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authorJoshua Leung <aligorith@gmail.com>2009-07-10 04:32:13 +0400
committerJoshua Leung <aligorith@gmail.com>2009-07-10 04:32:13 +0400
commitd7a7081e633f458d3c68f6ccff5376c0340fe42e (patch)
tree5bd37b22e8402ea095d389947a271e4fcc035a30
parentc1f3b86f861028c9f1b6e8eedc5d4c07b77205a7 (diff)
NLA SoC: Tweaks from feedback from Broken + jez
* Renamed the 'blend' blending mode to 'replace', since that's what it usually does * Drawing a darkened rect behind the keyframes shown in the action line -- * Fixed typo made last night which broke compiling * Consolidated all the keyframe-shape drawing code to use a single codebase. Even if we don't ultimately go with OpenGL keyframes, there's always a tidy option for that now.
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c2
-rw-r--r--source/blender/blenkernel/intern/ipo.c2
-rw-r--r--source/blender/editors/animation/keyframes_draw.c27
-rw-r--r--source/blender/editors/include/ED_keyframes_draw.h16
-rw-r--r--source/blender/editors/space_action/action_draw.c2
-rw-r--r--source/blender/editors/space_nla/nla_draw.c128
-rw-r--r--source/blender/makesdna/DNA_anim_types.h2
-rw-r--r--source/blender/makesrna/intern/rna_nla.c2
8 files changed, 102 insertions, 79 deletions
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index ebe3d28cb21..19337f9de5d 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -859,7 +859,7 @@ static void nlaevalchan_accumulate (NlaEvalChannel *nec, NlaEvalStrip *nes, shor
nec->value *= value;
break;
- case NLASTRIP_MODE_BLEND:
+ case NLASTRIP_MODE_REPLACE:
default: // TODO: do we really want to blend by default? it seems more uses might prefer add...
/* do linear interpolation
* - the influence of the accumulated data (elsewhere, that is called dstweight)
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index c3c5483574e..cf7e486613b 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -1518,7 +1518,7 @@ static void nlastrips_to_animdata (ID *id, ListBase *strips)
/* blending */
strip->blendin= as->blendin;
strip->blendout= as->blendout;
- strip->blendmode= (as->mode==ACTSTRIPMODE_ADD) ? NLASTRIP_MODE_ADD : NLASTRIP_MODE_BLEND;
+ strip->blendmode= (as->mode==ACTSTRIPMODE_ADD) ? NLASTRIP_MODE_ADD : NLASTRIP_MODE_REPLACE;
if (as->flag & ACTSTRIP_AUTO_BLENDS) strip->flag |= NLASTRIP_FLAG_AUTO_BLENDS;
/* assorted setting flags */
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index f122e045776..1db78beb2cb 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -243,7 +243,7 @@ static const float _unit_diamond_shape[4][2] = {
};
/* draw a simple diamond shape with OpenGL */
-static void draw_keyframe_shape (float x, float y, float xscale, float hsize, short sel)
+void draw_keyframe_shape (float x, float y, float xscale, float hsize, short sel, short mode)
{
static GLuint displist1=0;
static GLuint displist2=0;
@@ -281,16 +281,21 @@ static void draw_keyframe_shape (float x, float y, float xscale, float hsize, sh
/* anti-aliased lines for more consistent appearance */
glEnable(GL_LINE_SMOOTH);
- /* draw! ---------------------------- */
-
- /* interior - hardcoded colors (for selected and unselected only) */
