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authorCampbell Barton <campbell@blender.org>2022-08-17 05:50:12 +0300
committerCampbell Barton <campbell@blender.org>2022-08-17 05:51:07 +0300
commit1f2a5fea87526da95c79269b8f2d4bbc60673666 (patch)
tree8af48030c0ff8e29a58af1106b9ef993eaa9e905
parent9d2136f272452bd6b4ecafb0d0bdedf24bd80471 (diff)
Cleanup: strip blank lines around comment blocks
-rw-r--r--source/blender/blenkernel/BKE_fcurve_driver.h1
-rw-r--r--source/blender/blenkernel/intern/object_update.c1
-rw-r--r--source/blender/blenlib/BLI_array_store.h1
-rw-r--r--source/blender/blenlib/BLI_function_ref.hh1
-rw-r--r--source/blender/blenlib/BLI_serialize.hh2
-rw-r--r--source/blender/blenlib/intern/BLI_memblock.c1
-rw-r--r--source/blender/blenlib/intern/boxpack_2d.c1
-rw-r--r--source/blender/blenlib/intern/noise.cc1
-rw-r--r--source/blender/blenloader/intern/versioning_cycles.c3
-rw-r--r--source/blender/blenloader/intern/writefile.c1
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_convert.h2
-rw-r--r--source/blender/bmesh/intern/bmesh_query.h1
-rw-r--r--source/blender/bmesh/operators/bmo_create.c1
-rw-r--r--source/blender/compositor/COM_compositor.h2
-rw-r--r--source/blender/draw/engines/eevee/eevee_cryptomatte.c1
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl1
-rw-r--r--source/blender/draw/intern/DRW_gpu_wrapper.hh1
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c4
-rw-r--r--source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c1
-rw-r--r--source/blender/gpu/shaders/material/gpu_shader_material_noise.glsl1
-rw-r--r--source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl1
-rw-r--r--source/blender/imbuf/IMB_imbuf.h43
-rw-r--r--source/blender/imbuf/intern/transform.cc1
-rw-r--r--source/blender/io/collada/MeshImporter.cpp6
-rw-r--r--source/blender/io/collada/MeshImporter.h1
-rw-r--r--source/blender/python/generic/py_capi_utils.h1
-rw-r--r--source/blender/windowmanager/WM_types.h1
27 files changed, 4 insertions, 78 deletions
diff --git a/source/blender/blenkernel/BKE_fcurve_driver.h b/source/blender/blenkernel/BKE_fcurve_driver.h
index b6b1bdab109..a1b97222019 100644
--- a/source/blender/blenkernel/BKE_fcurve_driver.h
+++ b/source/blender/blenkernel/BKE_fcurve_driver.h
@@ -85,7 +85,6 @@ void driver_free_variable_ex(struct ChannelDriver *driver, struct DriverVar *dva
void driver_change_variable_type(struct DriverVar *dvar, int type);
/**
* Validate driver variable name (after being renamed).
- *
*/
void driver_variable_name_validate(struct DriverVar *dvar);
/**
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index 99c4d92d284..af0c5107348 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -110,7 +110,6 @@ void BKE_object_eval_constraints(Depsgraph *depsgraph, Scene *scene, Object *ob)
* - post (i.e. BKE_constraints_clear_evalob)
*
* Not sure why, this is from Joshua - sergey
- *
*/
cob = BKE_constraints_make_evalob(depsgraph, scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
BKE_constraints_solve(depsgraph, &ob->constraints, cob, ctime);
diff --git a/source/blender/blenlib/BLI_array_store.h b/source/blender/blenlib/BLI_array_store.h
index 8a91825da6f..c04c392627d 100644
--- a/source/blender/blenlib/BLI_array_store.h
+++ b/source/blender/blenlib/BLI_array_store.h
@@ -57,7 +57,6 @@ size_t BLI_array_store_calc_size_expanded_get(const BArrayStore *bs);
size_t BLI_array_store_calc_size_compacted_get(const BArrayStore *bs);
/**
- *
* \param data: Data used to create
* \param state_reference: The state to use as a reference when adding the new state,
* typically this is the previous state,
diff --git a/source/blender/blenlib/BLI_function_ref.hh b/source/blender/blenlib/BLI_function_ref.hh
index 5f18e994991..9a38176c988 100644
--- a/source/blender/blenlib/BLI_function_ref.hh
+++ b/source/blender/blenlib/BLI_function_ref.hh
@@ -63,7 +63,6 @@
*
* void some_function(FunctionRef<int()> f);
* some_function([]() { return 0; });
- *
*/
#include "BLI_memory_utils.hh"
diff --git a/source/blender/blenlib/BLI_serialize.hh b/source/blender/blenlib/BLI_serialize.hh
index bd91c522d06..e23d7d20d0b 100644
--- a/source/blender/blenlib/BLI_serialize.hh
+++ b/source/blender/blenlib/BLI_serialize.hh
@@ -55,7 +55,6 @@
*
* To add a new formatter a new sub-class of `Formatter` must be created and the
* `serialize`/`deserialize` methods should be implemented.
