diff options
author | Jacques Lucke <jacques@blender.org> | 2022-06-16 17:44:58 +0300 |
---|---|---|
committer | Philipp Oeser <info@graphics-engineer.com> | 2022-06-22 13:23:23 +0300 |
commit | 05d659e55e4702606a3ba7d508033036db6c246b (patch) | |
tree | ba7bd1dc490629fb3668bd4ff78acbd3a54dd79c | |
parent | 92fee7077ab8b38918622ac530e53205d053cb9c (diff) |
Fix T98796: avoid unnecessary mesh copy
The call to `get_component_for_write` would sometimes copy the mesh
even when the mesh is replaced with itself. The `replace_mesh` method
handles that case already, so just use that instead.
-rw-r--r-- | source/blender/blenkernel/intern/geometry_set_instances.cc | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/geometry_set_instances.cc b/source/blender/blenkernel/intern/geometry_set_instances.cc index d3c3f41779a..2d6e0e05a97 100644 --- a/source/blender/blenkernel/intern/geometry_set_instances.cc +++ b/source/blender/blenkernel/intern/geometry_set_instances.cc @@ -32,9 +32,7 @@ static void add_final_mesh_as_geometry_component(const Object &object, GeometryS if (mesh != nullptr) { BKE_mesh_wrapper_ensure_mdata(mesh); - - MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>(); - mesh_component.replace(mesh, GeometryOwnershipType::ReadOnly); + geometry_set.replace_mesh(mesh, GeometryOwnershipType::ReadOnly); } } |