- if (sel) UI_ThemeColorShade(TH_STRIP_SELECT, 50);//glColor3ub(0xF1, 0xCA, 0x13);
- else glColor3ub(0xE9, 0xE9, 0xE9);
- glCallList(displist2);
+ /* draw! */
+ if ELEM(mode, KEYFRAME_SHAPE_INSIDE, KEYFRAME_SHAPE_BOTH) {
+ /* interior - hardcoded colors (for selected and unselected only) */
+ if (sel) UI_ThemeColorShade(TH_STRIP_SELECT, 50);
+ else glColor3ub(0xE9, 0xE9, 0xE9);
+
+ glCallList(displist2);
+ }
- /* exterior - black frame */
- glColor3ub(0, 0, 0);
- glCallList(displist1);
+ if ELEM(mode, KEYFRAME_SHAPE_FRAME, KEYFRAME_SHAPE_BOTH) {
+ /* exterior - black frame */
+ glColor3ub(0, 0, 0);
+
+ glCallList(displist1);
+ }
glDisable(GL_LINE_SMOOTH);
@@ -345,7 +350,7 @@ static void draw_keylist(View2D *v2d, ListBase *keys, ListBase *blocks, float yp
for (ak= keys->first; ak; ak= ak->next) {
/* draw using OpenGL - uglier but faster */
// NOTE: a previous version of this didn't work nice for some intel cards
- draw_keyframe_shape(ak->cfra, ypos, xscale, 5.0f, (ak->sel & SELECT));
+ draw_keyframe_shape(ak->cfra, ypos, xscale, 5.0f, (ak->sel & SELECT), KEYFRAME_SHAPE_BOTH);
#if 0 // OLD CODE
//int sc_x, sc_y;
diff --git a/source/blender/editors/include/ED_keyframes_draw.h b/source/blender/editors/include/ED_keyframes_draw.h
index 22ee7a42121..63adcf39c12 100644
--- a/source/blender/editors/include/ED_keyframes_draw.h
+++ b/source/blender/editors/include/ED_keyframes_draw.h
@@ -67,6 +67,22 @@ typedef struct ActKeyBlock {
short totcurve;
} ActKeyBlock;
+
+/* *********************** Keyframe Drawing ****************************** */
+
+/* options for keyframe shape drawing */
+typedef enum eKeyframeShapeDrawOpts {
+ /* only the border */
+ KEYFRAME_SHAPE_FRAME = 0,
+ /* only the inside filling */
+ KEYFRAME_SHAPE_INSIDE,
+ /* the whole thing */
+ KEYFRAME_SHAPE_BOTH
+} eKeyframeShapeDrawOpts;
+
+/* draw simple diamond-shape keyframe (with OpenGL) */
+void draw_keyframe_shape (float x, float y, float xscale, float hsize, short sel, short mode);
+
/* ******************************* Methods ****************************** */
/* Channel Drawing */
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index 743cc1f128e..93d061e8bf3 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -1194,7 +1194,7 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
glColor3f(0.0f, 0.0f, 0.0f);
glBegin(GL_LINES);
- glVertex2f(saction->timeslide, v2d->cur.ymin-EXTRA_SCROLL_PAD)
+ glVertex2f(saction->timeslide, v2d->cur.ymin-EXTRA_SCROLL_PAD);
glVertex2f(saction->timeslide, v2d->cur.ymax);
glEnd();
}
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index 3385906979a..6219acf6fae 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -91,66 +91,78 @@ extern void gl_round_box_shade(int mode, float minx, float miny, float maxx, flo
/* *********************************************** */
/* Strips */
-/* Keyframe Ghosts ---------------------- */
+/* Action-Line ---------------------- */
-/* helper func - draw keyframe as a frame only */
-static void draw_nla_keyframe_ghost (float x, float y, float xscale, float hsize)
+/* get colors for drawing Action-Line
+ * NOTE: color returned includes fine-tuned alpha!
