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authorMartin Poirier <theeth@yahoo.com>2004-01-30 02:34:20 +0300
committerMartin Poirier <theeth@yahoo.com>2004-01-30 02:34:20 +0300
commit3a8ae6fa671a7f1981412bd24318eae51fb191f2 (patch)
tree5da29f8b40a0a3d4a5054e83ec9a0a53b6ea9c96
parentf85027ad02500c8c955e1664e925a54e229a2fdc (diff)
Lamp Dist limit brought back up to 5000 like it was before. (Hoping it doesn't cause any problems)
-rw-r--r--source/blender/src/buttons_shading.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/buttons_shading.c b/source/blender/src/buttons_shading.c
index 972e987d0a1..60d368da6e8 100644
--- a/source/blender/src/buttons_shading.c
+++ b/source/blender/src/buttons_shading.c
@@ -1904,7 +1904,7 @@ static void lamp_panel_lamp(Object *ob, Lamp *la)
xco= std_libbuttons(block, 8, 180, 0, NULL, B_LAMPBROWSE, id, (ID *)ob, &(G.buts->menunr), B_LAMPALONE, B_LAMPLOCAL, 0, 0, 0);
uiBlockSetCol(block, TH_AUTO);
- uiDefButF(block, NUM,B_LAMPREDRAW,"Dist:", xco,180,300-xco,20,&la->dist, 0.01, 100.0*grid, 100, 0, "Sets the distance value at which light intensity is half");
+ uiDefButF(block, NUM,B_LAMPREDRAW,"Dist:", xco,180,300-xco,20,&la->dist, 0.01, 5000.0*grid, 100, 0, "Sets the distance value at which light intensity is half");
uiBlockBeginAlign(block);
if(la->type==LA_AREA) {