- *
*/
#include <ostream>
@@ -110,7 +109,6 @@ using ArrayValue = ContainerValue<Vector<std::shared_ptr<Value>>, eValueType::Ar
* - `DoubleValue`: contains a double precision floating point number.
* - `DictionaryValue`: represents an object (key value pairs where keys are strings and values can
* be of different types.
- *
*/
class Value {
private:
diff --git a/source/blender/blenlib/intern/BLI_memblock.c b/source/blender/blenlib/intern/BLI_memblock.c
index f780d520301..b03efd2b8a2 100644
--- a/source/blender/blenlib/intern/BLI_memblock.c
+++ b/source/blender/blenlib/intern/BLI_memblock.c
@@ -5,7 +5,6 @@
* \ingroup bli
*
* Dead simple, fast memory allocator for allocating many elements of the same size.
- *
*/
#include <stdlib.h>
diff --git a/source/blender/blenlib/intern/boxpack_2d.c b/source/blender/blenlib/intern/boxpack_2d.c
index 78f5088e8b1..d55a4a8c9ff 100644
--- a/source/blender/blenlib/intern/boxpack_2d.c
+++ b/source/blender/blenlib/intern/boxpack_2d.c
@@ -712,7 +712,6 @@ void BLI_box_pack_2d_fixedarea(ListBase *boxes, int width, int height, ListBase
* # Box * Small # # Box * #
* # * # # * #
* ################### ###################
- *
*/
int area_hsplit_large = space->w * (space->h - box->h);
int area_vsplit_large = (space->w - box->w) * space->h;
diff --git a/source/blender/blenlib/intern/noise.cc b/source/blender/blenlib/intern/noise.cc
index a514c9e5183..9f8bcfd2473 100644
--- a/source/blender/blenlib/intern/noise.cc
+++ b/source/blender/blenlib/intern/noise.cc
@@ -263,7 +263,6 @@ BLI_INLINE float mix(float v0, float v1, float x)
* + + |
* @ + + + + @ @------> x
* v0 v1
- *
*/
BLI_INLINE float mix(float v0, float v1, float v2, float v3, float x, float y)
{
diff --git a/source/blender/blenloader/intern/versioning_cycles.c b/source/blender/blenloader/intern/versioning_cycles.c
index e1ceed82ba7..51063f47ef9 100644
--- a/source/blender/blenloader/intern/versioning_cycles.c
+++ b/source/blender/blenloader/intern/versioning_cycles.c
@@ -689,7 +689,6 @@ static void update_vector_math_node_normalize_operator(bNodeTree *ntree)
* a value of -1 just to be identified later in the versioning code:
*
* Average Operator : 2 -> -1
- *
*/
static void update_vector_math_node_operators_enum_mapping(bNodeTree *ntree)
{
@@ -867,7 +866,6 @@ static void update_mapping_node_fcurve_rna_path_callback(ID *UNUSED(id),
* and check if they control a property of the node, if they do, we update
* the path to be that of the corresponding socket in the node or the added
* minimum/maximum node.
- *
*/
static void update_mapping_node_inputs_and_properties(bNodeTree *ntree)
{
@@ -1057,7 +1055,6 @@ static void update_voronoi_node_fac_output(bNodeTree *ntree)
* the inputs of the subtract node.