+ */
+static void nla_action_get_color (AnimData *adt, bAction *act, float color[4])
{
- static GLuint displist=0;
-
- /* initialise empty diamond shape */
- if (displist == 0) {
- const float dist= 1.0f;
-
- displist= glGenLists(1);
- glNewList(displist, GL_COMPILE);
-
- glBegin(GL_LINE_LOOP);
- glVertex2f(0.0f, dist);
- glVertex2f(dist, 0.0f);
- glVertex2f(0.0f, -dist);
- glVertex2f(-dist, 0.0f);
- glEnd();
-
- glEndList();
+ // TODO: if tweaking some action, use the same color as for the tweaked track (quick hack done for now)
+ if (adt && (adt->flag & ADT_NLA_EDIT_ON)) {
+ // greenish color (same as tweaking strip) - hardcoded for now
+ color[0]= 0.30f;
+ color[1]= 0.95f;
+ color[2]= 0.10f;
+ color[3]= 0.30f;
+ }
+ else {
+ if (act) {
+ // reddish color - hardcoded for now
+ color[0]= 0.8f;
+ color[1]= 0.2f;
+ color[2]= 0.0f;
+ color[3]= 0.4f;
+ }
+ else {
+ // greyish-red color - hardcoded for now
+ color[0]= 0.6f;
+ color[1]= 0.5f;
+ color[2]= 0.5f;
+ color[3]= 0.3f;
+ }
}
-
- /* adjust view transform before starting */
- glTranslatef(x, y, 0.0f);
- glScalef(1.0f/xscale*hsize, hsize, 1.0f);
-
- /* anti-aliased lines for more consistent appearance */
- glEnable(GL_LINE_SMOOTH);
-
- /* draw! */
- glCallList(displist);
-
- glDisable(GL_LINE_SMOOTH);
-
- /* restore view transform */
- glScalef(xscale/hsize, 1.0f/hsize, 1.0);
- glTranslatef(-x, -y, 0.0f);
}
/* draw the keyframes in the specified Action */
-static void nla_action_draw_keyframes (AnimData *adt, View2D *v2d, float y)
+static void nla_action_draw_keyframes (AnimData *adt, bAction *act, View2D *v2d, float y, float ymin, float ymax)
{
ListBase keys = {NULL, NULL};
ActKeyColumn *ak;
- float xscale;
-
- /* for now, color is hardcoded to be black */
- glColor3f(0.0f, 0.0f, 0.0f);
+ float xscale, f1, f2;
+ float color[4];
/* get a list of the keyframes with NLA-scaling applied */
- action_to_keylist(adt, adt->action, &keys, NULL);
+ action_to_keylist(adt, act, &keys, NULL);
+
+ if ELEM(NULL, act, keys.first)
+ return;
+
+ /* draw a darkened region behind the strips
+ * - get and reset the background color, this time without the alpha to stand out better
+ */
+ nla_action_get_color(adt, act, color);
+ glColor3fv(color);
+ /* - draw a rect from the first to the last frame (no extra overlaps for now)
+ * that is slightly stumpier than the track background (hardcoded 2-units here)
+ */
+ f1= ((ActKeyColumn *)keys.first)->cfra;
+ f2= ((ActKeyColumn *)keys.last)->cfra;
+
+ glRectf(f1, ymin+2, f2, ymax-2);
+
/* get View2D scaling factor */
UI_view2d_getscale(v2d, &xscale, NULL);
- /* just draw each keyframe as a simple dot (regardless of the selection status) */
+ /* for now, color is hardcoded to be black */
+ glColor3f(0.0f, 0.0f, 0.0f);
+
+ /* just draw each keyframe as a simple dot (regardless of the selection status)
+ * - size is 3.0f which is smaller than the editable keyframes, so that there is a distinction
+ */
for (ak= keys.first; ak; ak= ak->next)
- draw_nla_keyframe_ghost(ak->cfra, y, xscale, 3.0f);
+ draw_keyframe_shape(ak->cfra, y, xscale, 3.0f, 0, KEYFRAME_SHAPE_FRAME);
/* free icons */
BLI_freelistN(&keys);
@@ -158,6 +170,7 @@ static void nla_action_draw_keyframes (AnimData *adt, View2D *v2d, float y)
/* Strips (Proper) ---------------------- */
+/* get colors for drawing NLA-Strips */
static void nla_strip_get_color_inside (AnimData *adt, NlaStrip *strip, float color[3])
{
if (strip->type == NLASTRIP_TYPE_TRANSITION) {
@@ -179,6 +192,7 @@ static void nla_strip_get_color_inside (AnimData *adt, NlaStrip *strip, float co
}
else if (strip->type == NLASTRIP_TYPE_META) {
/* Meta Clip */
+ // TODO: should temporary metas get different colours too?
