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authorAntonio Vazquez <blendergit@gmail.com>2022-06-10 16:25:56 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2022-06-22 11:56:57 +0300
commit9e04082c12b2e67b2f40afbac32754576858a889 (patch)
tree04779da336c43ffb6e9c0abfdbd1578b54988086
parent09dcc3c2f8b78e0f1c8123f9408fa3d0b8021bd3 (diff)
Fix T98756: GPencil Set Vertex Color Attribute does not color unpainted
The operator set the color but the factor of the mix value was not updated and as the default value was 0, the color was not vivible and only worked when the stroke was previously painted.
-rw-r--r--source/blender/editors/gpencil/gpencil_vertex_ops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/gpencil/gpencil_vertex_ops.c b/source/blender/editors/gpencil/gpencil_vertex_ops.c
index c0888968a2d..865c4e360b5 100644
--- a/source/blender/editors/gpencil/gpencil_vertex_ops.c
+++ b/source/blender/editors/gpencil/gpencil_vertex_ops.c
@@ -587,7 +587,7 @@ static int gpencil_vertexpaint_set_exec(bContext *C, wmOperator *op)
srgb_to_linearrgb_v4(color, color);
for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
if ((!any_selected) || (pt->flag & GP_SPOINT_SELECT)) {
- copy_v3_v3(pt->vert_color, color);
+ copy_v4_v4(pt->vert_color, color);
}
}
}