* 6. The output of the subtract node is connected to the
* appropriate sockets.
- *
*/
static void update_voronoi_node_crackle(bNodeTree *ntree)
{
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 1ec056a9f50..72337f98000 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -6,7 +6,6 @@
*/
/**
- *
* FILE FORMAT
* ===========
*
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.h b/source/blender/bmesh/intern/bmesh_mesh_convert.h
index e2871dc04d3..a04136afc1d 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.h
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.h
@@ -61,8 +61,8 @@ struct BMeshToMeshParams {
bool active_shapekey_to_mvert;
struct CustomData_MeshMasks cd_mask_extra;
};
+
/**
- *
* \param bmain: May be NULL in case \a calc_object_remap parameter option is not set.
*/
void BM_mesh_bm_to_me(struct Main *bmain,
diff --git a/source/blender/bmesh/intern/bmesh_query.h b/source/blender/bmesh/intern/bmesh_query.h
index 85eadd3076a..9d690395d72 100644
--- a/source/blender/bmesh/intern/bmesh_query.h
+++ b/source/blender/bmesh/intern/bmesh_query.h
@@ -138,7 +138,6 @@ BMLoop *BM_face_other_vert_loop(BMFace *f, BMVert *v_prev, BMVert *v) ATTR_WARN_
* +----------+ <-- This loop defines the face and vertex..
* l
* </pre>
- *
*/
BMLoop *BM_loop_other_vert_loop_by_edge(BMLoop *l, BMEdge *e) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index a809fe6ee3d..9dba48a8961 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -77,7 +77,6 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
* | .
* | .
* +........+ <-- starts out free standing.
- *
*/
/* Here we check for consistency and create 2 edges */
diff --git a/source/blender/compositor/COM_compositor.h b/source/blender/compositor/COM_compositor.h
index 0fdd7647f8d..fd53460f854 100644
--- a/source/blender/compositor/COM_compositor.h
+++ b/source/blender/compositor/COM_compositor.h
@@ -12,8 +12,8 @@ extern "C" {
/* Keep ascii art. */
/* clang-format off */
+
/**
- *
* \defgroup Model The data model of the compositor
* \ingroup compositor
* \defgroup Memory The memory management stuff
diff --git a/source/blender/draw/engines/eevee/eevee_cryptomatte.c b/source/blender/draw/engines/eevee/eevee_cryptomatte.c
index 2f4a201637f..6ba71e2b2db 100644
--- a/source/blender/draw/engines/eevee/eevee_cryptomatte.c
+++ b/source/blender/draw/engines/eevee/eevee_cryptomatte.c
@@ -25,7 +25,6 @@
* they take into account to create the render passes. When accurate mode is off the number of
* levels is used as the number of cryptomatte samples to take. When accuracy mode is on the number
* of render samples is used.
- *
*/
#include "DRW_engine.h"
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl
index 99186ab6f67..c3606dca4f7 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl
@@ -2,7 +2,6 @@
/**
* Dilate motion vector tiles until we covered maximum velocity.
* Outputs the largest intersecting motion vector in the neighborhood.
- *
*/
#pragma BLENDER_REQUIRE(common_math_geom_lib.glsl)
diff --git a/source/blender/draw/intern/DRW_gpu_wrapper.hh b/source/blender/draw/intern/DRW_gpu_wrapper.hh
index b32fdedaeb9..b8ef9e07579 100644
--- a/source/blender/draw/intern/DRW_gpu_wrapper.hh
+++ b/source/blender/draw/intern/DRW_gpu_wrapper.hh
@@ -50,7 +50,6 @@
*
* `draw::Framebuffer`
* Simple wrapper to #GPUFramebuffer that can be moved.
- *
*/
#include "DRW_render.h"
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 13ea5179b23..50651e1919a 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -3658,9 +3658,7 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
}
- /* Exit painting mode (and/or end current stroke).
- *
- */
+ /* Exit painting mode (and/or end current stroke). */
if (ELEM(event->type, EVT_RETKEY, EVT_PADENTER, EVT_ESCKEY, EVT_SPACEKEY)) {
p->status = GP_STATUS_DONE;
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
index c17b782a946..6cf5bab45d7 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
@@ -4092,7 +4092,6 @@ static bool lineart_bounding_area_triangle_intersect(LineartData *fb,
* (#LineartBoundingArea) for intersection lines. When splitting the tile into 4 children and
* re-linking triangles into the child tiles, intersections are inhibited so we don't get
* duplicated intersection lines.