if (strip->flag & NLASTRIP_FLAG_SELECT) {
/* selected - use a bold purple color */
// FIXME: hardcoded temp-hack colors
@@ -535,6 +549,7 @@ void draw_nla_main_data (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
case ANIMTYPE_NLAACTION:
{
AnimData *adt= BKE_animdata_from_id(ale->id);
+ float color[4];
/* just draw a semi-shaded rect spanning the width of the viewable area if there's data,
* and a second darker rect within which we draw keyframe indicator dots if there's data
@@ -542,30 +557,17 @@ void draw_nla_main_data (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
- // TODO: if tweaking some action, use the same color as for the tweaked track (quick hack done for now)
- if (adt && (adt->flag & ADT_NLA_EDIT_ON)) {
- // greenish color (same as tweaking strip) - hardcoded for now
- glColor4f(0.3f, 0.95f, 0.1f, 0.3f);
- }
- else {
- if (ale->data)
- glColor4f(0.8f, 0.2f, 0.0f, 0.4f); // reddish color - hardcoded for now
- else
- glColor4f(0.6f, 0.5f, 0.5f, 0.3f); // greyish-red color - hardcoded for now
- }
-
+ /* get colors for drawing */
+ nla_action_get_color(adt, ale->data, color);
+ glColor4fv(color);
+
/* draw slightly shifted up for greater separation from standard channels,
* but also slightly shorter for some more contrast when viewing the strips
*/
- glBegin(GL_QUADS);
- glVertex2f(v2d->cur.xmin, yminc+NLACHANNEL_SKIP);
- glVertex2f(v2d->cur.xmin, ymaxc-NLACHANNEL_SKIP);
- glVertex2f(v2d->cur.xmax, ymaxc-NLACHANNEL_SKIP);
- glVertex2f(v2d->cur.xmax, yminc+NLACHANNEL_SKIP);
- glEnd();
+ glRectf(v2d->cur.xmin, yminc+NLACHANNEL_SKIP, v2d->cur.xmax, ymaxc-NLACHANNEL_SKIP);
/* draw keyframes in the action */
- nla_action_draw_keyframes(adt, v2d, y);
+ nla_action_draw_keyframes(adt, ale->data, v2d, y, yminc+NLACHANNEL_SKIP, ymaxc-NLACHANNEL_SKIP);
/* draw 'embossed' lines above and below the strip for effect */
/* white base-lines */
diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h
index ac8d44a86e6..d71beb8785b 100644
--- a/source/blender/makesdna/DNA_anim_types.h
+++ b/source/blender/makesdna/DNA_anim_types.h
@@ -464,7 +464,7 @@ typedef struct NlaStrip {
/* NLA Strip Blending Mode */
enum {
- NLASTRIP_MODE_BLEND = 0,
+ NLASTRIP_MODE_REPLACE = 0,
NLASTRIP_MODE_ADD,
NLASTRIP_MODE_SUBTRACT,
NLASTRIP_MODE_MULTIPLY,
diff --git a/source/blender/makesrna/intern/rna_nla.c b/source/blender/makesrna/intern/rna_nla.c
index 219feaad09b..97f35af1db7 100644
--- a/source/blender/makesrna/intern/rna_nla.c
+++ b/source/blender/makesrna/intern/rna_nla.c
@@ -239,7 +239,7 @@ void rna_def_nlastrip(BlenderRNA *brna)
{NLASTRIP_TYPE_META, "META", 0, "Meta", "NLA Strip acts as a container for adjacent strips."},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem prop_mode_blend_items[] = {
- {NLASTRIP_MODE_BLEND, "BLEND", 0, "Blend", "Results of strip and accumulated results are combined in ratio governed by influence."},
+ {NLASTRIP_MODE_REPLACE, "REPLACE", 0, "Replace", "Result strip replaces the accumulated results by amount specified by influence."},
{NLASTRIP_MODE_ADD, "ADD", 0, "Add", "Weighted result of strip is added to the accumlated results."},
{NLASTRIP_MODE_SUBTRACT, "SUBTRACT", 0, "Subtract", "Weighted result of strip is removed from the accumlated results."},
{NLASTRIP_MODE_MULTIPLY, "MULITPLY", 0, "Multiply", "Weighted result of strip is multiplied with the accumlated results."},