Fix missing updates for external render engines rendering tiles
For render image buffers to be acquired, a lock must be provided. Also fixed wrong usage of release, it must always be called regardless if the returned image buffer is NULL.
-rw-r--r--source/blender/blenkernel/BKE_image_partial_update.hh6
-rw-r--r--source/blender/draw/engines/image/image_drawing_mode.hh37
2 files changed, 29 insertions, 14 deletions
diff --git a/source/blender/blenkernel/BKE_image_partial_update.hh b/source/blender/blenkernel/BKE_image_partial_update.hh
index b00ec98353c..ec506ff4370 100644
--- a/source/blender/blenkernel/BKE_image_partial_update.hh
+++ b/source/blender/blenkernel/BKE_image_partial_update.hh
@@ -180,6 +180,7 @@ class ImageTileData : AbstractTileData {
* Can be nullptr when the file doesn't exist or when the tile hasn't been initialized.
*/
ImBuf *tile_buffer = nullptr;
+ void *tile_buffer_lock = nullptr;
ImageTileData(Image *image, ImageUser *image_user) : image(image)
{
@@ -192,14 +193,15 @@ class ImageTileData : AbstractTileData {
{
image_user.tile = new_tile_number;
tile = BKE_image_get_tile(image, new_tile_number);
- tile_buffer = BKE_image_acquire_ibuf(image, &image_user, NULL);
+ tile_buffer = BKE_image_acquire_ibuf(image, &image_user, &tile_buffer_lock);
}
void free_data() override
{
- BKE_image_release_ibuf(image, tile_buffer, nullptr);
+ BKE_image_release_ibuf(image, tile_buffer, tile_buffer_lock);
tile = nullptr;
tile_buffer = nullptr;
+ tile_buffer_lock = nullptr;
}
};
diff --git a/source/blender/draw/engines/image/image_drawing_mode.hh b/source/blender/draw/engines/image/image_drawing_mode.hh
index 12d8607a8bd..f29226cf50b 100644
--- a/source/blender/draw/engines/image/image_drawing_mode.hh
+++ b/source/blender/draw/engines/image/image_drawing_mode.hh
@@ -169,16 +169,15 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
* bug or a feature. For now we just acquire to determine if there is a texture. */
void *lock;
ImBuf *tile_buffer = BKE_image_acquire_ibuf(image, &tile_user, &lock);
- if (tile_buffer == nullptr) {
- continue;
+ if (tile_buffer != nullptr) {
+ instance_data.float_buffers.mark_used(tile_buffer);
+
+ DRWShadingGroup *shsub = DRW_shgroup_create_sub(shgrp);
+ float4 min_max_uv(tile_x, tile_y, tile_x + 1, tile_y + 1);
+ DRW_shgroup_uniform_vec4_copy(shsub, "min_max_uv", min_max_uv);
+ DRW_shgroup_call_obmat(shsub, info.batch, image_mat);
}
- instance_data.float_buffers.mark_used(tile_buffer);
BKE_image_release_ibuf(image, tile_buffer, lock);
-
- DRWShadingGroup *shsub = DRW_shgroup_create_sub(shgrp);
- float4 min_max_uv(tile_x, tile_y, tile_x + 1, tile_y + 1);
- DRW_shgroup_uniform_vec4_copy(shsub, "min_max_uv", min_max_uv);
- DRW_shgroup_call_obmat(shsub, info.batch, image_mat);
}
}
}
@@ -201,16 +200,21 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
case ePartialUpdateCollectResult::FullUpdateNeeded:
instance_data.mark_all_texture_slots_dirty();
instance_data.float_buffers.clear();
+ printf("full\n");
break;
case ePartialUpdateCollectResult::NoChangesDetected:
+ printf("no changes\n,");
break;
case ePartialUpdateCollectResult::PartialChangesDetected:
+ printf("partial changes\n");
/* Partial update when wrap repeat is enabled is not supported. */
if (instance_data.flags.do_tile_drawing) {
+ printf("A\n");
instance_data.float_buffers.clear();
instance_data.mark_all_texture_slots_dirty();
}
else {
+ printf("B\n");
do_partial_update(changes, instance_data);
}
break;
@@ -252,10 +256,12 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
while (iterator.get_next_change() == ePartialUpdateIterResult::ChangeAvailable) {
/* Quick exit when tile_buffer isn't availble. */
if (iterator.tile_data.tile_buffer == nullptr) {
+ printf("no tile buffer\n");
continue;
}
ImBuf *tile_buffer = ensure_float_buffer(instance_data, iterator.tile_data.tile_buffer);
if (tile_buffer != iterator.tile_data.tile_buffer) {
+ printf("float buffer partial\n");
do_partial_update_float_buffer(tile_buffer, iterator);
}
@@ -266,9 +272,11 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
const TextureInfo &info = instance_data.texture_infos[i];
/* Dirty images will receive a full update. No need to do a partial one now. */
if (info.dirty) {
+ printf("dirty skip\n");
continue;
}
if (!info.visible) {
+ printf("invisible skip\n");
continue;
}
GPUTexture *texture = info.texture;
@@ -299,6 +307,7 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
&changed_region_in_uv_space,
&changed_overlapping_region_in_uv_space);
if (!region_overlap) {
+ printf("region overlap skip\n");
continue;
}
// convert the overlapping region to texel space and to ss_pixel space...
@@ -353,6 +362,12 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
}
}
+ printf("update sub %d %d %d %d\n",
+ gpu_texture_region_to_update.xmin,
+ gpu_texture_region_to_update.ymin,
+ extracted_buffer.x,
+ extracted_buffer.y
+ );
GPU_texture_update_sub(texture,
GPU_DATA_FLOAT,
extracted_buffer.rect_float,
@@ -403,11 +418,9 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
tile_user.tile = image_tile.get_tile_number();
ImBuf *tile_buffer = BKE_image_acquire_ibuf(image, &tile_user, &lock);
- if (tile_buffer == nullptr) {
- /* Couldn't load the image buffer of the tile. */
- continue;
+ if (tile_buffer != nullptr) {
+ do_full_update_texture_slot(instance_data, info, texture_buffer, *tile_buffer, image_tile);
}
- do_full_update_texture_slot(instance_data, info, texture_buffer, *tile_buffer, image_tile);
BKE_image_release_ibuf(image, tile_buffer, lock);
}
GPU_texture_update(info.texture, GPU_DATA_FLOAT, texture_buffer.rect_float);