- *
*/
static void lineart_bounding_area_link_triangle(LineartData *ld,
LineartBoundingArea *root_ba,
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_noise.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_noise.glsl
index 881e38ea11a..480334f9bbd 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_noise.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_noise.glsl
@@ -13,7 +13,6 @@
* + + |
* @ + + + + @ @------> x
* v0 v1
- *
*/
float bi_mix(float v0, float v1, float v2, float v3, float x, float y)
{
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl
index 0fb8ef15f5f..aac3d98b43b 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl
@@ -15,7 +15,6 @@
*
* With optimization to change -2..2 scan window to -1..1 for better performance,
* as explained in https://www.shadertoy.com/view/llG3zy.
- *
*/
/* **** 1D Voronoi **** */
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index 28125c006eb..3a770c9a2b7 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -50,7 +50,6 @@ extern "C" {
#define IM_MAX_SPACE 64
/**
- *
* \attention defined in ???
*/
struct ImBuf;
@@ -58,7 +57,6 @@ struct rctf;
struct rcti;
/**
- *
* \attention defined in ???
*/
struct anim;
@@ -67,21 +65,18 @@ struct ColorManagedDisplay;
struct GSet;
/**
- *
* \attention defined in DNA_scene_types.h
*/
struct ImageFormatData;
struct Stereo3dFormat;
/**
- *
* \attention Defined in allocimbuf.c
*/
void IMB_init(void);
void IMB_exit(void);
/**
- *
* \attention Defined in readimage.c
*/
struct ImBuf *IMB_ibImageFromMemory(const unsigned char *mem,
@@ -91,19 +86,16 @@ struct ImBuf *IMB_ibImageFromMemory(const unsigned char *mem,
const char *descr);
/**
- *
* \attention Defined in readimage.c
*/
struct ImBuf *IMB_testiffname(const char *filepath, int flags);
/**
- *
* \attention Defined in readimage.c
*/
struct ImBuf *IMB_loadiffname(const char *filepath, int flags, char colorspace[IM_MAX_SPACE]);
/**
- *
* \attention Defined in readimage.c
*/
struct ImBuf *IMB_thumb_load_image(const char *filepath,
@@ -111,13 +103,11 @@ struct ImBuf *IMB_thumb_load_image(const char *filepath,
char colorspace[IM_MAX_SPACE]);
/**
- *
* \attention Defined in allocimbuf.c
*/
void IMB_freeImBuf(struct ImBuf *ibuf);
/**
- *
* \attention Defined in allocimbuf.c
*/
struct ImBuf *IMB_allocImBuf(unsigned int x,
@@ -154,7 +144,6 @@ struct ImBuf *IMB_allocFromBuffer(const unsigned int *rect,
unsigned int channels);
/**
- *
* Increase reference count to imbuf
* (to delete an imbuf you have to call freeImBuf as many times as it
* is referenced)
@@ -166,13 +155,11 @@ void IMB_refImBuf(struct ImBuf *ibuf);
struct ImBuf *IMB_makeSingleUser(struct ImBuf *ibuf);
/**
- *
* \attention Defined in allocimbuf.c
*/
struct ImBuf *IMB_dupImBuf(const struct ImBuf *ibuf1);
/**
- *
* \attention Defined in allocimbuf.c
*/
bool addzbufImBuf(struct ImBuf *ibuf);
@@ -197,7 +184,6 @@ size_t IMB_get_size_in_memory(struct ImBuf *ibuf);
size_t IMB_get_rect_len(const struct ImBuf *ibuf);
/**
- *
* \attention Defined in rectop.c
*/
@@ -304,7 +290,6 @@ void IMB_rectblend_threaded(struct ImBuf *dbuf,
bool accumulate);
/**
- *
* \attention Defined in indexer.c
*/
@@ -399,7 +384,6 @@ double IMD_anim_get_offset(struct anim *anim);
bool IMB_anim_get_fps(struct anim *anim, short *frs_sec, float *frs_sec_base, bool no_av_base);
/**
- *
* \attention Defined in anim_movie.c
*/
struct anim *IMB_open_anim(const char *name,
@@ -412,7 +396,6 @@ void IMB_close_anim_proxies(struct anim *anim);
bool IMB_anim_can_produce_frames(const struct anim *anim);
/**
- *
* \attention Defined in anim_movie.c
*/
@@ -422,7 +405,6 @@ int IMB_anim_get_image_height(struct anim *anim);
bool IMB_get_gop_decode_time(struct anim *anim);
/**
- *
* \attention Defined in anim_movie.c
*/
@@ -432,20 +414,17 @@ struct ImBuf *IMB_anim_absolute(struct anim *anim,
IMB_Proxy_Size preview_size /* = 0 = IMB_PROXY_NONE */);
/**
- *
* \attention Defined in anim_movie.c
* fetches a define preview-frame, usually half way into the movie.
*/
struct ImBuf *IMB_anim_previewframe(struct anim *anim);
/**
- *
* \attention Defined in anim_movie.c
*/
void IMB_free_anim(struct anim *anim);
/**
- *
* \attention Defined in filter.c
*/
@@ -474,7 +453,6 @@ void IMB_remakemipmap(struct ImBuf *ibuf, int use_filter);
struct ImBuf *IMB_getmipmap(struct ImBuf *ibuf, int level);
/**
- *
* \attention Defined in cache.c
*/
@@ -486,19 +464,16 @@ unsigned int *IMB_gettile(struct ImBuf *ibuf, int tx, int ty, int thread);
void IMB_tiles_to_rect(struct ImBuf *ibuf);
/**
- *
* \attention Defined in filter.c
*/
void IMB_filtery(struct ImBuf *ibuf);
/**
- *
* \attention Defined in scaling.c
*/
struct ImBuf *IMB_onehalf(struct ImBuf *ibuf1);
/**
- *
* \attention Defined in scaling.c
*
* Return true if \a ibuf is modified.
@@ -506,7 +481,6 @@ struct ImBuf *IMB_onehalf(struct ImBuf *ibuf1);
bool IMB_scaleImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned int newy);
/**
- *
* \attention Defined in scaling.c
*/
/**
@@ -515,19 +489,16 @@ bool IMB_scaleImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned int newy);
bool IMB_scalefastImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned int newy);
/**
- *
* \attention Defined in scaling.c
*/
void IMB_scaleImBuf_threaded(struct ImBuf *ibuf, unsigned int newx, unsigned int newy);
/**
- *
* \attention Defined in writeimage.c
*/
bool IMB_saveiff(struct ImBuf *ibuf, const char *filepath, int flags);
/**
- *
* \attention Defined in util.c
*/
bool IMB_ispic(const char *filepath);
@@ -536,13 +507,11 @@ int IMB_ispic_type_from_memory(const unsigned char *buf, size_t buf_size);
int IMB_ispic_type(const char *filepath);
/**
- *
* \attention Defined in util.c
*/
bool IMB_isanim(const char *filepath);
/**
- *
* \attention Defined in util.c
*/
int imb_get_anim_type(const char *filepath);
@@ -667,7 +636,6 @@ void IMB_buffer_float_premultiply(float *buf, int width, int height);
void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf);
/**
- *
* \attention defined in imageprocess.c
*/
@@ -718,50 +686,42 @@ void IMB_sampleImageAtLocation(
struct ImBuf *ibuf, float x, float y, bool make_linear_rgb, float color[4]);
/**
- *
* \attention defined in readimage.c
*/
struct ImBuf *IMB_loadifffile(
int file, const char *filepath, int flags, char colorspace[IM_MAX_SPACE], const char *descr);
/**
- *
* \attention defined in scaling.c
*/
struct ImBuf *IMB_half_x(struct ImBuf *ibuf1);
/**
- *
* \attention defined in scaling.c
*/
struct ImBuf *IMB_double_fast_x(struct ImBuf *ibuf1);
/**
- *
* \attention defined in scaling.c
*/
struct ImBuf *IMB_double_x(struct ImBuf *ibuf1);
/**
- *
* \attention defined in scaling.c
*/
struct ImBuf *IMB_half_y(struct ImBuf *ibuf1);
/**
- *
* \attention defined in scaling.c
*/
struct ImBuf *IMB_double_fast_y(struct ImBuf *ibuf1);
/**
- *
* \attention defined in scaling.c
*/
struct ImBuf *IMB_double_y(struct ImBuf *ibuf1);
/**
- *
* \attention Defined in rotate.c
*/
void IMB_flipx(struct ImBuf *ibuf);
@@ -773,14 +733,12 @@ void IMB_premultiply_alpha(struct ImBuf *ibuf);
void IMB_unpremultiply_alpha(struct ImBuf *ibuf);
/**
- *
* \attention Defined in allocimbuf.c
*/
void IMB_freezbufImBuf(struct ImBuf *ibuf);
void IMB_freezbuffloatImBuf(struct ImBuf *ibuf);
/**
- *
* \attention Defined in rectop.c
*/
/**
@@ -925,7 +883,6 @@ void IMB_ffmpeg_init(void);
const char *IMB_ffmpeg_last_error(void);
/**
- *
* \attention defined in util_gpu.c
*/
GPUTexture *IMB_create_gpu_texture(const char *name,
diff --git a/source/blender/imbuf/intern/transform.cc b/source/blender/imbuf/intern/transform.cc
index 1499c1071e3..d64a48569ae 100644
--- a/source/blender/imbuf/intern/transform.cc
+++ b/source/blender/imbuf/intern/transform.cc
@@ -259,7 +259,6 @@ class WrapRepeatUV : public BaseUVWrapping {
* \brief Read a sample from an image buffer.
*
* A sampler can read from an image buffer.
- *
*/
template<
/** \brief Interpolation mode to use when sampling. */
diff --git a/source/blender/io/collada/MeshImporter.cpp b/source/blender/io/collada/MeshImporter.cpp
index fa0348fbcf2..9fbba1b97fb 100644
--- a/source/blender/io/collada/MeshImporter.cpp
+++ b/source/blender/io/collada/MeshImporter.cpp
@@ -897,11 +897,9 @@ static bool bc_has_same_material_configuration(Object *ob1, Object *ob2)
}
/**
- *
* Caution here: This code assumes that all materials are assigned to Object
* and no material is assigned to Data.
* That is true right after the objects have been imported.
- *
*/
static void bc_copy_materials_to_data(Object *ob, Mesh *me)
{
@@ -912,9 +910,7 @@ static void bc_copy_materials_to_data(Object *ob, Mesh *me)
}
/**
- *
- * Remove all references to materials from the object
- *
+ * Remove all references to materials from the object.
*/
static void bc_remove_materials_from_object(Object *ob, Mesh *me)
{
diff --git a/source/blender/io/collada/MeshImporter.h b/source/blender/io/collada/MeshImporter.h
index 416b5728b66..92b387a4bfe 100644
--- a/source/blender/io/collada/MeshImporter.h
+++ b/source/blender/io/collada/MeshImporter.h
@@ -203,7 +203,6 @@ class MeshImporter : public MeshImporterBase {
* if the check is positive:
* Add the materials of the first user to the geometry
* adjust all other users accordingly.
- *
*/
void optimize_material_assignements();
diff --git a/source/blender/python/generic/py_capi_utils.h b/source/blender/python/generic/py_capi_utils.h
index ecb6db2b82c..91ebef8d0b0 100644
--- a/source/blender/python/generic/py_capi_utils.h
+++ b/source/blender/python/generic/py_capi_utils.h
@@ -215,7 +215,6 @@ int PyC_CheckArgs_DeepCopy(PyObject *args);
/* Integer parsing (with overflow checks), -1 on error. */
/**
- *
* Comparison with #PyObject_IsTrue
* ================================
*
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index e7cbe936607..9d9e0fe8fee 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -669,7 +669,6 @@ typedef struct wmTabletData {
*
* - Mouse-wheel events are excluded even though they generate #KM_PRESS
* as clicking and dragging don't make sense for mouse wheel events.
- *
*/
typedef struct wmEvent {
struct wmEvent *next, *prev;